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496
Celtic Mythology / Re: Celtic Mythology
« on: July 06, 2019, 02:12:03 PM »

DIVINE ENMITY AND PUNISHMENT 69

glamour of an elfin host ( sluag siabhra ), but that it would hap-
pen, unless he warned his friends. When he returned, he would
find them as he left them — a clear proof that he was in a time-
less region. They must watch next Samhain Eve, unless they
first destroyed the sid , and as proof of his statement he must
take from the sid fruits of summer — wild garlic, primrose,
and golden fern. Before his people came to destroy the sid, he
must warn her so that she with his cattle and the child she
would bear him might not lose their lives. Nera returned and
obtained the reward, and Ailill resolved to destroy the sid.
Meanwhile the woman carried the firewood, pretending that
Nera was ill; and when he came to warn her, she bade him
watch the cattle, one of which was to be his son’s after his
birth. The goddess Morrigan stole this cow while Nera slept
and took it to the bull of Cualnge, by whom it had a calf.
Cuchulainn is now introduced pursuing Morrigan and restor-
ing the cow; and on its return the woman sent Nera back to
his people — a reduplication of the first sending back. The
rid-folk could not destroy Ailill’s fort until next Samhain Eve
when the sid would be open, and Nera now told his people of
the wonderful sid and how its dwellers were coming to attack
the fort. AiliU bade him bring anything of his own out of the
sid, and from it he fetched the cattle, including his child’s bull-
calf which now fought the famous Findbennach, or white-
horned bull. Warned to beware of its sire, the bull of Cualnge,
Medb swore by her gods that she would not rest until her bull
fought it. Meanwhile Ailill’s men destroyed the sid , taking
from it the crown, Loegaire’s mantle, and Dunlaing’s shirt;
but Nera was left in the sid and will not come thence till doom
— like other mortals, he has become an inhabitant of the
gods’ land. 1 Here also, as in the story of Etain, mortals wage
successful war with hostile divinities. Nevertheless the deities
survive, and only the outer works of their sid are destroyed.

The hostility of Morrigan to the hero Cuchulainn is seen in
the Tain Bo Regamna, or Cattle-Raid of Regamon. In his sleep


70


CELTIC MYTHOLOGY


he heard a great cry, and setting off with his charioteer Loeg
to discover its meaning, they came to a chariot drawn by a
one-legged horse, the chariot-pole passing through its body and
emerging from its head. On it was a red woman, clad in red,
and near it marched a giant in a red tunic, carrying a spear
and a huge forked branch, and driving a cow. Cuchulainn
maintained that all the cows in Ulster were his, but the woman
denied this, and when he asked why she spoke for the man, she
announced that his name was Uar-gaeth-sceo Luachair-sceo.
Then the giant cried out that her name was Faebor beg-beoil
cuimdiuir folt scenbgairit sceo uath. Irritated at this gibber-
ish — an instance of the well-known concealment of divine
names — the hero leaped into the chariot, placing his feet on
the woman’s shoulders and his spear at her head, and de-
manded her true name, to which she replied that she was a
sorceress and that the cow was her reward for a poem. Cuchu-
lainn begged to hear it, and the woman consented, provided
that he would retire from the chariot. After the poem was re-
cited, Cuchulainn prepared to leap again into the chariot, when
woman, giant, cow, and chariot vanished; but on the branch
of a tree was a black bird — the woman changed to this form.
Now he recognized her as Badb or the Morrigan, the battle-
goddess, and she told him that for his conduct she would pur-
sue him with vengeance. She was carrying the cow from the
sid of Cruachan, that it might be covered by the bull of Cualnge
and when their calf was a year old, Cuchulainn would die.
She would attack him when facing his opponent at the ford
during the foray of Cualnge, and as an eej she would twine
round his feet. “I will crush thee against the stones of the
ford, and thou wilt never obtain healing from me,” answered
Cuchulainn. “As a she-wolf I will bite thy right hand and
devour thee,” she replied. “I shall strike thee with my lance
and put out an eye, and never wilt thou obtain healing from
me,” he returned. “As a white cow with red ears I will enter
the water, followed by a hundred cows. We shall dash upon


DIVINE ENMITY AND PUNISHMENT


7 1


thee. Thou wilt fall, and thy head will be taken.” “I shall
throw a sling-stone at thee, and thy heel shall be broken, and
no help wilt thou get from me,” cried Cuchulainn; and with
that Morrigan disappeared into the sid of Cruachan . 2

In a variant of this tale (where the cow-driving incident is
perhaps the one which is mentioned in the Echtra Nerai) a
different reason for this hostility is given. Morrigan appeared
as a beautiful woman offering Cuchulainn her love, her treas-
ures, and her herds, but he replied that the opportunity was
not fitting, since he was engaged in a desperate contest, and
contemptuously refused her help. She uttered threats as in
the previous version; and when he was fighting at the ford, he
was overturned by an eel which he crushed in his hand, and
again as a wolf and a heifer Morrigan was defeated. Now no
one wounded by Cuchulainn could be healed save by himself,
and Morrigan therefore appeared as a lame and blind old
woman milking a cow with three teats. Cuchulainn asked for
milk, which she gave him from each teat, and at every draught
he pronounced the blessing of “gods and not-gods ” 3 upon
her. At each benediction one of her wounds was healed, and
now she revealed herself, but wastold that, had he known, she
would never have had healing from him . 4 Perhaps because of
this healing, or because of a subsequent reconcilement, before
Cuchulainn went to the last fatal fight, the goddess broke his
chariot, “for she liked not his going to the battle, knowing
that he would not come again to Emain Macha.” 5 The story
also shows how divinities have the gift of shape-shifting,
though it does not always avail them against the prowess of a
hero.

The idea that gods punish neglect of their worship or com-
mands, or avenge other sinful actions, is found in most reli-
gions, and some stories seem to be derived from it, as when
Welsh legend knows of Nynnyaw and Peibaw transformed to
oxen for their sins by God — a probable substitution for a
pagan divinity . 6 Instances of the destruction of corn and milk

in — 6


72


CELTIC MYTHOLOGY


by divinities have been cited, and these perhaps signify pun-
ishment for neglecting the gods, seeing that, in the case of the
Milesians with Dagda, this was followed by a compact made
with him — the equivalent of the fresh covenant made with
God by His careless worshippers in the Old Testament. Pos-
sibly stories like that of Aillen mac Midhna of the Tuatha De
Danann, coming out of the sid every year to burn Tara , 7 point
to the same conception. The gods even punished members of
their own group for wrongdoing, as in the case of Aoife, who
was transformed by Bodb; and Becuma was banished from
the gods’ land because of her sin with Manannan’s son. She
came to earth in a self-moving boat and by spells bound Conn,
high king of Ireland, to do her will and to banish his son Art;
but while she remained in dalliance with Conn for a year, there
was neither corn nor milk in Ireland — a direct divine punish-
ment, for it was held that an evil king’s reign was marked by
famine and destruction. The Druids told Conn that nothing
would avail save the sacrifice of “the son of a sinless couple,”
i. e. the son of the queen of a divine land, whom Conn brought
thence. To rescue the boy his mother came with a marvellous
cow, which was accepted as a sacrifice, while the queen told
Conn that he must renounce Becuma, else Ireland would lose
a third of its corn and milk. Later, when the jhf-folk stole the
chess-men with which Becuma was playing with Art, she put
spells on him not to eat until he had brought Delbchaem from
a mysterious island, intending thus to cause his death. He
sailed till he reached an Elysian island, whose fair women
taught him how to escape the dangers before him and to find
Delbchaem; but when he brought her to Tara, Becuma in
disgust left Conn for ever . 8 Punishment of a divine befog is also
seen in the story of Manannan’s slaying Fer Fedail because of
his misdeed, which resulted in the drowning of Tuag . 9 Con-
chean slew Dagda’s son Aed for seducing his wife, and though
Dagda did not kill him, he made him carry the corpse until
he found a stone as long as Aed to put upon his grave . 10



PLATE VIII

Squatting God


The deity has torques on his neck and lap, and
is encircled by two serpents with rams’ heads.
Traces of horns appear on his head. He may
possibly be a form of Cernunnos (see Plate XVI),
and would thus be a divinity of the under-
world. From an altar found at Autun, Saone-et-
Loire. For a representation on a Gaulish coin see
Plate III, 3; cf. also Plates IX, XXV.




DIVINE ENMITY AND PUNISHMENT


73


Trespass on a sacred place is implied in the story of Eochaid,
who eloped with his step-mother. Oengus, in disguise, told
him not to camp on his meadow; and when he persisted, the
god sent plagues upon him, killing his cattle and horses, and
threatening to slay his household if he would not go. Oengus
then gave him a horse on which to depart with his goods, and
the lake which was formed afterward from the bursting of an
uncovered well produced by the micturation of this horse
drowned Eochaid and all his household, save his daughter
Liban. This, as well as the similar story told of Eochaid’s
brother Rib, who trespassed on the ground of Oengus and
Midir, has affinity with tales of the bursting of a sacred well
upon the impious trespasser, as in the legend of Boann . 11

In another story Oilill pastured his cattle on the exterior of a
sid, the grass of which the sid - folk now destroyed. While
Oilill watched there with Ferchess, he saw fairy cattle leaving
the sid, followed by Eogabal, son of its King, and his daughter
Aine. Eogabal was slain by Ferchess, and Aine was outraged
by Oilill, but she struck his right ear, leaving no flesh on it,
whence his epithet “Bare Ear.” Aine promised vengeance,
which was wrought thus. Eogan, Oilill’s son, and Lugaid
mac Con heard music proceeding from a yew formed by magic
as part of the means employed for vengeance, and in it
was found a little harper, who was brought by them to Oilill.
Before he went away, however, he made contention between
Eogan and Lugaid; the latter was slain, and this caused the
battle of Mag Mucrime, where Oilill’s seven sons perished . 12
In this story gods are within men’s power, though the latter
cannot finally escape punishment. So also is it in the tale of
Macha, “sun of women-folk,” daughter of Midir, or of Sainred,
son of Ler, who came to the house of the rich peasant, Cronn-
chu, and served him, bringing him prosperity and living with
him as his wife. Cronnchu went to a feast of the Ulstermen,
but was bidden by Macha not to say an imprudent word or
mention her name. At the horse-racing, however, he boasted


74 CELTIC MYTHOLOGY

that his wife was swifter than the horses, whereupon King
Conchobar insisted that she should be sent for, and though
she was with child, forced her to run against his chariot. She
said that all who saw it would suffer for the deed, and when at
the goal she gave birth to twins, she condemned every Ulster-
man to undergo for five days and four nights each year all the
pangs which she had felt, and to have no strength during that
time. Cuchulainn alone escaped the curse. 13

The automatic working out of punishment is seen in the
tragic results of the breaking of personal tabus, e. g. in the case
of Cuchulainn and Fionn. 14 This is sometimes regarded as the
inevitable operation of fate or as divine vengeance for wrong
done to gods, not necessarily by the victim, and it receives
its most mysterious illustration in the doom of Conaire Mor in
the long tale of Da Derga’s Hostel. In some versions Conaire’s
origin is connected with incest — itself caused by a vengeful
god — while his death at the height of his prosperity is re-
garded as the consequence of injury done by his ancestor to
the god Midir, whose wife Etain was retaken from him by
Conaire’s forefather Eochaid. 15 Through a trick of Midir’s,
Eochaid had a child, Mess Buachalla, by his daughter Ess,
and Mess Buachalla was mother of Conaire. Who, then, was
Conaire’s father? One account regards him as King Eterscel,
while Mess Buachalla is here daughter of Ess and one of the
side, or of Ess and Eterscel — the latter version thus intro-
ducing the incest incident in another form. Another account
tells how Eochaid married Etain, daughter of Etar, King of
the cavalcade from the sid; and their daughter Etain became
Cormac’s wife, but was put away because she bore him no son.
Cormac ordered his infant daughter to be slain, but she smiled
so sweetly on his thralls that they took her to King Eterscel’s
cowherds, who guarded her in a hut with a roof-light, whence
her name Mess Buachalla, or “the Cowherds’ Foster-Child.”
Through the roof-light Eterscel’s people saw her when she was
grown up, and told the king of her beauty. Now it was proph-


DIVINE ENMITY AND PUNISHMENT


75


esied that he would have a son by a woman of unknown race,
but before he sent for her, a bird flew through the roof-light,
and doffing its plumage, became a man, to whom Mess Buach-
alla yielded herself. Before leaving her he told how she would
have a son, Conaire, by him, who must never hunt birds; and
Conaire was regarded as Eterscel’s child when born. At
Eterscel’s death the new king was to be selected by divination
at the “bull-feast.” A bull was killed, probably as a sacrifice,
and after the diviner had eaten its flesh, he dreamed of the
future king — - in this case a naked man with a sling coming to
Tara. Meanwhile Conaire hunted a flock of wonderful birds,
which suddenly became armed men, one of them telling him
that he was Nemglan, King of the birds, his father, and that
he was breaking his geasa (tabus) in hunting his kinsmen.
Conaire replied that he knew nothing of this gets, whereupon
Nemglan bade him go naked toward Tara, where watchers
would meet him. In this incident there is doubtless some dim
memory of clan totem-myths.

A different account of his becoming king makes Mess
Buachalla tell him for the first time who his father is, viz.
Eterscel, her own father, when he had just died. His succes-
sor must fulfil certain apparently impossible conditions, but
Conaire met the terms and became king. Mysterious hosts
brought to him by his mother stayed with him for a time and
then departed, none knew whither; they were side from Bri
Leith, Midir’s sid. 16 This appears to mean that Conaire was
divinely assisted to become king, so that the approaching dis-
aster might be all the greater.

To return to the other account, Nemglan told Conaire the
geasa which he must observe. He became king, and none ever
had a more prosperous reign; plenty abounded, and murder
and rapine were banished. At last, however, the vengeance
of the god began to work. Through a fate which he could not
resist Conaire one day settled a quarrel between two of his
serfs, thus breaking one of the geasa, and on his return he saw


76


CELTIC MYTHOLOGY


the whole country in flame and smoke — a delusion of the
side. To avoid the fire he and his men went sunwise round
Tara and counter-clockwise round Bregia. These were tabued
directions; and as he went, he pursued the evil beasts of Cerna,
disobeying another tabu. Then, belated, he resolved to stay in
the hostel of Derga (“Red”), and three red-haired horsemen
clad in red and on red steeds 17 were seen preceding him to the
house of Red — another of his geasa. He sent messengers after
them begging them to fall behind, but they only went the
faster and] announced: “We ride the steeds of Donn Tet-
scorach (Midir’s son) from the sid. Though we are alive, we
are dead. Great are the signs. Destruction of life. Sating of
ravens. Feeding of crows. Strife of slaughter. Wetting of
sword-edge. Shields with broken bosses in hours after sun-
down. Lo, my son!” With this boding prophecy they van-
ished, and the gods themselves thus caused the violation of
Conaire’s geasa. After arriving at the hostel he broke yet an-
other, for there came a hideous woman who, standing on one
foot, holding up one hand, and casting an evil eye on Conaire
and his men, foretold their doom. Then she begged to be taken
in, appealing to Conaire’s generosity, and he said, “Let her
in, though it is a geis of mine.”

At this time Ingcel, whose single eye had three pupils, in-
vaded Ireland with Conaire’s foster-brothers, and they were
now on their way to attack the hostel. Ingcel is described as
going toward it to spy upon the inmates, returning with ever
fresh reports of the wonders and the people seen by him, some
of them gigantic and monstrous, with magic weapons. When
the hostel was surrounded, a terrible battle began. Conaire
was parched with thirst, but no water was to be obtained,
though his ally MacCecht sought it in all Ireland. Lakes and
rivers had been dried up, apparently by the gods, as at the first
battle of Mag-Tured, and one loch alone was reached before its
water disappeared. MacCecht returned with a draught, but
all too late. Conaire’s host was scattered and dead, and he


DIVINE ENMITY AND PUNISHMENT


77


himself was being decapitated by two of his foes, whom Mac-
Cecht slew, and then poured the water into Conaire’s mouth.
The head thanked him for his act, and thus perished Conaire,
through no fault of his own, victim of fate and of a god’s ven-
geance . 18 The story is as tragic as a Greek drama, if its art is
less consummate.


497
Celtic Mythology / Re: Celtic Mythology
« on: July 06, 2019, 02:11:29 PM »

In the story which narrates how King Mongan recovered his
wife from the King of Leinster his feats were originally those
of a divine namesake. Taking the form of a cleric, he gave
that of another cleric to his attendant and won entrance to the
King’s fort and to his wife. He kissed her, but when the at-
tendant hag cried out, he sent a magic breath at her, and what
s,he had seen was no longer clear in her mind, after which he
shaped a sharp spike on which she fell and was killed. His at-
tempt to recover his wife failed, however, and at a later time
he took the guise of Aed, son of the King of Connaught, trans-
forming a hag into the shape of Aed’s beautiful wife, Ibhell.
The King of Leinster fell in love with her.and exchanged Mon-
gan’s wife to the pretended Aed for her; but the pair escaped,
and great was the King’s disgust to find Ibhell in the form of a
hag. Mongan also made a river with a bridge over it, where
none had ever been before, and in it he set the two clerics whose
shapes he had borrowed . 12

The gods could likewise transform each other. Etain was
changed by Fuamnach into an insect, as a preliminary to her
rebirth, and we have seen how the children of Ler were trans-
formed into swans by their jealous step-mother. Ler heard
them singing, yet god though he was, he could not disenchant
them, just as Manannan was unable to change Aoife from the
shape of a crane into which the jealous Iuchra had turned her . 13
The gods remained for three hundred years listening to the


6o


CELTIC MYTHOLOGY


music of the swans, which caused happiness to all who heard
it; and after many sufferings the birds met the sons of Bodb,
who spoke to them of the divinities, while Fionnghula sang of
her former happiness when she enjoyed the guileless teaching
of Manannan, the convocations of Bodb, the voice of Oengus,
and the sweetness of his kisses. We have seen how the chil-
dren, after their disenchantment, died in the Christian faith.
This old and touching myth has received a Christian ending:
how it originally told the further fate of Ler’s children is
unknown.

The gods also transformed mortals. Morrigan brought a
bull to a cow over which Odrus watched, and which followed
the bull when Morrigan went into the cave of Cruachan. Odrus
pursued through the cave to the sid within, but there she fell
asleep, and the goddess awoke her, sang spells over her, and
made of her a pool of water . 14 This is partly paralleled by
another story in which elves, or siabhra, transformed Aige into
a fawn and sent her round Ireland. Later she was killed, and
nothing remained of her but a bag of water which was thrown
into a river, thenceforward named after her . 15 A more curious
transformation is that by which the god Oengus changed his
four kisses into as many birds, in order that they might satirize
the nobles of Erin, until a Druid by a stratagem stopped
them . 16 As has been seen, the kisses of Oengus were dear to
Fionnghula. The souls of the righteous appear sometimes as
white birds, and those of the wicked as ravens, in Christian
documents — a conception which is probably of pagan origin . 17

Finally, to show how the memory of the Tuatha De Danann
and their powers survived into later centuries the story of
O'DonnelVs Kern may be cited. In this, Manannan appears
as a kern, or serving-man, at the houses of historic personages
of sixteenth century Ireland. He plays such music as never
was heard, bewitching men to slumber; he is a marvellous
conjuror, producing out of his bag hound, hare, dog-boy, and
lady, who all climb a silken thread which he tosses upward to a


MYTHIC POWERS OF THE GODS


61


cloud; he performs miracles of healing; he takes off a man’s
head and puts it on again; and from each place where he goes
he suddenly disappears from human sight, none knowing
whither he has vanished . 18 Folk-memory thus preserved much
of the old conception of the gods.


CHAPTER V


GODS HELPING MORTALS

I N Greek mythology the gods were represented as coming to
man’s help, and in Christian legend saints were seen hover-
ing above an army in battle and giving it substantial aid. So
in Celtic myth deities were often kindly disposed toward men
or assisted them, sometimes for ends of their own.

Such a myth is associated with the historic King Mongan
of Ulster in the sixth and seventh centuries. He is shown to
be son of the god Manannan by a mortal mother, and as has
been seen, he had powers of shape-shifting, and besides being
brought up in the divine land, had free access to it. He was
also regarded as a rebirth of the hero Fionn; hence the stories
told of this king of the Christian historic period must already
have been narrated of some far earlier mythic king or god,
perhaps possessed of the same name. Two of these legends nar-
rate how the god assisted Mongan’s putative father out of
desire for his wife. In the shorter story Fiachna, King of Ul-
ster, had gone to help Aedan in Scotland against Saxon hosts
who had with them a terrible warrior, and during the fight a
noble stranger appeared to Fiachna’s wife and asked her love.
She refused him with scorn, but later relented in order to save
her husband’s life, which, said the visitant, was in danger from
the terrible warrior. “Our son will be famous, and his name
will be Mongan. I shall tell thy husband our adventures, and
that thou didst send me to his help.” This the stranger did,
afterward slaying the warrior and giving victory to Fiachna;
and when Mongan was born, he was known as Manannan’s
son, for Manannan had announced his name when leaving the
Queen at dawn . 1


GODS HELPING MORTALS 63

In the longer version Fiachna had become security for the
exchange of four kine offered by the King of Lochlann to a
Black Hag for her cow, the flesh of which alone could cure his
disease. Later the hag compelled Fiachna to fight with the
King, who had broken his promise to her; but all went well
until the King of Lochlann let loose venomous sheep, before
which Fiachna’s men fell in hundreds. A warrior in a green
cloak fastened by a silver brooch, with a circlet of gold on his
head and golden sandals on his feet, appeared and asked what
reward Fiachna would give him who would drive off the sheep.
Fiachna replied that he would give anything he had, whereupon
the warrior begged his ring “as a token for me when I go to
Ireland to thy wife to sleep with her,” to which the com-
placent Fiachna assented. The stranger — Manannan — an-
nounced that he would beget a glorious child, called Mongan
Finn, or the “Fair”; “and I shall go there in thy shape, so
that thy wife shall not be defiled by it.” Fiachna would also
become King of Lochlann. Taking a venomous hound from
his cloak, Manannan launched it successfully at the sheep and
then appeared to the Queen as Fiachna. On the night of Mon-
gan’s birth the Queen’s attendant had a son, Mac an Daimh,
while the wife of Fiachna’s opponent, Fiachna the Black, bore
a daughter, Dubh Lacha, these possibly also being children of
the amorous god. When Mongan was three days old, Manan-
nan took him to the Land of Promise and brought him back
when he was sixteen. Meanwhile Fiachna Dub having killed
the other Fiachna, the Ulstermen bargained that Mongan
should retain half the province, with Dubh Lacha as his wife.
One day when he and his Queen were playing together, “a
dark, black-tufted little cleric” reproached Mongan for his
inactivity and offered to help him to regain his land. Mongan
went with him; they slew Fiachna; and ail Ulster became
Mongan’s. The cleric was Manannan, though his transforma-
tion, in this as in the other version, is the result of the revision
of the story by a Christian scribe. At a later time Mongan


64


CELTIC MYTHOLOGY


exchanged Dubh Lacha for the kine of the King of Leinster,
but she, while living in the King’s house, persuaded him to
wait a year ere she was his . 2 How Mongan regained her through
his magic powers learned in the divine land has already been
described. A prophecy about Mongan is put into Manannan’s
mouth in The V oyage of Bran , where he tells Bran how he will
go to Fiachna’s Queen, that by her he will have a son who will
delight the folk of the sid, will make known secrets and take
all forms — dragon, wolf, stag, salmon, seal — and how the
god will place the valiant hero with princes and will be his
tutor.

Apart from the Christian colouring in these tales, they are
of pagan origin and reflect pagan ideas about semi-divine sons
of gods and the help given by gods to men. The late Mr. Nutt
maintained that the story of Mongan was one form of a Celtic
myth which might be fitted to any real or imaginary hero —
that of a wonder-child, born of a mortal mother and a super-
natural father, gifted magically by him, associated with him
in the divine land, and passing thence at death. He assumed
that Mongan had finally gone there, basing this assumption on
verses which mention Mongan’s wandering with Manannan
in “the land with living heart,” and his coming thence to see
St. Columba. Mongan was the hero of such a myth in Ulster;
Fionn of another local myth, later popular all over Ireland;
Arthur of a similar Brythonic myth . 3

The myth of the help given by gods to mortals is seen again
in the story of Cuchulainn, son of the god Lug, who assists him
in time of need. Cuchulainn stood alone against Medb’s hosts,
because she invaded Ulster when its men were in their periodic
sickness . 4 He had slain hundreds of them and was now distorted
with fury and in sore distress, when Loeg, his charioteer, an-
nounced that he saw a warrior approaching, fair, tall, with
yellow hair, clad in a green mantle with a silver brooch. Shield,
five-pointed spear, and javelin were in his hands. He plied
these as he came, but “no one attacks him and he attacks no


GODS HELPING MORTALS 65

one,” for he was invisible to Medb’s warriors. Cuchulainn
cried that this must be one of his friends of the side coming to
his aid, and so it turned out, for the warrior was his father
Lug from the sid. “My wounds are heavy,” said Cuchulainn,
“it is time they were healed.” Lug bade him sleep for three
days while he himself fought the hosts; and as he sang a charm,
the hero slept. Lug not only battled for him, but as he had
claimed the power of healing in the story of the battle of Mag-
Tured, so now he cured his son’s wounds with medicinal herbs;
and when Cuchulainn awoke, he was refreshed and strong. The
god, however, would not stay to help him further, lest the
fame of the deeds wrought by both should accrue to Cuchulainn;
and the hero now donned a dress of invisibility given him by
Manannan, a precious garment of the Land of Promise.
Manannan is also called his foster-father in Druidism or wiz-
ardry, 5 and Cuchulainn’s “friends of the side” may be com-
pared with the leannan sighe, fairies who befriend mortals when
human powers fail them. 6 His opponent, Ferdia, reproached
him for not telling him how his friends of the side came to his
aid when he thought of them, but Cuchulainn replied that
since the Feth fiada was shown to all by the sons of Mile, the
Tuatha De Danann could not use invisibility or work magic. 7
This passage, however, from the Stowe manuscript of the
Tain Bo Cualnge is, in its final statement, inconsistent with the
incidents of the other manuscripts.

Other heroes were helped by Manannan. In The Tragic
Death of the Sons of Usnech ( Longes mac nlJsnig) Naisi has a
sword given to him by the god, its virtue being that it leaves
no trace of stroke or blow behind it; 8 and some of his weapons
were possessed by the Feinn. Diarmaid had his crann huidhe
— a yellow-shafted spear — but its properties were less power-
ful than another magic spear with a red shaft, the gai dearg.
It could do nothing against the boar which slew Diarmaid, and
he lamented that he had not taken with him the gai dearg , as
Grainne advised. With the shafts of these spears he twice


66


CELTIC MYTHOLOGY


leaped beyond the ring of his surrounding enemies and escaped
them, and he also used “Manannan’s magic staves” on an-
other occasion to leap up a precipice. Besides these he pos-
sessed the moralltach, the sword of Manannan or of Oengus . 9

Of Diarmaid it is said that “with most potent Manannan
mac Ler thou studiedst and wast brought up in the Land of
Promise and in the bay-indented coasts; with Oengus too, the
Dagda’s son, thou wast most accurately taught .” 10 Oengus
freely helped Diarmaid when he and Grainne were pursued by
Fionn. Oengus learned that they were surrounded in a wood,
and passing through the foe, unknown to the Feinn, he bade
the eloping pair come under his mantle, when he would remove
them without their pursuer’s knowledge. Diarmaid refused to
go, but asked the god to take Grainne, which Oengus did,
reaching a distant wood unseen. There Diarmaid came to
them and found a fire and a meal prepared by Oengus, who ere
he left them warned Diarmaid of the places into which he must
not go. When Diarmaid and Grainne took refuge in the
quicken-tree of Dubhros, Oengus came invisibly as before, but
now as each warrior in succession climbed the tree to take
Diarmaid’s head, he gave them the hero’s form as he threw
them down. When the Feinn cut the heads off, however, their
true form was restored, and the ruse was discovered. Oengus
would fain have carried both away, but again had to be satis-
fied with taking Grainne, bearing her invisibly in his magic
cloak to the Brug na Boinne, where Diarmaid joined them,
carrying the head of the witch whom Fionn had sent against
him. Oengus now made peace between Diarmaid and Fionn,
arranging the conditions which his foster-son demanded.
Finally, when Diarmaid’s death was caused by Fionn’s craft,
the latter advised that he and the others should escape lest
Oengus and the Tuatha De Danann should capture them.
Oengus, aware of the tragedy, arrived with the swiftness of the
wind, and seeing the body, cried: “There has never been one
night, since I took thee with me to the Brug na Boinne, at the


GODS HELPING MORTALS


67


age of nine months, that I did not watch thee and carefully
keep thee against thy foes, until last night, O Diarmaid; and
alas for the treachery that Fionn hath done thee, for all that
thou wast at peace with him.” Then he sang a lament, and
bearing the body to his Brug, he said, “Since I cannot restore
him to life, I will send a soul into him, so that he may talk to
me each day.” 11 Oengus has less power than savage medicine-
men or gods in myth, who bring the dead back to life, or than
Demeter, who gave life to Dionysos after he was dismembered
by the Titans. But the story is an almost unparalleled example
of a god’s love for a mortal. Fionn himself bears witness to the
love which Oengus had for Diarmaid as a child in his Brug,
and how when spells were put upon a boar that it should have
the same length of life as he, the god conjured him never to
hunt a boar . 12

Another interesting instance is found in the story of Fraoch,
whose mother was a goddess. When he killed a dragon, women
of the sid came and carried him there, curing him of his wounds;
and so, too, when he was slain at a ford by Cuchulainn, those
divine women, clad in green, came and lamented over him and
carried his body into the sid. Fraoch should not have gone
near water, for this was dangerous for him, and his mother’s
sister, the goddess Boann, had said, “Let him not swim Black
Water, for in it he will shed his blood.” 13 In another story the
goddess Morrigan helped Tulchainde, Conaire’s Druid, who
wished Dil, daughter of Lugmannair, to elope with him from
the Isle of Falga — the Isle of Man regarded as the divine land.
Dil loved an ox born at the same time as herself and insisted
that Tulchainde should take it with her; and the Morrigan
was friendly to him and at his wish brought it to Mag mBreg . 14
The Morrigan was both hostile and friendly to Cuchulainn,
thus resembling that supernatural but ambiguous personage,
the Lady of the Lake in Arthurian tradition, now helping, now
opposing.


CHAPTER VI

DIVINE ENMITY AND PUNISHMENT


HE gods were sometimes hostile to men, not always for


obvious reasons, as is curiously illustrated in the Echtra
Nerai , or Adventures of Nera, an introductory tale to the Tain
Bo Cualnge. Here the gods are regarded as demons appearing
with great power on Samhain Eve (Hallowe’en). King Ailill
offered a reward to anyone who on that night would tie a withe
round the foot of a captive hanged the previous day; and sev-
eral tried, but were afraid. Nera was bolder, but his withe kept
springing off the corpse until it told him to put a peg in it, after
which the dead body asked him to carry it on his back to the
nearest house for a drink, because “I was thirsty when I was
hanged.” The house was surrounded by a fiery lake, and into
it and a second, surrounded by a lake of water, they could not
enter. In a third house the corpse found water and squirted it
on the faces of the sleepers so that they died, after which Nera
carried the dead body to the gallows. This part of the story
is connected with the vampire belief. Nera returned to Ailill’s
fort, but found it burnt, and a heap of human heads lay near
it. He followed a company leaving it and thus came to the sid
of Cruachan, where its king sent him to a woman in one of its
dwellings, bidding him bring firewood daily to the royal house.
At this task he noticed a lame man carrying a blind man to a
well, and daily the blind man asked, “Is it there?” to which
the lame man answered, “It is indeed; let us go away.” The
woman told Nera that they were guardians of the king’s crown
in the well, and when he described his adventures and the de-
struction of Ailill’s fort, she explained that this was merely the


498
Celtic Mythology / Re: Celtic Mythology
« on: July 06, 2019, 02:10:48 PM »


50 CELTIC MYTHOLOGY

with the island Elysium, these being regarded as synonymous
— the goddess with whom Connla elopes is of the aes side, yet
she comes from the island overseas. The confusion may be
due to the fact that the gods were supposed to have various
dwelling-places, not necessarily to the priority of one belief
over the other. On the other hand, the Mesca Ulad , or Intoxi-
cation of the Ulstermen , says that after their defeat the Tua-
tha De Danann went underground to speak with the side , 2
although this may be only the confused notion of an annalist
who knew of the side, yet regarded the Tuatha De Danann as
human.

The mingled romantico-annalistic view was that the Tuatha
De Danann retired to the sid. An early text, The Conquest of
the Sid (De Gabail int sida ), tells how Dagda apportioned the
sid among them, his son Oengus, who was absent, being omitted.
This story is clearly based upon an earlier myth which narrates
how the chief god divided their various spheres among the
divinities, as the Babylonian Marduk prepared the mansions
of the deities and made them inhabit these as their strongholds.
Of Dagda’s sid another document says:

“ Behold the sid before your eyes,

It is manifest to you that it is a king’s mansion
Which was built by the firm Dagda;

It was a wonder, a court, an admirable hill.” 3

This was the Brug na Boinne. Oengus Mac Ind 6c, or “Son
of the Young Ones,” viz. Dagda and Boann, was then with his
foster-father Midir, but soon claimed his abode as Esau did his
blessing. The claim, however, could not be granted, whereupon
Oengus asked to spend the night in Dagda’s palace, to which his
father agreed, granting him also the next day. When this had
elapsed, Oengus was bidden to go, but refused, because, time
being composed of day and night, his tenancy must be per-
petual. Thus Dagda was dispossessed; and the sid, passing to
Oengus, took his name, Brug Maic Ind 6c. 4

In another version of this story from the Book of Fermoy , in-









'
















.






PLATE VI

A AND B


Plan of the Brug na Boinne

1. General view of the tumulus.

2. Cross-section of the mound.

3. Plan of the central chamber.

4. View of the stone-work of the Brug and its
entrance, after the removal of the earth.

5. General ground-plan of the Brug.

See also Plate I and cf. pp. 66-67, 1 76—77.





4




5



THE DIVISION OF THE SID


5i


fluenced by the view that some of the Tuatha De Danann had
died as mortals, Dagda has long since passed away, and the
mounds are places of sepulture, perhaps a reflection of the fact
that kings were interred there. Yet they are apportioned by the
chief survivors, Bodb Dearg and Manannan, the latter having
the task of selecting concealed dwellings. These he found in
beautiful hills and valleys, and drew round them an invisible
and impenetrable wall, though the Tuatha De Danann them-
selves could see and pass through it. He gave them Goibniu’s
ale, which preserved them from old age, disease, and death,
and his own swine, which, killed and eaten one day, were alive
the next and fit again for use. Thus even from this euhemeris-
tic narrative the real divinity of its personages appears . 5

In this account Bodb Dearg is made sovereign of the Tuatha
De Danann, as he is also in the story of The Children of Ler
{Aided Chlainne Lir). Ler, disgusted at the choice, retired,
whereupon the others resolved to punish him, but were over-
ruled by Bodb, who gave Ler his daughter Aobh as wife, pro-
vided he would pay allegiance to him. Aobh bore him two
daughters and two sons before her death, and to comfort him
Bodb now gave him her sister Aoife who, jealous of her step-
children, transformed them into swans — a shape which they
must keep for nine hundred years, though they retained speech
and reason and the power of exquisite song. As a punishment
Bodb changed Aoife into a “demon of the air.” Not till the
time of St. Patrick and St. Mochaomhog did Ler’s children
resume their own form. Withered and old, they now accepted
the Christian faith and died, after having found their father’s
palace a roofless ruin . 6

In the version given in the Book of Fermoy Elcmar, foster-
father of Oengus, received the Brug na Boinne, and Manannan
advised Oengus to ask it from him. Through Manannan’s
magic power Elcmar was expelled, and Oengus gained the sid,
where he dwells invisibly, eating the swine and drinking the ale
of immortality. In still another version a curious account of the


52


CELTIC MYTHOLOGY


origin of Oengus is given. He was a natural son of Dagda, by
Elcmar’s wife. Dagda sent Elcmar on a journey and wrought
spells, bringing darkness and “strayings” upon him, and ward-
ing off hunger and thirst from him. He obtained access to the
goddess, perhaps because, like Uther and Manannan on like
occasions, he assumed the appearance of the real husband.
Elcmar was still absent when Oengus was born, but he may
later have discovered the truth, for Oengus was taunted, as
Merlin was, with having no parents. He went in tears to the
god Midir, who took him to Dagda, and the latter acknowl-
edged him as his son, bidding him go to Elcmar’s sid and
threaten him with death if he would not promise him “the
sovereignty of a day and night in his land” — the same trick
which Oengus played on Dagda in the first version . 7 This story
is introductory to the beautiful myth of Etain, to be told later;
but here it should be noted that in a poem by the euhemerizing
monk, Flann Manistrech, Elcmar slew Midir and was himself
slain by Oengus . 8 This, however, need be no part of an earlier
myth.

Still another account is given in verse by the tenth century
poet, Cinaed ua hArtacain. Boann, Nechtain’s wife, came to
stay with her brother Elcmar, vassal of Dagda, who sought her
love in vain. His Druids advised him to send Elcmar on a
mission, but the latter bargained that it should not keep him
away over night, whereupon Dagda “kept the sun in the lofty
ridge of the heavens till the end of nine months.” Elcmar
thought that only a day had passed, but on his return he saw by
the change in the flowers how long the time had been. Mean-
while Dagda and Boann had deceived him, but now they were
afraid, and birth-pangs seized the faithless wife. They left her
child Oengus by the road-side near Midir’s sid, and there he
was brought up until his companions jeered at his unknown
origin. Taxed by Oengus, Midir told the truth, and taking him
to Dagda’s sid, obtained it for him for a day and a night, thus
tricking him . 9


THE DIVISION OF THE SID


53


Whether the earliest story told of Dagda’s or of Elcmar’s
dispossession, Oengus is a god who tricks his father or his foster-
father, and perhaps the latter was the sufferer in the primitive
form. Rhys makes Dagda an equivalent of Kronos and Oengus
of Zeus; but apart from the disinheriting incident, which is not
exactly parallel in the respective Greek and Celtic stories , 10
Dagda and Oengus have no clear traits in common with Kronos
and Zeus, nor is there the slightest evidence that Dagda, like
Kronos, ruled over the dead, either before or after his expul-
sion. The possible basis of the story, as the present writer has
suggested elsewhere, is a myth explaining why the cult of one
god came to supersede that of another . 11


CHAPTER IV

MYTHIC POWERS OF THE GODS


A S in most mythologies, the Celtic deities have powers which
reflect those supposed to be possessed by medicine-men,
as well as others peculiar to themselves. These were the subject
of myths taught by the Druids, who knew many things concern-
ing the might of the immortal gods . 1 The gods were undying,
and their abode was that of “the ever-living ones,” where none
ever died. Caoilte describes the Tuatha De Danann to St.
Patrick as beings “who are unfading, and whose duration is
perennial” in contrast with himself or men ; 2 or they are
“fairies or sprites with corporeal forms, endowed with immor-
tality.” Yet immortality is said to have been given them by
Manannan through their drinking Goibniu’s immortal beer, so
that “no disease nor sickness ever attacks them,” nor “decay
nor old age comes upon them.” 3 The daughter of Bodb Dearg
was asked by St. Patrick what it was which maintained the gods
in form and comeliness, and her answer was, “All such of us as
partook of Goibniu’s banquet, nor pain nor sickness troubles
them.” 4 Elsewhere this immortality seems to be dependent
upon the eating of certain fragrant berries, of which it is said
that “no disease attacks those who eat them, but they feel the
exhilaration of wine and old mead; and were it at the age of a
century, they would return again to be thirty years old.”
Once the Tuatha De Danann had played a match with the
Feinn and brought from the Land of Promise crimson nuts,
catkin apples, and these fragrant berries; but one of them fell
to earth, and from it grew a quicken (rowan) tree, whose ber-
ries possessed these virtues. The gods sent one of their people


MYTHIC POWERS OF THE GODS


55


to guard the tree — a savage, one-eyed giant, Searbhan Loch-
lannach, who could not be slain until struck with three blows of
his iron club; and around the tree he made a wilderness, sleep-
ing in it by night, and watching at its foot by day. Fionn
demanded as eric, or fine, from two warriors either the head
of Diarmaid or a handful of these berries; but Diarmaid over-
came them, and then asked the giant for the berries. Searbhan
refused them, but by skill and strength the hero seized his club
and slew him . 5

Yet, even in their own immortal land, gods are slain. Per-
haps this was not altogether the result of the annalistic view of
the gods, for myth may have told of their death, as it did of
gods elsewhere — Dionysus, Attis, Balder, Osiris. The anal-
ytic view did not hinder the continuance of myths, and divini-
ties whose death is recorded in the Annals are found to be alive
long after, while gods and goddesses born in pagan times ap-
pear thousands of years later to persons living in the Christian
period. In spite of this perennial duration, they remained
youthful and beautiful. Yet while the gods’ land was pic-
tured as a deathless, peaceful place, men still gave it certain of
the traits of human life. War, wounds, and death were there,
according to some stories; gods might even be slain by men;
and as gods have human passions, so they may also have
human weaknesses. Such is always the inconsistency of myth.

Invisibility was another divine power, innate, or acquired by
donning a mantle, or from Manannan’s spell, Feth Fiada , which
was known also to Druids, poets, and Christian saints, who by it
became unseen or took other forms. When the sons of Midir,
assisted by the Feinn, fought against Bodb, Midir’s son and
Caoilte went to the sid of Oengus for a physician to heal Oscar’s
wounds; and then “there arose a Feth Fiada around us, so that
we were invisible.” In one passage Dagda is invisible, and Midir
said, “We behold and are not beheld.” When Manannan
came to fetch his consort Fand, none saw him but the goddess,
and when Lug arrived to assist Cuchulainn, he was unseen by
hi— s


CELTIC MYTHOLOGY


56

the hero’s foes. Divinities sometimes hid in a magic mist, as
the Tuatha De Danann did on arriving in Ireland; they could
appear to such mortals as they pleased, remaining unseen by
others. Gods were probably not regarded as spiritual beings.
Like the dead in Celtic belief, they had resplendent corporeal
forms and ate and drank; but their bodily form differed from
men’s in that it could become invisible and was not subject to
the laws of gravitation. The gods travelled through the air or
appeared above men’s heads.

How, then, did they appear when visible? Sometimes in the
magnificence of divinity, yet still in anthropomorphic form.
Sometimes they were of vast size, like the Morrigan or the Welsh
Bran, while a goddess who sought the aid of Fionn was enor-
mous compared even with the gigantic Feinn. Sometimes they
appear merely as mortals and are not recognized as gods. In-
stances of this are found in the story of Cuchulainn’s birth,
where Lug is seen, as a mortal host in a mysterious house, and
in that of Merlin’s father; invisible to all but his mother, and
later taking human shape. Sometimes a disguise was as-
sumed. Oengus and Midir appeared to Rib and Eochaid in the
shape of hospitallers, with a haltered pack-horse, and bade
them begone. Gods also took the appearance of particular
mortals, as when Midir appeared to Etain as her lover Ailill,
or Manannan as Fiachna to the latter’s wife, or as when Pwyll
and Arawn exchanged forms . 6

Animal forms were also assumed. Of these one favourite
shape was that of birds. Morrigan appeared to Cuchulainn as
a bird; so also do Devorgilla and her handmaid, the former
being in love with the hero. Llew took the form of an eagle;
Bude and his foster-brother that of birds when the former
wished to visit his paramour, whose husband Nar slew them.
Midir and Etain, Fand and Liban were seen as birds linked
together. The gods, or side, appear as deer in one story. Again,
the idea of divine shape-shifting, expressed, however, in the
well-known folk-tale formula of the “Transformation Com-




PLATE VII

Three-Headed God

This triple-headed divinity (cf. p. 8) may possibly
be another form of Cernunnos (see Plate XVI).
For another representation see Plate XII, and for a
three-headed deity of the Elbe Slavs cf. pp. 284-85
and see Plate XXXIV, 3. From a block of stone
found at Paris, now in the Musee Carnavalet in that
city.





MYTHIC POWERS OF THE GODS


57


bat,” is combined with the Celtic idea of rebirth in Welsh and
Irish tales; and the Welsh story, Hanes Taliesin , a sixteenth
century tale, is based on earlier poems in which this formula is
already prefixed to the rebirth incident. Shape-shifting is so
commonly ascribed to Taliesin that it is no wonder that the
formula was attached to his story, as it also was to the Greek
myth of Proteus and the Hindu story of Vikramaditya: In the
poem Taliesin describes his transformations and adds,

“I have been a grain discovered
Which grew on a hill . . .

A hen received me

With ruddy claws and parting comb.

I rested nine nights
In her womb a child.” 7

The Hanes Taliesin represents earlier myths about the hero
and Cerridwen, the latter being a Brythonic goddess. Cerrid-
wen, who dwelt below a lake, became hostile to Gwion Bach
because he obtained the inspiration which she had intended for
her son. The goddess pursued him, but he changed himself to
a hare, and she took the form of a greyhound, after which the
pair successively became fish and otter, bird and hawk, grain
of wheat and hen. Cerridwen as a hen swallowed the grain, and
gave birth to a beautiful child, whom she cast into the sea, but
he was rescued by Elphin and obtained the name of Taliesin . 8

In most versions of the Transformation Combat the op-
ponents are males, and therefore one cannot give birth to the
other; but by an ingenious device the compiler of the Irish
myth of The Two Swine-Herds ( Cophur in da muccida ), an in-
troductory story to the Tain Bo Cualnge , surmounted this diffi-
culty. The swine-herds were subordinate divinities — Friuch,
herd of the god Bodb, king of the sid of Munster, and Rucht,
herd of Ochall Oichni, king of the sid of Connaught. They
could take any shape, and there was friendship between them.
When there was mast in Munster, Rucht fed his swine there;
and Friuch brought his herd to Connaught in the same way.


58


CELTIC MYTHOLOGY


People stirred up a quarrel between them, however, and Friuch
put spells on Rucht’s swine so that they should not eat the mast
of Munster, while Rucht did the same to Friuch’s pigs. When
the swine became thin, the gods took their office from the herds,
and Friuch and Rucht turned themselves into ravens and for a
year reviled each other in Connaught and for a year in Munster.
Resuming their own shape, they announced that there would
yet be many corpses and much wailing because of them. Now
they took the form of water-beasts and were seen for a year in
the Suir and.for another in the Shannon, devouring each other,
and appearing as large as hills, until they came ashore as men,
telling Ochall that they must still take other shapes to test their
strength. They became champions, one of Bodb’s host, the
other of Fergna, King of the sid of Nento-fo-hiuscne, their term
in this form ending with a fight which lasted three days and
nights, and in which they gave such wounds that their lungs
were visible. Next they became demons, a third of the people
dying with fright at seeing them; while in another version
transformations into stags and dragons are added. Finally
they became worms, one in a spring in Connaught, the other in
the river Cruind in Ulster. Queen Medb came one day to the
spring to draw water, and the little animal, speckled with all
colors, jumped into her dish. She spoke to it, and it told her
that it had been in many shapes, and bade her take Ailill as her
husband, after which it returned into the spring. That day
Fiachna washed in the river Cruind and was frightened at
seeing a tiny beast which told him of the luck about to befall
him, and how it was Bodb’s swine-herd. It besought Fiachna to
feed it for a year, as the other had begged of Medb, and later
it told him of a future combat with the other beast. Next day
one of Fiachna’s cows would swallow it when .drinking, as one
of Medb’s kine would swallow the other; and as a result
Medb’s cow bore Findbennach (“White-Horn”), and Fiachna’s
the Donn or Brown Bull of Cualnge. No bull dared bellow
before either, and great war was caused in Ireland on their


MYTHIC POWERS OF THE GODS


59


account . 9 The Dindsenchas speaks of seven shapes which the
swine-herds took, but describes five only — swine-herds, birds,
wolves, trout, and worms — and it also tells how a bull-calf of
the Donn’s was killed by White-Horn . 10

A folk-tale analogy to this myth occurs in a West Irish col-
lection. Two heroes at enmity fought until they were old men,
then as puppies until they were old dogs, then as young bulls,
as stallions, and as birds, until one was slain, his body falling
on the other and killing him. The rebirth incident is lacking
here . 11

499
Celtic Mythology / Re: Celtic Mythology
« on: July 06, 2019, 02:09:58 PM »

D’Arbois translates Tuatha De Danann as “people of the
god whose mother is called Danu ”; 36 Stokes renders it “folk
or folks of the goddess Danu ” ; 37 Stern prefers to regard Danann
as a later addition and to take the earlier name as Tuatha De or
Fir Dea — “the divine tribe,” or “the men of the god.” 38
Three insignificant members of the group, Brian, Iuchar, and
Iucharba, are sometimes called “three gods of Danu”; and
hence also, perhaps, the whole group is designated “men of
the three gods.” Brian, Iuchar, and Iucharba are also termed
tri dee dana , or “three gods of dan” i. e. “knowledge,” or
“fate.” Danand (Danu) is mentioned with Bechuille as a
separate goddess, and both are called foster-mothers of the
gods. Cormac’s Glossary knows nothing of Danu, but speaks
of a goddess Anu, mater deorum hibernensium — “ It was well she
nursed the gods” — while he refers to two hills in Kerry as “the
paps of Anu,” which a later glossary calls “the paps of Danu.”
Ireland is called lath n’Anann, and Anu is mentioned with
Macha, Morrigan, and Badb, the war-goddesses, though other
passages give Danu along with these. Possibly Danu is a mis-
take for Anu, through confusion with dan, “knowledge,”
knowledge as a function of Brian, Iuchar, and Iucharba being
personified as Danu, so that they would then be called gods or
sons of Danu, though they were actually sons of Brigit. As
Stern points out, Danu can scarcely be mother of the whole
group, since she herself is daughter of Delbaeth, who was
brother of Dagda, Ogma, Bres, etc. If Anu was mother of the
group, the likeness of her name to Danu would also lead to the
mistake; and Anu as goddess is perhaps a personification of
Ireland, a kind of earth mother. On the whole, the general
relationship of the euhemerized gods evolved by the annalists
is as mythical as the pagan stories themselves.

hi— 4


40


CELTIC MYTHOLOGY


In the story of The Children of Tuirenn Brian, Iuchar, and
Iucharba are sons of Tuirenn, son of Ogma. One day Cian, at
enmity with them, saw them approaching. Striking himself
with a Druidic wand, he became a pig, but Brian noticed this
and changed himself and his brothers into hounds which chased
and killed Cian with stones, because he said that weapons
would tell the deed to his son. They buried his body seven
times ere the earth ceased to reject it. Lug, Cian’s son, was
told of this deed by the earth, and he forced the children of
Tuirenn to bring many magical treasures, in getting which
danger was incurred. By their father’s advice they crossed the
sea in Manannan’s canoe and succeeded in obtaining the treas-
ures, but now had to give “three shouts on Cnoc Miodh-
chaoin,” a hill on which Miodhchaoin and his sons prohibited
all shouting. Here, then, they were wounded by these men,
and their father asked Lug for the magic pig’s skin which
healed all wounds. He refused it, even when Brian was carried
before him, and thus the murderers perished miserably . 39

Most of the names of the chief gods have already been men-
tioned — Dagda or Eochaid Ollathair, who in one place is called
an “earth god” to the Tuatha De Danann, and also their
“god of wizardry” — probably a deity of fruitfulness and fer-
tility; Oengus; Nuada; Ogma, god of poetry; Goibniu, god of
smiths; Creidne, of braziers; Diancecht, of medicine; Manan-
nan, son of Ler; Midir; Bodb Dearg; Lug, perhaps a sun-god;
and other lesser divinities. Of goddesses there are Anu or Danu ;
Brigit, goddess of poetry and primitive culture; Etain; and the
war-goddesses — Morrigan, Macha, and Neman, while Badb
constitutes a fourth or sometimes takes the place of one of the
triple group. The Tuatha De Danann had power over agri-
culture and cattle, but they had other functions, while all of
them had great magic potency. Unfortunately few myths
about these functions exist, and their precise nature must be
matter of conjecture. The mythico-magical nature of the
gods’ possessions survives even in records which regard them






• - - • . -








?








r’ '/? i • I.. ,J. • ? •-.!

? ' ; ? i-ii- • ' ;/ [ ?

' - . / '• -.'I Jjpl.n ..

.


'









.


























PLATE V

Smertullos


This deity is perhaps a god of the underworld,
particularly as the serpent is a chthonian creature.
See p. 158. From an altar found at Notre Dame,
Paris. For other Celtic deities of Elysium see
Plates VII-IX, XII-XIV, XVI, XXV-XXVI.




THE STRIFE OF THE GODS


41


as mortals. The preface to the story of the battle of Mag-Tured
tells how from Falias was brought the stone of Fal, which
roared under every king who would assume the sovereignty.
From Gorias was brought Lug’s spear; no battle was ever won
against it or against him who bore it. From Findias came
Nuada’s sword, which none could escape when it was drawn.
From Murias came Dagda’s cauldron, from which no com-
pany ever went away unthankful . 40 Their magic food and
other possessions will be mentioned later. Some things of
which no myths remain are said to have been in the Brug na
Boinne — the bed of Dagda, the two paps of Morrigan, the
comb and casket of Dagda’s wife (i. e. two hills), the stone wall
of Oengus, the shot of Midir’s eye, and the like.


CHAPTER II

TUATHA DE DANANN AND MILESIANS


T HE annalistic account of the conquest of the Tuatha De
Danann by the Milesians cannot conceal the divinity of
the former nor the persistence of the belief in Druidic magic
and supernatural power. M. d’Arbois has shown that the
scheme which makes the Tuatha De Danann masters of Ire-
land for one hundred and sixty-nine years until the Milesians
came is the invention of Gilla Coemain, who died in 1072.
The Book of Invasions adopted it, and it assumes that the gods
reigned in succession as kings until 1700 b. c. Even in Gilla
Coemain’s time, however, this scheme was not always ac-
cepted, for Tigernach in his Annals knows no historic Irish date
before 305 b. c., while current tales showed that the gods were
still alive at a much later date, e. g. in the time of Conchobar
and Cuchulainn, alleged Irish contemporaries of Christ. 1

When the Milesians arrived, three Kings of the Tuatha De
Danann ruled — MacCuill (“Son of the Hazel”), MacCecht
(“Son of the Plough”), and MacGreine (“Son of the Sun”),
married respectively to Banba, Fotla, and Eriu, whose names
are ancient names of Ireland, the last still surviving as “Erin.”
Were these old eponymous goddesses, from whom parts of
Ireland were supposed to have taken their names, or were they
inventions of the annalists, derived from titles given to the
country? The former is suggested by an incident in the story.
The three Kings may have been gods of nature and agriculture,
and in fighting the Milesians they were respectively slain by
Eber, Airem (“Ploughman”), and Amairgen, singer of spells
and giver of judgements. The Milesians were descendants of a


TUATHA DE DANANN AND MILESIANS 43

Scythian noble expelled from Egypt, who came to Spain, where
his descendant Bregon built a tower and was father or grand-
father of Mile, whose father is sometimes called Bile. Another
son, Ith, gazing one evening from the tower, saw the coast of
Ireland. With ninety followers he sailed thither and was wel-
comed by the Kings, who begged him to settle a dispute. Very
different was his fate from that of folk-tale heroes called in to
adjust quarrels. While bidding the Kings act according to jus-
tice, he so praised the fertility of the land that they suspected
him of designs upon it and slew him. His followers carried
his body to Spain, and the chiefs of the Milesians, resolving
to avenge him, sailed to Ireland, but the Tuatha De Danann
made a magic mist, so that the island appeared like a hog’s
back — hence its name Muic-Inis, or “Pig Island.” At last
they landed, and the poet Amairgen, son of Mile, sang: —

“I am a wind at sea,

I am a wave of the sea,

I am a roaring of the sea,

I am an ox in strength,

I am a bird of prey on a cliff,

I am a ray of the sun,

I am an intelligent navigator,

I am a boar of fierceness,

I am a lake on a plain,

I am an effective artist,

I am a giant with a sharp sword hewing down an army,” etc . 2

Some see in this a species of Celtic pantheism, but if so it is
pantheism of a curious kind, for it is, rather, the vain-glorious
bombast of the Celt, to which there are parallels in Welsh
poems, where Taliesin speaks of the successive forms which
he has assumed. The comparison should not be made with the
pantheism of the Irishman Erigena, but with the bragging
utterances of savage medicine-men.

The Milesians met in succession Banba, Fotla, and Eriu,
each of whom asked that they would call the isle after her
name. The Kings then begged an armistice, ostensibly to dis-


44


CELTIC MYTHOLOGY


cuss the question of battle or capitulation, but really in order
to give their Druids time to prepare incantations; while they
agreed to accept the judgement of Amairgen, save that, if it
were false, he must die. Amairgen then told the Milesians that
they must embark for the magic distance of nine waves; and
if they succeeded in returning, the land would be theirs. This
was the first judgement ever given in Ireland. The Milesians
now returned to their ships, but no sooner had they gained the
desired distance than the Druids and poets of the gods raised a
storm. Eber recognized it as a Druidic storm, which did not
rage beyond the top of the masts; and Amairgen now invoked
the aid of the natural features of Erin — an archaic animistic
rune, embedded in the later story, and one which preserves a
primitive stage of thought:

“I invoke thee, Erin,

Brilliant, brilliant sea,

Fertile, fertile hill,

Wood with valleys,

Flowing, flowing stream,” etc.

Now the storm ceased, and Eber joyfully boasted that he
would strike the people of Erin with spear and sword; but that
moment the tempest burst forth again, scattering and wreck-
ing the ships, and drowning many. The survivors landed at the
Boyne and gave battle to the Tuatha De Danann. The three
queens are said to have created a magic army which was a
delusion to the Milesians , 3 as Lug’s witches had done to the
Fomorians; but in spite of this the Tuatha De Danann were
defeated.

“We boldly gave battle
To the sprites ( siabhra ) of the isle of Banba,

Of which ten hundred fell together
By us, of the Tuatha De Danann.”

At another conflict a further rout took place, in which the
three Kings and Queens were slain; and it was now that the
survivors of the Tuatha De Danann took refuge in the under-
ground sid, the Milesians remaining masters of Ireland . 4


TUATHA DE DANANN AND MILESIANS 45

On whatever this account is based, it is not itself an ancient
pagan myth, for gods worshipped by men are not defeated by
them or by their supposititious ancestors. By the annalists,
real races, imaginary races, and divine groups were regarded
more or less from one standpoint; all were human and might
be made to fight each other. Next came the question — How
were the old gods abandoned, and why had they been, or were
even now, supposed popularly to live in the sid? It was known
that the Christianized tribes had forsaken the gods, though
these had come to be regarded by them as a kind of fairy race
living out of sight, to whom in time of need and sub rosa they
might appeal. Obviously, then, Christianity must have caused
their defeat. To this idea we may trace one source of the ac-
count just summarized. It is, in effect, what is said in the
Colloquy with the Ancients ( Acallamh na Senorach ), in which,
regardless of the annalistic scheme, the gods are powerful long
after their supposed defeat. Caoilte, survivor of the Feinn into
the days of St. Patrick, says that soon the Tuatha De Danann
will be reduced in power, for the saint “will relegate them to
the foreheads of hills and rocks, unless that now and again
thou see some poor one of them appear as transiently he re-
visits the earth,” i. e. the haunts of men. 5 Hence, perhaps, the
Colloquy elsewhere represents them as possessing not so much
land as will support themselves. 6 In St. Patrick’s Life this
victory is dramatically represented. He went to Mag Slecht,
where stood an image of Cenn Cruaich (“Head of the Mound”),
covered with gold and silver, and twelve others covered with
bronze. The chief image bowed downward when he raised his
crozier, and the earth swallowed the others, while their in-
dwelling demons, cursed by the saint, fled to the hill.

Why, then, was the defeat ascribed to the Milesians? Of
the different hostile Celtic groups dwelling in different parts of
Ireland, two at last became pre-eminent shortly before St. Pat-
rick’s time, governed by great dynastic families and reigning
respectively at Cashel and Tara. It was for their aggran-


CELTIC MYTHOLOGY


46

dizement that the legend of descent from Mile and his ances-
tors was invented; but as the gods had come to be regarded as
a powerful race who had conquered earlier races in Ireland,
so it became necessary to show that the Milesians had over-
come them. This pushed the Milesians back to remote anti-
quity and showed that they had been masters of Ireland since
1700 b.c., while the Tuatha De Danann, whose power had
passed at the coming of Christianity, were now alleged to have
been conquered by them. Thus the central theory of those
mediaeval reconstructors of Irish history was “that Ireland
had been subjected to the Milesian race for ages before the
Christian era.” Later, the Ulster heroes were brought into
relationship with Mile, as at last were all the Irish aristocracy. 7

Mile (Latin miles , “soldier”) and Bile are men of straw
with no place in the older mythology, and hence the attempts
of Rhys and d’Arbois to equate Bile with Balor and with a
Celtic Dispater, as god of death and ancestor of the Celts, are
nothing but modern mythologizing. The account of the con-
quest doubtless made use of earlier conceptions of supernatural
power and magic, while still apt to consider the Tuatha De
Danann as somehow different from men ( siabhra , “sprites”),
this being the popular view and also current in literary tales
embodying older myths. The gods were a superhuman race,
the side , helping men on occasion; and this influenced the
official view, for euhemeristic documents tell how, after their
defeat, the Tuatha De Danann retired to subterranean pal-
aces, emerging now and then to help or to harm mortals. Even
the Milesians were not yet free of their power, especially that
of Dagda. Their corn and milk were being destroyed by the
Tuatha De Danann, and to prevent this in future they made
friends with Dagda, so that now these things were spared to
them. 8 This story seems to be the late form of the earlier
mythic idea that corn and milk depend on the gods, who, when
offended by men, withhold these gifts. They were also obtained
by sacrifice, e. g. by offerings of children and animal firstlings


TUATHA DE DANANN AND MILESIANS 47

to Cenn Cruaich; 9 and elsewhere we find that the Fomorians
exacted two-thirds of their corn and milk annually from the
Nemedians. 10 Perhaps there is here a mingling of the idea of
destruction by gods of blight with that of the withholding of
such gifts and with that of the offering of these things. A sur-
vival of such sacrifices occurs in the food and milk left out for
the fairies in Ireland and in the West Highlands.

The functions of some of the divinities as controllers of fer-
tility are suggested by references of this character, as well as
by the symbols on Gaulish monuments; and some folk-lore
collected by Mr. D. Fitzgerald in Limerick shows how the mem-
ory of these functions vaguely persisted under a romantic dress.
Cnoc Aine ( Knockainy , or “ Aine’s Hill”) has always been con-
sidered the dwelling of Aine, queen of the fairies of South Mun-
ster and daughter of Eogabal, of the Tuatha De Danann. Aine,
“the best-hearted woman that ever lived,” is still seen in Loch
Guirr or on Cnoc Aine. She married Lord Desmond after he
had captured her — the usual fairy bride incident — and bore
him a son. Both she and the son left him, but appeared from
time to time afterward, the son becoming Earl of Desmond in
due course. Once he spoke to his mother about the barrenness
of the hill, and next morning it was planted with pease set by
her at night — a significant hint of her functions. Remnants
of the agricultural ritual survived into last century in the form
of a procession round the hill on St. John’s Eve with clears —
bunches of straw tied on poles and lit, these being afterward
carried through fields and cattle to bring luck to both. One
year this was neglected, but a mysterious procession, with clears,
headed by Aine, was seen on the hill. On another occasion girls
who had remained after the usual procession had gone met
Aine, who thanked them for the honour done to her but begged
them to depart as “ they wanted the hill to themselves,” “ they ”
being Aine’s retinue, seen by the girls through a ring which
she produced. 11 Aine was thus obviously associated with
fertility-rites.


4 8


CELTIC MYTHOLOGY


It now remains to be seen how, according to the annalistic
account, after their defeat and retirement to the hollow hills
or sid, the gods divided these among themselves, while at the
same time one of their number acted as king.


CHAPTER III

THE DIVISION OF THE SID

C ELTIC deities may have been associated in pagan times
with hills and pre-historic tumuli, especially those near
the Boyne; and within these was the subterranean land of the
gods, who also dwelt on distant islands. If this were the case,
it would help to explain why mounds were regarded as the re-
treats of the Tuatha De Danann, and why they are still sup-
posed to emerge thence as a kind of fairies. If the folk believed
that the old gods had always been associated with mounds,
it was easy for the euhemeristic writers to evolve a legend of
their having retired there after being defeated by the Milesians.

Within these hills and mounds were their gorgeous palaces,
replete with all Elysian joys. These hollow hills were known as
si d, a word possibly cognate with Latin sedes, and hence per-
haps meaning “seats of the gods”; and their divine inhabit-
ants were the aes side, fir side, mna side, “the people [or “men”
or “women”] of the sid,” or simply “the side.” These are
everywhere regarded as the Tuatha De Danann or their de-
scendants. Men used to worship the side, says St. Fiacc’s
hymn, while the daughters of King Loegaire regarded St.
Patrick and his white-robed bishops as aes side, appearing on
earth . 1 In later times the side were held to be fairies and were
called by various names, but these fairies closely resemble
the earlier side, the Tuatha De Danann, while they are not
necessarily of small stature. In this they are very like the fees
of mediaeval French belief — romantic survivals of earlier
goddesses.

In some stories the side are associated both with the sid and

500
Celtic Mythology / Re: Celtic Mythology
« on: July 06, 2019, 01:51:50 PM »


Another incident shows that the Celts, like other races, could
recount irreverent stories about their gods. Dagda had been
sent to spy out the Fomorians’ camp and to ask a truce. Much
porridge was made for him, boiled with goats, sheep, and
swine, and the mess being poured into a hole in the ground, he
was bidden to eat it under pain of death. Taking a ladle big
enough for a man and woman to lie in, he began his meal and
ate it all, after which sleep overcame him, and the Fomorians
mocked his distended paunch. When he rose, uneasy was his
movement, but he bravely bore his huge branched fork or club,
dragging it till its track was like a boundary-ditch, so that men
call that “the track of Dagda’s club.” An obscene story fol-


THE STRIFE OF THE GODS 31

lows regarding his amour with Indech’s daughter, who agreed
to practise magic against her father’s army. 16

Before the battle each chief promised Lug prodigies of val-
our, craftsmanship, or magic — weapons, and armour in unfail-
ing abundance, enfeeblement and destruction of the enemy,
the power of satire upon them, magical healing of wounded or
slain. Lug’s two witches said, “We will enchant the trees and
the stones and the sods of the earth so that they shall become
a host under arms against the foe”; but Lug was prevented
from going to the fray, because “they feared an early death for
the hero owing to the multitude of his arts.” Preliminary com-
bats occurred in which the superior magic of the Tuatha De
Danann was apparent. Weapons were restored or new ones
made in a twinkling by Goibniu, Luchtine, and Creidne.
Goibniu (cf. Old Irish goba, “smith”) had promised that though
the battle lasted seven years, he would replace every broken
sword or spear-head; no spear-head forged by him would miss,
and none whom it pierced would continue in life. He kept his
promise, making weapons by three turns in his forge, and re-
newed the blunted or broken instruments of war. Elsewhere we
learn that Goibniu’s immortal ale, like nectar and soma, made
the divinities immortal, 17 so that he is the equivalent of the
Greek Hephaistos, god of craftsmen, who poured out nectar
for the gods at their banquet, and of the Vedic deity Tvastr,
who made the cup from which the gods drank. 18 Why divine
smiths should be associated with the drink of the gods is not
clear, but probably we have here different forms of a myth
common to the Indo-European peoples. Goibniu is still re-
membered in Irish folk-tales.

Creidne, the cerd, or brazier, promised to supply rivets for
the spears, hilts for the swords, and bosses and rims for the
shields; he made the rivets in three turns and cast the rings to
them. Creidne, whom euhemerizing tradition described as hav-
ing been drowned while bringing golden ore from Spain to
Ireland, may be compared with Len Linfiaclach, cerd of the


32


CELTIC MYTHOLOGY


god Bodb, who lived in Loch Lein, making the bright vessels
of Fand, daughter of Flidais. Every evening he threw his
anvil eastward as far as a grave-mound at Indeoin na nDese
and it in turn cast three showers toward the grave, of water,
of fire, and of purple gems . 19

Luchta the carpenter (saer) promised to supply all the shields
and javelin-shafts required for the battle. These shafts he
made with three chippings, the third completing them and set-
ting them in the rings of the spears, or he threw them with
marvellous accuracy at the sockets of the spear-heads stuck by
Goibniu in the door-lintels, this being precisely paralleled by
the art of Caoilte, the survivor of the Feinn . 20

The mortally wounded were placed in a well over which
Diancecht and his children sang spells, or into which he put
healing herbs; and thus they became whole . 21 The Fomorians
sent Ruadan, son of Bres and of Brig, daughter of Dagda,
to discover the reason of these things; and a second time he
was sent to kill one of the divine craftsmen. He obtained one
of the magic spears and wounded Goibniu, who slew Ruadan
and then entered the healing well, while Brig bewailed her
son with the first death-keen heard in Ireland. Here, as so
often, the origin of mourning chants and runes is ascribed to
divinities . 22

Before the battle Lug escaped from his guards and heart-
ened the host by circumambulating them on one foot with one
eye closed, chanting a spell for their protection — the attitude
of the savage medicine-man, probably signifying concentra-
tion. Then came the clash of battle, “gory, shivering, crowded,
sanguineous, the river ran in corpses of foes.” Nuada and Ma-
cha were slain by Balor, who possessed an evil eye, or was a
personification of the evil eye, so much feared by the Celts.
Once when his father’s Druids were concocting magic potions,
the fumes gave his eye poisonous power, and his eyelid was
raised by four men, but only on the battle-field, where no army
could resist it. When Lug appeared, Balor desired it to be


THE STRIFE OF THE GODS


33


lifted, but Lug cast a stone at the eye, so that it was carried
through his head, blasting some of his own men . 23 In a ballad
account of this, Balor was beheaded by Lug, but asked him to
set the head upon his own and earn his blessing. Fortunately
for himself, however, Lug set it on a hazel, and it dropped
poison which split the hazel in two. The tree became the abode
of vultures and ravens for many years, until Manannan caused
it to be dug up, when a poisonous vapour from its roots killed
and wounded many of the workmen. Of the wood Luchta
made a shield for Manannan, which became one of the famous
shields of Erin. It could not be touched in battle and it always
caused utter rout. Finally it became Fionn’s shield . 24

The war-goddess Morrigan sang a magic rune to hearten
the host, and the battle became a rout for the Fomorians,
though not before Ogma and Indech had fallen in single com-
bat. Bres was found unguarded by Lug and others, and made
three offers for his life; but two of these — that Ireland’s kine
should always be in milk, and that corn would be reaped every
quarter — were rejected. Life was offered him, however, if he
would tell how the men of Erin should plough, sow, and reap;
and when Bres said that these things should always be done on
a Tuesday, he was set free . 25 In another account four Fomorians
escaped, ruining corn, milk, fruit, and sea produce; but on
November Eve (Samhain) they were expelled by Bodb, Midir,
Oengus, and the Morrigan, so that never more should their dep-
redations occur . 26 This points to the conception of the Fomo-
rians as powers of blight; that of Bres suggests rather that they
were pre-Celtic gods of fertility.

Two curious incidents, revealing the magic powers of weap-
ons, which were worshipped by the Celts, and of musical instru-
ments, occur here. Ogma captured the sword of the war-god
Tethra, and when unsheathed it told the deeds it had done,
as was the custom with swords in those days, for, as the Chris-
tian compiler adds, “the reason why demons spake from weap-
ons was because weapons were then worshipped and acted as


34


CELTIC MYTHOLOGY


safe-guards.” The other incident tells how Dagda’s harp was
carried off and was found by Lug, Ogma, and Dagda in the
house where Bres and his friends were. No melody would sound
from it until Dagda uttered a charm; but then the harp came
to him, killing nine men on its way, after which he played the
three magic strains of sleep, mourning, and laughter. 27 This
harp resembles that of Teirtu in the Welsh tale of Kulhwch
and 0 liven, which played or stopped playing of itself when so
desired. 28

Thus the Tuatha De Danann conquered, and the Morrigan
proclaimed the victory to the royal heights of Ireland, its hosts
of the side, its chief waters, and its river-mouths — a reminis-
cence of the animistic view or the personalization of nature.
Then she sang of the world’s end and of the evils to come —
one of the few eschatological references in Irish mythology,
though it is most likely of Christian origin. 29

This curious story is undoubtedly based on old myths of
divine wars, but what these denoted is uncertain. Both Tuatha
De Danann and Fomorians are superhuman. Vaguely we dis-
cern behind the legend a strife of anthropomorphic figures of
summer, light, growth, and order, with powers of winter, dark-
ness, blight, and disorder. Such powers agree but ill. There
is strife between them, as, to the untutored eye, there is strife
in the parts of nature for which they stand; and this apparent
dualism is reflected on the life of the beings who represent the
powers of nature. All mythologies echo the strife. The Baby-
lonian Marduk and the gods battle with Tiamat and her brood;
gods and Titans (or Jotuns), Re‘ and ‘Apop, fight, and those
hostile to gods of light and growth, gods dear to man’s heart,
are represented in demoniac guise. If Tuatha De Danann and
Fomorians were both divine but hostile groups of the Irish
Celts, the sinister character of the latter would not be for-
gotten by the annalists, who regarded both with puzzled eyes
and sought vainly to envisage them as mortals. Or, again, the
two may be hostile sets of deities, because divinities respec-


THE STRIFE OF THE GODS


35


tively of Celts and aborigines. The Fomorians are, in fact, called
gods of the menial Firbolgs, who are undoubtedly an aborig-
inal race, while Fomorians are described in later Christian
times as ungracious and demoniac, unlike the Tuatha De
Danann; and the pagan Celts must already have regarded them
as evil. The gods of a conquering race are often regarded as
hostile to those of the aborigines, and vice versa , and now new
myths arise. In either case the close relationship in which the
groups stand by marriage or descent need not be an invention
of the compiler. Pagan mythology is inconsistent, and com-
promise is inevitable. Conquerors and conquered tend to
coalesce, and this is true of their gods; or, as different tribes of
one race now intermarry, now fight, so also may their evil and
their friendly divinities. Zeus was son of the Titan Kronos,
yet hostile to him. Vile, Ve, and Odin, father of the gods, were
sons of a giant, and the gods fought with giants. Other paral-
lels might be cited; but what is certain is that gods of an
orderly world — of growth, craftsmanship, medicine, poetry,
and eloquence, if also of magic and war — are opposed to
beings envisaged, on the whole, as harmful. In this combat
some of the gods are slain. If this were told of them in the old
myths, probably it did not affect the continuance of their cult.
Pagan gods are mortal and immortal; their life is a perennial
drama, which ever begins and ends, and is ever being renewed
— a reflexion of the life of nature itself.

In another story the strife of powers of light and growth with
those of darkness and blight is suggested, though the latter are
euhemeristically described as mortals. Three men came from
Athens with their mother Carman — Valiant, Black, and Evil,
sons of Extinction, who was son of Darkness, and he son of Ail-
ment. By her incantations Carman ruined every place where
she came, while her sons destroyed through plundering and dis-
honesty. They came to Ireland to blight the corn of the Tuatha
De Danann, who sent against them Ai, a poet, Cridenbel the
lampooner, Lugh Laebach, a wizard, and Bechuille, a witch,


36


CELTIC MYTHOLOGY


some of whom have already played a part in the story of Mag-
Tured. By spells they drove the men oversea, but not until
they gave the Seven Things which they served as security that
they would not return, and left their mother as a hostage. She
died of grief, begging the gods to hold an annual festival at her
burial-place and to call it by her name; and as long as they
kept it the Leinstermen were promised plenty of corn, fruit,
milk, and fish . 30 No explanation is given as to what the
mysterious “ Seven Things ” were.

In other tales groups of gods are seen at strife with each other
and in their conflict they were sometimes not too mighty to
seek the help of heroes. An example of this occurs in the story
of Cuchulainn’s visit to Elysium. In spite of the prowess of the
god Labraid, sung by the goddesses Fand and Liban, the time
has come when he must give battle to supernatural foes —
Senach the Unearthly, Eochaid, Eol, and Eogan the Stream,
the last mentioned in the Book of Invasions ( Leabhar Gabala) as
hostile to the Tuatha De Danann . 31 These were united, appar-
ently, with Manannan, whose consort Fand, Labraid’s sister,
had left him . 32 Labraid was afraid, for the contest would be of
doubtful issue. Glad indeed would he be of the hero Cuchu-
lainn’s aid, and for that assistance he was willing to give him
his sister Fand. When Cuchulainn arrived in the gods’ domain
and was welcomed by Labraid, they gazed on the vast armies of
the foe, while two ravens, skilled in Druidic secrets, announced
the hero’s presence to the hosts. Next morning Eochaid went
to wash at a stream, when Cuchulainn slew him; and a great
fight followed between Cuchulainn and Senach, who also was
slain. Cuchulainn then put forth all his might, and so great
was the carnage that Labraid himself entreated him to end it;
and then Labraid sang:

“A mighty host, with multitudes of horses,

Attacked me on every side;

They were the people of Manannan, son of the sea,

Whom Eogan had called to his aid.”


THE STRIFE OF THE GODS


37


Another instance occurs in the story of Loegaire, son of the
King of Connaught. The people of Connaught were met in
assembly near the Loch of the Birds in the plain of Ai, when a
stranger approached them through the mist which rose from
the lake. He wore a purple cloak, and his yellow hair fell upon
his shoulders. A golden-hilted sword hung at his side; in his
right hand he carried a five-pointed spear, and on his left arm
a shield with a golden boss. Loegaire welcomed him, and he
told how he had come from the gods’ land to seek the aid of
warriors. Fiachna was his name, and he had slain his wife’s
ravisher, but had been attacked by his nephew, Goll, son of the
king of the fort of Mag Mell, and in seven battles had been
vanquished, so that in view of a new conflict he had come for
succour. He sang of the beauty of the land and of the bloody
combats fought there among the people of majestic race, and
how silver and gold awaited those who would help him. Beau-
tiful were the divine warriors, with blue eyes of powerful sight,
teeth brilliant as glass, and red lips. Mighty in conflict, in
their assemblies they sang in melodious verse of learned mat-
ters . 33 Fiachna disappeared into the lake, and now Loegaire
appealed to his men. Fifty warriors plunged with him into the
water and in the divine land under the loch joined Fiachna
against his foe, besieging the fort of Mag Mell, where his wife
was a prisoner. The defenders released her, and she followed
the vanquishers, singing of her love for Goll. Fiachna gave
his daughter, Sun Tear, to Loegaire, and each of his men also
received a wife. For a year they remained in the divine land,
until they became home-sick; and as they left him Fiachna
bade them mount on horseback and not alight on the earth if
they wished to return to him. The people of Connaught re-
joiced to see them again, for sorely had they mourned them,
but now Loegaire announced their return to the gods’ land,
nor would he remain, although his father offered him the king-
dom, its gold, and its women. The unmoved son sang of the
divine land, where beer fell in showers, and every army was of


38


CELTIC MYTHOLOGY


a hundred thousand warriors, while as one went from kingdom
to kingdom, the melodious music of the gods was heard. He
told of his goddess wife and those of his comrades and of the
cauldrons and drinking-horns taken from the fort; for one
night of the nights of the sid he would not accept his father’s
kingdom. With these words he quitted the king for ever and
returned to Mag Mell, there to share the sovereignty with
Fiachna — a noble divine reward to a mortal . 34 In the heroic
cycle of Fionn other instances of heroes helping gods will be
found.

War between different divine groups is also found in the
story of Caibell and Etar, Kings of the side (divine or fairy-
folk), each of whom had a beautiful daughter. Two Kings who
sought the maidens in marriage were offered battle for them.
If, however, the combat was fought in the sid, the sid would be
polluted — an idea contrary to that of these other instances of
war in the gods’ land; and if the sid - folk were seen among
men, they would no longer be invisible at will. The fight,
therefore, took place at night, lest there should be no distinc-
tion between them and men; and the side took the form of deer.
So terrible was the struggle that four hillocks were made of the
hoofs and antlers of the slain; and to quell it, water broke
forth from a well and formed Loch Riach, into which if white
sheep are cast every seventh year at the proper hour, they
become crimson. Etar alone of the kings survived . 35

The Christian scribes were puzzled over the Tuatha De
Danann. The earliest reference to them says that because of
their knowledge they were banished from heaven, arriving in
Ireland in clouds and mists — the smoke of their burning ships,
says an euhemerizing tradition. Eochaid ua Flainn, in the tenth
century, calls them “phantoms” ( siabhra ) and asks whether
they came from heaven or earth; were they demons or men.
They were affiliated to Japhet, yet regarded as demons in the
Book of Invasions. Another tradition makes them a branch
of the descendants of Nemed who, after being in the Northern


THE STRIFE OF THE GODS


39


isles learning wizardry, returned to Ireland. The annalists
treated them more or less as men; official Christianity more or
less as demons; popular belief and romance as a kind of beau-
tiful fairy race with much of their old divine aspect.

501
Nordic Mythology / Re: Nordic - Eddic Mythology
« on: July 05, 2019, 11:48:20 PM »

There is every likelihood that the destruction of the world by
fire was a native conception, as in other mythologies, though
Christian influences may have worked upon it. The Poetic
Edda personifies the agents of destruction as £ Muspell’s sons,’
i.e., spirits of fire or Fire-giants. Fire may have been person-
ified as a giant called ‘ Muspellr.’ ,0 Snorri then gives the con-
ception of a southern region of fire, Muspell or Muspellneim,
whether this originated with him or not. The destruction of the
world by fire was a Celtic conception, as has been seen, and this
may have passed from Celts to Teutons or have been a belief
common to both.

Why a myth of the destruction of the gods should have origi-
nated in Scandinavia is uncertain. It does not appear to signify
the defeat of Norse gods by the Christian religion, for there is
no trace of such a conception in the sources. We cannot even
say that it arose out of a weakening of the old religion among
the people. They were still firmly attached to it when Chris-
tianity appeared in the North. The best parallel to it is found
in Scandinavian mythology itself (as in Greek) — the destruc-
tion of the older race of giants by the gods.

THE RENEWAL OF THE WORLD

The gods are gone, men destroyed, the earth sunk in the sea
or burned, but now appears a new world. This is the theme of
the final stanzas of Voluspa:


COSMOGONY AND DOOM OF THE GODS 345

‘ Now I see for a second time
Earth in fresh green rise from the sea;

The cataracts fall, the eagle flies,

He catches fish from the rocks.

The ALsir assemble on Ithavoll,

They speak of the mighty earth-engirdler,

They recall the mighty events of the past,

And the ancient-runes of Fimbul-tyr.

Then once more will the wonderful
Golden tables be found in the grass,

Which once in old time the gods possessed.

On fields unsown will fruits spring forth,

All evils vanish; Balder comes back.

Hod and Balder dwell in Hropt’s battle-hall,

The hall of the mighty Battle-gods.

Then can Hoenir choose the prophetic wand.

The sons of the brothers of Tveggi abide
In spacious Vindheim. Would ye know yet more?

A hall I see, brighter than the sun,

O’erlaid with gold, on Gimle stand;

There dwell for ever the righteous hosts,

Enjoying delights eternally.

From on high comes a Mighty One
To the great judgment, ruling all.

From below the dark dragon flies,

The glistening snake from Nithaf j oil ;

On his wings bears Nidhogg, flying o’er the plain,

The corpses of men. Now must I sink .’ 80

There is thus a new earth without ills, where fruits unsown
ripen — a typical Elysian or Golden Age world. Some of the
gods return — those who were not destroyed, Balder, Hod,
Hoenir, the sons of Tveggi’s (‘ the Twofold,’ Odin) brothers,
of whom nothing is known. They speak of the things of the
past, of the Midgard-serpent, of Odin’s runes (Fimbul-tyr,
£ the mighty god ’). They find the golden tables on which the


EDDIC MYTHOLOGY


346

gods had once played a kind of draughts in the Golden Age
(cf. v. 8 : £ In their home at peace they played at tables ’). The
mysterious £ Mighty One ’ is almost certainly a borrowing from
Christianity, just as the hall on Gimle is a reflexion of the Chris-
tian Heaven. The final stanza about Nidhogg is apparently
not in its right place. Its last words, however, belong to the
end of the poem, and refer to the Volva, who, having delivered
her prophecy, sinks back whence she came. Some have taken
the verse as meaning that the dragon tries to rise, but is de-
feated and sinks for ever. This is unlikely, and £ she must sink ’
= £ I must sink ’) refers to the seeress.

Hyndluljod also speaks of the High God to come:

‘ There comes another, a Mightier,

Yet dare I never his name forthtell;

Few are they who can further see
Than when Odin shall meet the Wolf.’ 81

The new world, as well as other details, is known to the poet of
V df thrudnismal. During the mighty winter Lif and Lifthrasir
survive. The sun (Alfrodull) will bear a daughter ere the
Wolf swallows her, and this daughter will follow her mother’s
ways when the Powers fall. Odin then enquires about the
maidens who shall fare over the sea. Vafthrudnir’s reply shows
that three throngs of maidens descend over Mogthrasir’s
dwelling-place. They will be guardian spirits to men, though
they come of giant stock. These are perhaps kindly Norns.
The giant then tells Odin that, after Surt’s fires have sunk,
Vidarr and Vali shall dwell in the realm of the gods, and Modi
and Magni, sons of Thor, shall have his hammer Mj ollnir. 82 In
this forecast of the new world, there is a further conception. Lif
and Lifthrasir ( £ Life ’ and £ Vitality ’), progenitors of a new
race of men, are hidden in Mimir’s grove, possibly Yggdrasil if
Mimameid, £ Mimir’s tree,’ mentioned in Svifidagsmal, is the
World-tree. This corresponds to the Iranian myth of the vara
or £ enclosure ’ of Yima, the first mortal, whose reign is a Golden
Age. He was commanded to make this vara and fill it with

































PLATE XL VI I
Anglo-Saxon Draughtsmen

Draughtsmen, of horses’ teeth, beginning of seventh
century. From a set of sixty-three pieces found at
King’s Field, Faversham, Kent, now in the British
Museum.

Another set, of the same date but of more elaborate
technique, found in a tumulus at Taplow, Bucking-
hamshire, and now in the British Museum. These
illustrate the passages in V olusfa regarding the game
of tables played by the Gods. See pp. 345—46.

From photographs, by permission of the British
Museum authorities.


Hi






COSMOGONY AND DOOM OF THE GODS 347

happy mortals, who will repeople the earth after the devastating
winter has passed. 83 There will be a new sun, and certain gods
will reappear, their names differing from those in Volusia. The
giant maidens who act as guardian spirits, presumably to the
dwellers on the new earth, descend over Mogthrasir’s 1 thorp 1
or dwelling-place; and, as Boer suggests, Mogthrasir , 1 he who
desires sons,’ may be the same as Lif, progenitor of the new
race. 84

Snorri combines the V oluspa and V af thru dnismal passages in
his account of the new world. But he adds a description of
places of bliss and punishment, and here, as we have seen, he
seems to have misunderstood his sources. 85

Apart from the reference to Gimle, which appears to be for
the righteous dead, the poems say nothing about the lot of the
dead in the renewed world.


502
Nordic Mythology / Re: Nordic - Eddic Mythology
« on: July 05, 2019, 11:47:30 PM »

This helps us to understand the Irminsul of the Saxons, a
word denoting 1 sanctuary,’ c image,’ or ‘ pillar,’ such as was
destroyed by Charlemagne, 51 but its general significance was that
of a pillar or tree-stump. Rudolf of Fulda says that the Saxons
venerate leafy trees and springs, and worship a huge tree-trunk
called Irminsul, which means universalis columna , as if it sus-


EDDIC MYTHOLOGY


336

tained all things . 52 The Irminsul must have been a symbol of
a mythic World-pillar, and connected with the cult of a god
Irmin. The nail of the sky may also have been known in
Scandinavia, as its name, veraldarnagli , occurs in Icelandic folk-
poetry . 53 The mythic World-mountain may be seen in the
Himinbjorg, or ‘ Heaven-mountain,’ situated at the end of
Bifrost.

These various conceptions show that, whatever details may
be due to Christian influences, the Eddie World-tree was a
native conception. The theory that it was copied from the
medieval legend of the Cross was advanced by Bugge, E. H.
Meyer, and Golther, though Bugge admitted the existence in
Scandinavian belief of a wonderful holy tree, which, under
Christian influence, was transformed into a World-tree. In the
medieval legend the Cross was a tree linked to the Tree of Life
in Paradise. Its end, set in the earth, reached down to the
Underworld, the top reached to Heaven, the two arms spread
over the world. The Cross was our Lord’s steed, according to
medieval poetic usage, and 1 steed ’ was a metaphor for 1 gal-
lows,’ the victim being the Rider. The -point d ’ appui here is the
explanation of Yggdrasil as Odin’s gallows, because he hung on
it. As we have seen there is no evidence that the tree on which
he hung was Yggdrasil. The dragon Nidhogg is the serpent of
Eden, associated with the Tree from which the Cross was de-
rived . 54 Be this as it may, the Yggdrasil conception is not en-
tirely, if at all, due to such legends as these.

THE DOOM OF THE GODS

A phrase used in the Poetic Edda is ragna rok> 1 fate or doom
of the gods ’ ( ragna being genitive plural of regen> ‘ powers,’
c gods ’). It resembles the phrase aldar rok , £ destruction of the
world,’ used in Vafthrudnismal. Another phrase, with which
it is often confused, is ragna rokr> i the darkness of the gods,’
which occurs in Eokasenna and is used by Snorri . 65 Used mis-





PLATE XLV


The Dearham Cross

This illustrates the tree design as on the Ruthwell
and Bewcastle Crosses, but here the tree-stem only is
shown, while the branches have become a chain plait
ornament. The date of this Cross at Dearham, Cum-
berland, is c. 1000 a.d. From a photograph by Prof.
Baldwin Brown.




















COSMOGONY AND DOOM OF THE GODS 337

takenly as a proper noun, Ragnarok, the phrase is often ren-
dered c Twilight of the gods.’

This Doom of the gods, the central incident of a wider myth
of the destruction of the world, is the subject of a great part of
Volusia , and shows that, as the gods are not eternal a 'parte ante ,
so their life at last comes to an end. In view of that Doom,
Valhall must be filled with heroes, and even now Thor fights
with the enemies of the gods.

The Voluspa poet connects the Doom with the coming of the
three giant-maids, the Norns, which brought the Golden Age of
the gods to an end. Now the gods are brought under the power
of fate. The Doom is also linked to the first war, when gods
fought the Vanir, and, more immediately, with the death of
Balder. 56

The verses describing these events do not all belong to the
original poem, and may have been interpolated by a moralizing
poet. The dualism which results in the conquest of gods by
demoniac beings, who are themselves annihilated, is the founda-
tion of the myth. This is bound up with fate, stronger than the
gods, but the verse regarding this (the coming of the Norns) is
isolated and is followed by interpolated verses about the dwarfs,
which may have ousted stanzas continuing the subject.

Then follows an outrage perpetrated by the gods — a wild
kind of justice, described in two interpolated stanzas. This is
c the first war in the world,’ and concerns the slaying of Gullveig
by the gods. She must have had some evil design in coming to
the gods’ world: hence they slew her, yet she ever lives. This
may be connected with the war between A 5 sir and Vanir, if Gull-
veig was Freyja, a Vanir goddess. This war is also called the
first war. During the contest with the Vanir, the wall of the
gods’ citadel was broken down. A moralized sign of the end is
now introduced — a reference (intelligible only from Snorri’s
account of the myth) to the breaking of oaths made by the gods
to the giant artificer, whom Thor slew. The gods have per-
jured themselves. Balder’s death is the next step to the Doom.


EDDIC MYTHOLOGY


338

The working of demoniac might through Loki against the gods
has begun. Loki is put in bonds, but greater woes are coming,
and 1 Frigg weeps sore for Valhall’s need.’ The coming Doom
was almost certainly the subject whispered by Odin into the dead
Balder’s ear . 67 As a consequence of the gods’ violence and
treachery, evils abound among men — oath-breaking and re-
venge, and these are punished in the Underworld . 58

That the final destruction and Doom of the gods is a genuine
Teutonic myth, we take for granted. There seem, however, to
be different myths of the manner in which this would happen,
and these are more or less combined in Volusia.

1. A destruction of the world by its sinking into the sea, from
which it had emerged, according to one cosmogonic myth.

‘ The sun becomes black, earth sinks into the sea,

From Heaven fall the bright stars.’

This is also described in Hyndluljod:

‘ The sea ascends in storm to Heaven,

It swallows the earth, the air becomes sterile.’

To this may be linked the swallowing of the sun by a monster —
an eclipse myth used to heighten the effect of the myth of the
world’s destruction . 69 This myth of the sinking of the earth
into the sea is perhaps connected with the daily apparent sinking
of the sun into the sea, as seen by dwellers on the coast.

2. The world ends with a mighty winter, fimbul-vetr. In
V aft hrudnismal Odin asks what of mankind shall survive the
mighty winter. Vafthrudnir answers that Lif and Lifthrasir,
hid in Hoddmimir’s wood, will survive it. In Snorri’s account
they survive the destructive fires of Surt. Hyndluljod speaks
of snows and furious winds which follow the sinking of earth in
the sea, and in Volusfa mighty storms come in summer. Snorri
says that this winter will precede the Doom. Snow will drive
from all quarters, with sharp frost and wind; the sun will be
without power. Three such winters will follow in succession



























1 : " • ,


























?








PLATE XLVI


Magic Symbols: Detail from the Smaller
Golden Horn

Magic signs from later Icelandic tradition.

(1) . /Egishjalmr. In Eddie poetry this made its
possessor irresistible. In modern Icelandic custom this
sign is moulded in lead, and the mould is pressed be-
tween the eyes, while the formula ‘ I wear the helmet
of terror between my brows,’ or ‘ I wash off from me
the hates of my fiends, the anger of mighty men,’ is
repeated.

(2) . Ginnir, ‘the divine,’ ‘the demoniac,’ cf. the
Eddie words ginnheilag, ‘ supremely holy,’ ginnregin,
‘ high or holy gods.’

( 3 ) . Ginnfaxi y the ginnir provided with a fax, writ-
ten on the leaf of a tree, and placed by wrestlers in
their shoe.

(4) . Angrgafi, meaning uncertain.

(5) . Thorshamar , ‘the hammer of Thor.’ Cf.
J. Arnason, Islenxkar Tjodsogur og cefntyre , vol. i.

Two warriors, from the smaller golden horn.
Beside each is the symbol which represents the cegis-
hjalmr or ‘ helmet of terror,’ signifying invincibility.




COSMOGONY AND DOOM OF THE GODS 339

with no summer between. Over the earth are mighty battles.
Brothers will slay each other for greed’s sake: none spares
father or mother in murder and incest. He then cites a stanza
of Voluspa which refers to these evils:

‘ Brothers shall fight and slay each other,

Sisters’ sons break kinship’s bonds;

Hard is it on earth, with much unchasteness.

Axe-age, sword-age,

Shields are cloven,

Wind-age, wolf-age, ere sinks the world;

No man will ever another spare.’ 60

3. A third myth is that of the destruction of the world by
fire. Voluspa tells how Surt comes from the South with £ the
scourge of branches,’ i.e., fire. In the stanza which describes
earth sinking into the sea, it is said that steam rages and the
preserver of life (fire) ; fire shoots high to Heaven itself. The
fires of Surt are also mentioned in V ajthrudnismal as occurring
at the end of the world. The possible destruction of the world
by fire, viz., by the sun, is spoken of in Grimnismal. If it were
not for the shield in front of the sun, mountains and seas would
be set in flames. Snorri often refers to this final fire, and says
that Surt will cast fire and burn the world. The sons of Mus-
pell ride forth, Surt at their head, before him and after him
burning fire. His sword is very good, from it shines a light
brighter than the sun. As they ride over Bifrost, the bridge
breaks down. In an earlier notice, Surt is said to sit at the
world’s end by Muspellheim. At the last he will go forth and
harry, overcome the gods, and burn the world with fire. 61 Fire
and heat were sources of life: now they are its destruction.

These separate myths, or at least the first and second, are
combined in Voluspa , together with the myth of the freedom
gained by chained monsters, the Fenris-wolf, Loki, and Garm,
and all three appear in Snorri’s account of the Doom, in which
he quotes freely from the poem.

The doom begins with moral evils on earth. 62 The sons of


340


EDDIC MYTHOLOGY


Mim (the waters or spirits of the waters) are in motion . 63 The
Gjallar-horn sounds the note of Doom as Heimdall blows it.
All the Hel-ways are in fear. Yggdrasil shakes; its leaves
rustle, for the giant, the Fenris-wolf, is free. Odin consults the
head of Mim, but the wolf will slay him soon. Then comes an
impressive stanza:

‘ How fare the gods? How fare the Alfar?

All Jotunheim roars; the gods take counsel.

The dwarfs stand groaning before their rock-doors,

The lords of the rock-walls. Would ye know yet more? ’

From the East comes Hrym, leader of the giants. The
Midgard-serpent writhes in giant-fury. The eagle Hraesvelg
screams aloud, gnawing corpses. The ship Naglfar is loose,
steered, as Snorri says, by the giant Hrym and carrying the
giants . 64 Another ship sails from the North with the people of
Hel, steered by Loki. Wild hosts 65 follow the Wolf. With
them is Byleipt’s brother (Loki). From the South comes Surt
with fire. The hills are shattered; the giantesses fall; the dead
crowd Hel-way; Heaven is cloven.

To Frigg comes yet another grief: she sees Odin die by the
Wolf. Frey seeks out Surt, Vidarr pierces the Wolf with his
sword, avenging Odin. Thor advances against the Midgard-
serpent, and strikes a death-blow, but himself falls dead, suf-
focated by the venom. Now the sun turns black; earth sinks
into the sea, stream and flame grow in fierceness, and fire leaps
up to Heaven itself. It is the end.

Snorri’s account of the advance of the gods and the fighting
is vivid. The Wolf rushes forward, mouth gaping, the upper
jaw touching Heaven, the lower the earth, fire blazing from
eyes and nostrils. The Midgard-serpent by its side blows
venom. Heaven is cloven, and Muspell’s sons, led by Surt,
ride forth, fire preceding and following them. They ride to a
field Vigrid, and there come also the Fenris-wolf, the Midgard-
serpent, Loki, Hrym, and the Frost-giants. The people of


COSMOGONY AND DOOM OF THE GODS 341

Hel follow Loki. Heimdall blows his horn. Odin rides to
Mimir’s well to take counsel with him. Yggdrasil trembles:
all in Heaven and earth are in fear. The Aisir arm themselves
and ride to the field, with all the Einherjar from Valhall. Odin
is in front, with golden helmet, birnie, and spear. Thor is beside
him, but cannot aid him against the Fenris-wolf, as he must en-
counter the Midgard-serpent. The watch-dog of Hel, Garm,
is loose, doing battle with Tyr, each slaying the other. Thor
slays the Serpent, strides away nine paces, and falls dead, over-
come by its venom. Frey fights with Surt and falls, for he lacks
his sword, having given it to Skirnir. The Wolf swallows
Odin, but Vidarr sets one foot on its lower jaw, and with his
hand seizes the upper jaw, and tears them in two. Loki fights
with Heimdall, and each slays the other. Surt then throws fire
over the earth and burns it up. 66

Snorri gives details not in V oluspa , e.g., Tyr’s fight with
Garm, and Heimdall’s with Loki. He incorporates some inci-
dents from V ajthrudnismal which also contains some notices of
the Doom, viz., the field Vigrid, Njord’s return to the Vanir
before the end, the mighty winter which Lif and Lifthrasir sur-
vive, the swallowing of the sun, the fires of Surt, Odin’s death
by the Wolf, its slaying by Vidarr, and Thor’s end. 67

In spite of the large muster of forces, only a few are de-
scribed as actual combatants — on one side Odin, Thor, Tyr,
Heimdall, Frey, and Vidarr 5 on the other the Wolf, the Ser-
pent, Garm, Loki, and Surt. No account of the participation of
other gods or of the Einherjar is given. Some of these pairs of
opponents are found in hostility to each other in non-eschato-
logical myths — Thor and the Serpent, Heimdall and Loki.

The Doom is known to the poets who wrote Baldrs Draumar
and Grimnismal. In the former the sibyl tells Odin that none
shall seek her till Loki is free from his bonds and the destroyers
come to the Doom of the gods. In the latter Thor is to dwell in
Thrudheim i till the gods are destroyed ’ — a phrase used also
in V ajthrudnismal.™ Some of the skaldic poems also refer to


342


EDDIC MYTHOLOGY


it. In Eiriksmal Odin speaks of the time not being known when
the grey Wolf shall come upon the seat of the gods. In Hakon-
armal are the words: ‘ the Fenris-wolf shall be let loose on
mankind ere such a good king as Hakon shall arise.’ Verses by
Kormak ( c . 935 a.d.) say: £ the earth shall sink, the mountains
drop into the sea ’ before such a fair woman as Steingud shall
be born. Arnor Iarlaskald ( c . 1065 a.d.) wrote: ‘the bright
sun shall turn black, the earth sink into the dark sea, the dwarfs’
burden (Heaven) shall be rent, the sea rush up over the hills,
ere such a one as Thorfinn shall be born.’ These references are
in conformity with the Eddie account. In the story of the
Hjadnings’ battle, it is said that the fight will continue till the
Doom of the gods; and when the maiden saw the dead Helgi
and his men riding to their barrow, she cried: ‘ Is this the Doom
of the gods, that dead men ride? ’ 09

How far Christian influences have coloured or moulded the
ideas and incidents of the world catastrophe is problematical.
Different critics assume more or less of such influence. While
here and there echoes of Scriptural language and incidents may
be found, the conception as a whole seems original, or at least
based on native folk-lore and eschatological myths. Parallels
from other mythologies exist, but it does not follow that there
was borrowing from these. The swallowing of the sun by a
monster is a wide-spread myth. Iranian mythology has a par-
allel to the mighty winter in its eschatology — the devastation
caused by the rain of Malkosh, when most of mankind die of ex-
cessive cold, snow, and famine. Rydberg and others regard the
Iranian and Eddie myths as examples of an old Indo-Germanic
belief. 70 The belief in the world’s destruction by water and fire
existed among the Celts, apart from Christian influence. There
are classical references to this belief among the Celts, and it
exists in native Irish documents. The prophecy of the War-
goddess Badb about evils to come and the end of the world, and
that of Fercertne in The Colloquy of the Two Sages have a cer-
tain likeness to the prophecy of Doom in Volus-pa . 71


COSMOGONY AND DOOM OF THE GODS 343

One point requires further elucidation. Snorri says that the
sons of Muspell ride with Surt at their head over Bifrost bridge.
At the end of the conflict the fires of Surt consume the world.
He has already spoken of the southern region of fire, Muspell or
Muspellheim, at whose frontiers sits Surt waiting to go forth
against the gods and destroy the world with fire. Muspell has
the largest ship, Naglfar. From the sparks flowing out of Mus-
pell, the gods made the chariot of the sun and the lights of
Heaven. 72

Two passages only of the Poetic Edda mention Muspell.
Loki told Frey that when the sons of Muspell ride through
Myrkwood he will be weaponless. In V oluspa the manuscripts
have the reading £ the people of Muspell,’ which is corrected by
critics to £ the people of Hel.’ ,3 Bifrost is spoken of twice. In
Fajnismal the gods assemble at Oskopnir ( £ the not yet created,’
perhaps another name for Vigrid) to meet Surt, and Bifrost
breaks down as they cross it. Elsewhere it is the hosts of Surt
who break it down. A stanza in Grimnismal speaks of Thor
wading through rivers, for Bifrost burns in flame. This may
either refer to the time of Doom or express a myth of the
sun’s reappearance after thunder when the rainbow-bridge
seems to be on fire.' 4.

Is Muspell a word originating from pagan or from Chris-
tian conceptions? Grimm says that in it £ we find another strik-
ing proof of the prevalence of Old Norse conceptions all over
Teutondom.’ 15 The word occurs in the Saxon Heliand: 1 the
power of mudspelli fares over men,’ and £ mudspelli comes in
dark night as a thief.’ The reference is to the Day of Judg-
ment j and a Bavarian poem says of the fire which burns up the
world: £ no friend can help another for the muspillid ,6 Thus
the word refers to a world conflagration as in the Eddas. Did it
first betoken the fire as a Christian conception, or was it orig-
inally applied to a similar pagan conception? Opinions are
sharply divided here, as also on the root-meaning of the word.
Grimm takes it to mean 1 fire,’ its component parts being mud ,


344


EDDIC MYTHOLOGY


mu, ‘ earth,’ ‘ wood,’ ‘ tree,’ and spilli, cognate with ON spilla,
1 destroy ’: hence the word is an epithet of fire. Others connect
spilli with OHG and AS spell, 1 prophecy,’ and regard mud as a
Latin loan-word from mundus — hence £ a prophecy of the
world,’ viz., of its end. In this sense the word, originating from
Christian preaching about the end of the world by fire, took
root in Teutonic thought and passed to Scandinavia . 77 Other
derivations have been suggested and there is a copious literature
on the subject . 78

503
Nordic Mythology / Re: Nordic - Eddic Mythology
« on: July 05, 2019, 11:46:49 PM »

Detailed Carving on the Bewcastle Cross

The illustration shows one of the fantastic animals
and a bird. From Prof. Baldwin Brown, The Arts
in Early England , vol. v.






COSMOGONY AND DOOM OF THE GODS 327

have been created out of different materials. One of these says
that Adam’s bones were made from stone, his flesh from earth,
his blood from water, his heart from wind, his thought from
clouds, his sweat from dew, his hair from grass, his eyes from
the sun. The four documents differ in details, but there is a
curious inverse parallel with the Eddie account, which 1 uses the
microcosm as material for the macrocosm, and the other in-
versely makes the universe contribute to the formation of man.’ 10

Volusia goes on to tell that the gods met at Ithavoll in the
midst of Asgard and built temples and altars, made forges to
work gold, wrought tongs and fashioned tools. This was during
their golden age. Then the creation of dwarfs is described. 11
Snorri amplifies this. All-father gave counsel about the town in
the midst of Ithavall. A temple was made with twelve seats
and a thirteenth for All-father. It is all of gold and is called
Gladsheim. A second house was built for the goddesses, called
Vingolf. Houses were made for workshops} and tools, anvils,
hammers, and tongs were fashioned. The Aisir worked in
metals, stone, and wood, and fashioned their household wares
of gold. Hence that time is called the Age of Gold. Then fol-
lows the creation of the dwarfs. 12

Voluspa next gives the myth of human origins. Odin,
Hcenir, and Lodur came forth to the land and found Ask and
Embla (Ash and Elm) unprovided with fate and without
strength, soul, breath, movement, heat, or colour. Odin gave
them soul, Hoenir sense, Lodur heat and goodly colour. 13
Snorri says that Odin, Vili, and Ve, walking on the shore, found
two trees, which they shaped into human beings. Odin gave
them soul, Vili life, Ve hearing and sight. They named the
male Ask and the female Embla, and of them mankind was
begotten. 14 In an earlier passage, where biblical influence may
be seen, Snorri says that All-father made man, giving him spirit
which shall never die, though the flesh-frame rot or burn to
ashes. 15 The shaping of human beings out of trees may have
been suggested by wooden images, such as those which the


EDDIC MYTHOLOGY


328

speaker in Havamal says that he found and on which he put
clothes. Now they regarded themselves as champions. Such
images, called tremadr , are mentioned in other documents. 16 In
Rigsthula the different classes of men were begotten by Rig.
The account given by Tacitus of the founders of the Germanic
race is interesting by way of comparison. The Germans cele-
brate in ancient hymns a god Tuisto, issued from the earth, and
his son Mannus, as the originators of their race. Mannus had
three sons, progenitors of the Ingvseones, Herminones, and
Istasvones. Some, however, think that the god had other sons,
progenitors of other tribes. 17 Mannus is thus the first man,
born of a god who comes out of the earth, perhaps regarded as
spouse of a Heaven-god. His sons were eponymous ancestors
of three chief German groups. If Tuisto was thought to be
produced by earth alone, and himself alone produced sons, he
would resemble Ymir, who begat giants without a female
(p. 275).

Separate cosmogonic myths occur here and there. A river,
Van, is formed from the slaver out of the mouth of the Fenris-
wolf. Stars were made of the eyes of Thjazi or Aurvandill’s
toej a well from the footprint of Balder’s horse, etc. 18

For the Eddie conception of the universe we begin with the
earth, the middle of things, a general Teutonic conception —
Gothic midjungards , OS middelgard , AS middangeard, OHG
mittigarty ON midgard , literally £ boundary-wall,’ i.e., the
mountains by which the giants were shut out from the habitable
earth, then the earth as the dwelling-place of man, or, as Snorri
conceived it, a citadel. Thor is £ Midgard’s warder ’ ( veorr )
against the giants. 19 Earth is a vast disc, surrounded by the
ocean or floating upon it, and in this ocean is the Midgard-
serpent, lying about the land and surrounding it, his tail in his
mouth, £ the girdle of all lands.’ Around the shores of earth
are mountains, rocks, wastes, and caves, and these are the dwell-
ing of giants, Jotunheim or Utgard, though Utgard was also
regarded as being beyond the ocean. 20


COSMOGONY AND DOOM OF THE GODS 329

According to one passage of Snorri, Asgard, the abode of the
gods, is a city which men call Troy, in the midst of Midgard.
It is the new Asgard, in place of the elder Asgard in Asia. 21
This conception of Asgard is due to Snorri’s euhemerism and
the desire to connect the Scandinavian people and deities with
ancient Greece. The earlier pagan view of Asgard made it a
heavenly abode, or possibly it was on the top of a lofty central
mountain, which would give a link with Snorri’s view of Asgard
on earth.

Above all was Heaven, overarching and resting on earth.
Between Heaven and earth was the bridge Bifrost or Bilrost,
which the gods had made, the Asbru or £ bridge of the yEsir.’
It is the rainbow, of three colours. It is very strong and made
with greater craft than any other structure. The red colour is
fire, which keeps the Hill-giants off. Over this best of bridges
the gods ride daily to their tribunal at Urd’s well. Another
name of the bridge is Vindhjalmsbru, ‘Wind-helmet’s (the
sky) bridge.’ At the Doom of the gods the sons of Muspell will
cross it and break it down. Meanwhile Heimdall is its
guardian. 22

Valhall is Odin’s hall in Asgard, where are also Gladsheim
and Vingolf, but Grimnismal places Valhall in Gladsheim , 1 the
Place of joy.’

Separate dwellings of gods and others are enumerated in
Grimnismal and by Snorri, and these appear mainly to be in
Heaven. The chief of them are Alfheim, abode of the Alfar
and Frey; Breidablik, Balder’s abode; Valaskjalf , 1 Seat of the
fallen,’ possessed by Odin and thatched with silver, in it is
Hlidskjalf, 1 Gate-seat,’ whence Odin surveys all worlds.
Valaskjalf may be Valhall. Thrudvangir, with its hall Bil-
skirnir, is Thor’s abode.

Much speculation has been indulged in regarding the c nine
worlds,’ spoken of in Volusfa and V afthrudnismal, as well as in
an interpolated stanza in Alvissmal where the dwarf says: ‘ Oft
have I fared in the nine worlds all, and wide is my wisdom in


330


EDDIC MYTHOLOGY


each.’ In Voluspa the Volva says that she knows 4 nine worlds,
nine rooms of the mighty World-tree.’ The giant in Vajthrud-
riismal says that he has been in every world, the nine worlds,
even to Niflheim. 23 In all three passages the idea is that of
comprehensive knowledge on the part of the speaker — dwarf,
seeress, giant. This knowledge is possessed by different kinds
of beings dwelling in different regions. Alviss knows the
names given to various things by several orders of beings
dwelling in earth, Heaven, Alfheim, etc. 4 Nine worlds ’
would thus be more a figurative phrase than one expressing
local geography or cosmology. In Voluspa these worlds
are connected with the World-tree, itself a comprehensive
symbol.

Regarded as different regions, the nine worlds may be — i.
Asgard, 2. Vanaheim, 3. Alfheim (though this is one of the
dwellings in Heaven), 4. Midgard, 5. Jotunheim, 6. Mus-
pellheim, 7. Svartalfheim, 8. Hel or Niflhel. The ninth is un-
certain. It may be obtained by dividing Hel from Niflhel or,
preferably, by including a Water-world. 24 Undoubtedly the
numbering of nine worlds is connected with the sacredness and
importance of the number nine in religion, myth, folk-belief,
and poetry. 25

Below Midgard is Svartalfheim, the region of the dwarfs.
Hel or Niflhel is also a subterranean abode. While Snorri
speaks of Niflhel in this sense, he also speaks in error of
Niflheim, apparently another form of the name, as a region in
the North, the cold region of mist, whence streams flowed into
Ginnunga-gap. In Niflheim Snorri places the well Hvergelmir,
whence spring certain rivers, among them Gjoll, which is near
Hel-gates. It is under the root of Yggdrasil which stands over
Niflheim. In Grimnismal , the site of Hvergelmir is not given,
but it is said that from the horns of the hart which eats the
branches of Lserad, a stream drips into Hvergelmir and thence
all the rivers run. 26


COSMOGONY AND DOOM OF THE GODS 331


THE ASH YGGDRASIL

To the seeress of Volusia the World-tree with its nine divi-
sions or worlds, is c the mighty Fate-tree (or 1 well-planned
tree,’ mjQtvithr ), deep in the earth.’ The nine worlds are con-
tained in the tree or symbolized by its divisions. In later pas-
sages the Volva speaks of an ash called Yggdrasil, reaching high
aloft, wet with white water, thence come the dews that fall in
the dales. It stands by Urd’s well, and the three Norns dwell
in a hall under it. 27 This reference to the three Norns may be
interpolated, enlarging on Urd’s connexion with the tree.
Heimdall’s horn is hidden under the tree, and a mighty stream
pours from Odin’s pledge (which is in Mimir’s well) on the
tree. At the Doom of the gods the tree shakes and its leaves
rustle. 28

The picture of the tree in Svlfdagsmal is similar. Mima-
meith ( £ Mimir’s tree’?) stretches its branches over all lands.
No one knows what roots are beneath it. Few can guess what
shall fell it, not fire and not iron. Then follows a piece of folk-
lore. The fruit of the tree placed in fire is good for women in
childbirth. What was within then comes out, such might has the
tree for men. Gering points out that in Icelandic belief a hard
legumen borne to Iceland by the Gulf Stream is used for the
same purpose. On the highest bough stands the cock Vithofnir,
glittering like gold, shining like lightning, ever-watchful, the
terror of Surt and Sinmora. 29 If this bird is the same as Gollin-
kambi, who wakes the heroes in Valhall, the top of the tree must
be in Asgard. The bird’s watchfulness is a terror to the enemies
of the gods.

These two passages give a picture of a wonderful world-tree,
its roots on or under the earth, beside it Mimir’s well — prob-
ably the older conception — or Urd’s well. As we shall see,
Snorri puts these two wells beside two separate roots of the tree.

A more elaborate picture is given in Grimnismal. The ash
Yggdrasil is ‘ best of trees.’ Beneath one of its three roots is


EDDIC MYTHOLOGY


332

Helj the Frost-giants beneath the second ; mankind are beneath
the third. A lost stanza may have spoken of the wise eagle that
sits on the top of the tree, for the next stanza speaks of the
squirrel Ratatosk which carries the eagle’s words to the dragon
Nidhogg below. Four harts nibble the uppermost twigs, per-
haps a later amplification of the single hart of a succeeding
stanza. Numerous serpents lie beneath the tree and gnaw its
branches. Thus the tree suffers, for the hart bites its top 5 its
trunk is rotting; and Nidhogg gnaws its roots. Meanwhile the
gods ride daily to give judgments at the tree. Thor walks
there. 30

Snorri combines this information, but gives varying details.
Of the three roots, one is among the iEsir, one among the Frost-
giants, and one over Niflheim. Beneath each is a well or stream.
As the TSsir are in Heaven, a root cannot be there, unless we
assume that Snorri still regards Asgard as on earth. But later
he says that the root is in Heaven, and underneath it is Urd’s
well. Mimir’s well is underneath the root among the Frost-
giants. The third root, over Niflheim, is gnawed by Nidhogg.
The eagle in the tree knows many things. Between his eyes sits
the hawk Vedrfolnir. Ratatosk bears envious words between
the eagle and Nidhogg. 31

Snorri thus upsets the whole conception of Yggdrasil by plac-
ing one of its roots in Heaven, with Urd’s well there, and by
setting Mimir’s well among the Frost-giants.

Most of the details in Grimnismal may be no more than
decorative motifs , perhaps derived from the presence of birds
or other animals in sacred trees or groves, or, as R. M. Meyer
supposes, from sculptured representations of trees with con-
ventional animals. 32 Bugge thought that the poet had seen
monuments in the north of England with ornamentation like
that on the Bewcastle cross in Cumberland, if not that cross itself.
On such crosses was carved a tree, in the foliage of which sat an
eagle or hawk, squirrels and serpents, and ate of its fruits. 33 If
the tree or the animals had any mythic significance, the key to it



PLATE XLIV


The Ruthwell Cross

The left and right sides of the Ruthwell Cross are
decorated in a similar manner to the design on the
Bewcastle Cross. The illustration shows the left side.
The long lower panel shows the tree and begins below
with a bird having a fantastic tail, an otter, two birds,
two fantastic animals. The upper panel has a bird
and possibly a squirrel. This Cross is also Anglo-
Saxon, of the seventh century, and illustrates Bugge’s
theory of Ash Yggdrasil, see p. 332. The illustration
is from Prof. Baldwin Brown, The Arts in Early
England , vol. v.





COSMOGONY AND DOOM OF THE GODS 333

is lost, in spite of the ingenious conjectures of modern my-
thologizers.

The ash Yggdrasil has many prototypes. It recalls sacred
trees beside sacred wells from which oracles were obtained. It
is linked to the Vartrad or £ Ward-tree ’ growing beside Swedish
houses, which, if cut down, brings the prosperity of the house to
an end — a significant fact when we remember that the gradual
destruction of Yggdrasil denotes the approach of the Doom of
the gods. It may thus have once been a mythic heavenly
Vartrad, growing beside the hall of the gods. Such a tree is
spoken of in a stanza quoted by Snorri — Glasir growing by
the doors of Valhall, its leafage of red gold, the fairest tree
known among gods and men. 34 Grimnismal also speaks of a
tree, Lserad, growing beside Odin’s hall. From the horns of
the hart which bites its branches a stream falls into Hvergelmir,
whence all the rivers flow. This also resembles a Vartrad, and
both trees may be forms of Yggdrasil. 35 When Grimnismal
speaks of the gods riding to judgment beneath Yggdrasil, this
may be reminiscent of actual processions to judgment beneath a
Vartrad or a temple tree. 36

Yggdrasil also resembles the sacred tree growing beside a
temple, like that one described by the scholiast to Adam of
Bremen. Beside the temple at Upsala was a great tree with
spreading branches, always green, even in winter. Its origin
was known to none. Near it was a spring used for sacrifices. 37
The branches of Yggdrasil were also far-spreading} it was
always green } beside it was a spring} no one knew its fate or its
roots. The Old Prussian holy oak at the sanctuary called Ro-
move also offers an analogy to t Yggdrasil. It had three divi-
sions, each sacred to a god, and an image of each stood in each
section. Before the god Perkuna of one division burned per-
petual fire} before Potrimpo was the snake fed by the priests and
priestesses} before Patollo the heads of a man, horse, and cow.
This tree was also evergreen. 38

The full name of the Eddie tree was Askr Yggdrasils, ‘ the


EDDIC MYTHOLOGY


334

Ash which is Ygg’s (Odin’s) Steed,’ or c the Ash of Odin’s
Horse.’ Yggdrasil was a kenning for Odin’s horse Sleipnir.
The name may be due to the fact that victims sacrificed to Odin
were hung on sacred trees, riding the tree, gallows, or horse
sacred to him. Other explanations are given. It is the tree in
which is Odin’s steed, the wind. Or Odin tethered his horse to
the tree, or, less likely, it is the tree on which Odin hung, hence
his gallows or steed . 39 In the same way the gallows was called
‘ the ice-cold steed of Signy’s husband ’ in a skaldic poem . 40
But, as Chadwick points out, there is £ not a single reference to
the World-tree having served as Odin’s gallows,’ while ‘ the
name Yggdrasil may have been applied to the earthly Vartrad,
and transferred together with the conception of the tree to its
heavenly copy .’ 41

The mythic Yggdrasil was almost certainly a tree growing on
earth before it was transferred to the Other World and the re-
gion of myth.

This tree is also connected with wide-spread myths of a
World-tree growing on a mountain or in the centre of the earth,
and reaching to Heaven. Such a tree also resembles the mythic
World-pillars supporting Heaven. Both trees and pillars are
many-storied. The roots of the tree go down into the Under-
world, its topmost branches pierce the sky, and it stands by a
spring, lake, or sea, or in the sea itself. As in a Yakut tale, a
goddess dwells at the root of the tree and foretells the future,
like Urd or Mimir. Tree or pillar is often the tethering-post
of deities, especially of the Over-god, as in the Yakut tale, and
this throws light on Yggdrasil as connected with Odin. Such
mythical pillars and trees are known all over Northern Asia, and
can be traced in India, Iran, Mesopotamia, and Egypt. The
eagle Garuda or Garide is believed to dwell in the tree. At its
roots is a dragon or snake at which the eagle pecks . 42 In some
of these myths a spring flows from the tree or from its sap, and,
as in Iranian belief, all the rivers of earth have their source in
it . 43 So out of Yggdrasil flows dew, called by men honey-dew,


COSMOGONY AND DOOM OF THE GODS 335

on which bees are nourished, and the source of rivers is connected
with the tree Lserad. 44

Such mythic trees would be suggested by lofty forest-trees on
which the sky seemed to rest, and, as in some Polynesian myths,
which separated earth and Heaven. Then, as the sky seemed
to recede into a remoter distance, arose the fable of one lofty
tree reaching from earth to Heaven. 45 Myths of a Heaven-
supporting tree are numerous, and they survive in tales of c Jack
and the Beanstalk.’ 46 The resemblances of the Scandinavian
tree to such mythic trees are numerous, and its origin need not
therefore be sought in medieval Christian legends of the Cross
as a World-tree, which, in fact, carry on the tradition of these
mythical trees.

The myth of the sky as a tent-roof supported on a pillar or
post occurs among the Lapps, Finns, and North Asiatic tribes,
Japanese, and ancient Egyptians. 47 The Asiatic pillar is seven-
storied, representing the seven Heavens, and it is the tethering-
post of the stars or of the horses of the gods. 48 Posts with seven
branches, on which sacrificial victims are hung, symbolize the
mythical post. The Lapps also had such sacrificial pillars, repre-
senting the heavenly pillar supporting the world, with an iron
nail at the top, a symbol of the World-nail which fixed the sky
in place. The nail of the sky is the Pole Star, round which the
Heavens are thought to revolve. This belief of the Lapps may
have been borrowed from the Scandinavians. 49 Similar beliefs
were entertained by the Celts and in ancient India. 50 The
symbolism of the seven Heavens in tree or pillar, like the three
divisions of the Romove tree, recalls the nine worlds or divisions
of the Eddie tree.

504
Nordic Mythology / Re: Nordic - Eddic Mythology
« on: July 05, 2019, 11:45:42 PM »

RETRIBUTION AFTER DEATH

The belief in the punishment of certain crimes after death is
found among savage and barbaric peoples , 71 and may quite well
have been held by the Teutons. It is indeed spoken of in the
Eddas , but the question of Christian influence has to be con-
sidered.

Snorri speaks of the future lot as dependent on the nature of
the death — a common and primitive conception. Warriors
went to Valhall, those dying of sickness or old age to Hel, the
drowned to Ran, etc . 72 But he also says that All-father gave


EDDIC MYTHOLOGY


318

man a spirit which is immortal. All men shall live; the right-
eous with him in Gimle, evil men in Hel and thence to Niflhel,
in the ninth world . 73 This contradicts the other passage, and
suggests that Hel is an evil place. In a third passage, already
cited, Snorri makes Hel a place of cold, famine, and disease . 74

Christian ideas seem to have obtruded themselves — that of
man’s immortal soul, of the righteous in Gimle or Heaven, of
the wicked in Hel and Niflhel. Snorri seems to have been in
error in making Hel and Niflhel different places: elsewhere
Niflhel is equivalent to Hel , 75 and the earlier sources (e.g., the
Eddie poems) do not suggest that Hel is an evil place of misery.

These passages tell of man’s fate after death. But Snorri also
describes the places allotted to men at the renewal of the world.
There will be many good and many evil abodes. Best will it be
to exist in Gimle, where will be abundance of drink for those
who like it in the hall called Brimir, which is in Okolnir. A
good hall is that which stands in Nidafells, made of red gold,
and called Sindri. In these the good and pure in heart shall
dwell. Gimle is further described as fairest of all halls, brighter
than the sun, at the south end of Heaven. When Heaven and
earth have departed, it shall continue, and the good shall dwell
in it. It is believed to be in the third Heaven, Vidblainn, and so
invulnerable against the fires of Surt. On Nastrand, £ Corpse-
strand,’ is a great and evil hall, its doors facing north. All the
snake-heads turn into it and spurt venom, so that it runs in two
rivers along the hall. Perjurers and murderers wade these
rivers. In Hvergelmir it is worse, for there the cursed snake
tears dead men’s corpses . 76

In this account there seems to be a mingling of pagan and
Christian beliefs, and some misunderstanding of his sources by
Snorri. In V oluspa Gimle is a hill on which the hall stands:

‘ A hall I saw, fairer than the sun,

Decked with gold, on Gimle’s heights,

There shall dwell true hosts

And enjoy happiness never to end .’ 77


THE OTHER WORLD


3i9


Even this stanza is suspect of Christian influence. In V oluspa
also Brimir’s hall has no connexion with the lot of the righteous
dead; while Sindri is the name of a dwarf, not of a hall:

£ In the north stood on Nidafells
A hall of gold for Sindri’s people;

On Okolnir another hall stood,

The beer-hall of the giant Brimir.’ 78

Sindri’s people are dwarfs. The next stanzas describe a place of
punishment, which Snorri connects with life after the Doom of
the gods. But, unless their position in V oluspa is misplaced, this
must be a present place of punishment, not one in the renewed
world :

c A hall I saw stand far from the sun,

On Nastrand, its doors facing the North;

Venom streams down from the smoke-hole,

For serpents are winding round the walls.

There I saw wading through rivers wild

Oath-breakers and murderers

[And such as entice other men’s wives] ;

There sucked Nidhogg the dead
And the wolf tore men.’ 79

The composition of this second verse is doubtful. Line three
may be interpolated; lines four and five may belong to a stanza
with no reference to punishments for sin after death. Accord-
ing to Grimnismal the dragon Nidhogg gnaws the root of
Yggdrasil. Snorri says that the dragon gnaws that root which
is over Niflheim and below which is Hvergelmir, a well in Hel.
In the concluding stanza of V oluspa, possibly also interpolated
or out of its proper place, the dragon Nidhogg comes flying from
Nidafells bearing the bodies of men on his wings . 80

That perjurers, murderers, and adulterers were punished
after death would be in keeping with Teutonic ideas of the
enormity of these crimes, and the punishments meted out in
life for committing them. In Sigrdrijumal an evil fate is said
to await the perjurer; and in Reginsmal Andvari says that per-
jurers will suffer long, wading through Vadgelmir’s waters.


320


EDDIC MYTHOLOGY


This river, not mentioned elsewhere, may be one of those which
Volus-pa assigns to oath-breakers as a punishment, and which
are in Hel or on its confines. 81

Snorri’s reference to All-father, who is existing after the
Doom of the gods, conflicts with the belief in Odin as All-father,
slain at this final catastrophe. He has been influenced by his
belief in the Christian God. Gimle, 4 Gem-lee ’ or 4 Gem-roof,’
is possibly a reminiscence of the Heavenly Jerusalem, the city
of gold and gems, as described in the Book of Revelation.

VISITS TO THE OTHER WORLD

Stories of visits to the Other World, preserved by Saxo and in
some of the Sagas, contain reminiscences of pagan beliefs. In
their present form they belong to the twelfth and fourteenth
centuries. They tell how men went to seek Odainsakr, 4 the
Acre of the Not-dead,’ and J5rd lifanda Manna, 4 the Land of
living Men,’ in the East or North, and apparently underground.

One winter day Hadding, a mythic king of Denmark, saw a
woman rise out of the floor with hemlocks in her hand. He
desired to know where such plants grew in winter, and, wrapping
him in her mantle, she drew him underground through a dark
cloud, along a worn path, to a place where were richly clad
nobles, and then to sunny regions where the plants grew. A
river, full of whirling missiles and crossed by a bridge, was
passed, and on the other side two armies were fighting. The
warriors thus showed the manner of their past life and of their
death. A great wall barred further advance, but the woman
wrung off the head of a cock and flung it over the wall, when the
bird came to life again. Hadding now returned home, appar-
ently by sea. 82

This story must have been known in the tenth century, for
4 Hadding’s land,’ the Other World, is spoken of in the second
Gudrun poem. The region beyond the wall is probably the
Odainsakr of other stories. The fighting warriors resemble the
















PLATE XLI


Holy Well and Royal Barrows

The upper illustration is that of a holy well at Tis-
vilde, north coast of Seeland, for long the most famous
of Danish wells and still frequented for healing. It is
called S. Helen’s Well, but the name Tisvilde suggests
that it may once have been sacred to Tyr. From a
photograph in the Copenhagen collection of folk-lore.

The lower illustration shows the great royal bar-
rows at Upsala. The church in the background prob-
ably stands on the site of the temple of Upsala. There
are remains of a holy well in the churchyard. The
barrows were supposed to be those of ancient legendary
kings.





THE OTHER WORLD


321


Einherjar in Valhall, but they may be a reminiscence of its more
primitive aspect, underground or within a hill. The river with
missiles resembles the river Slid in V oluspa , full of swords and
daggers, one of several rivers which run in Hel, according to
Grimnismal. Its bridge recalls the Gj oil-bridge. The influ-
ence of Irish stories of Elysium, to which visitants with a magic
branch or apple invite mortals, may be seen in this story . 83

Saxo also tells of the visit of Gorm, king of Denmark, to
Geirrod’s abode, over ocean, down to Chaos, to a region of dark-
ness. Thorkill acted as guide to the party, and when land was
reached, he bade them kill no more cattle than sufficed for their
needs, lest the guardian gods of the place (Land-vsettir? ) should
not let them depart. This counsel was disregarded and three
men had to be surrendered to the giants who beset them. They
now sailed to a region of eternal cold, with trackless forests.
Gudmund warned all on no account to speak. A giant-like man,
Gudmund, brother of Geirrod, met them and conducted them
past a river, on the other side of which were monsters, to his
abode. Here Thorkill and the others refrained from food and
from the love of the beautiful women of the place, for the one
would cause oblivion and they would have to dwell with mon-
sters, while the other would cause madness. Four men suc-
cumbed to the women’s charms, and met this fate. Gudmund
tried to entice Gorm with the delicious fruits of his garden, but,
warned by Thorkill, he refused them. Gudmund now took the
visitors over the river to a gloomy town, guarded by dogs and
peopled by phantoms. Here was Geirrod’s dwelling, filthy,
swarming with snakes, its iron seats full of phantasmal mon-
sters. Geirrod and his daughters were seen just as they had
been overcome by Thor. In another place three of the party
took some of its treasure and were horribly punished. In another
room Thorkill’s self-restraint was forgotten at sight of a beau-
tiful mantle. The inhabitants attacked the voyagers, and all but
twenty perished. These were ferried over the river by Gud-
mund and returned home . 84


322


EDDIC MYTHOLOGY


This story combines Polar travel with incidents of imaginary
journeys. Gudmund appears in other tales. In the Hervarar-
saga he is a king in Jotunheim, and dwells in Glasisvellir,
‘ glittering Plains.’ He is wise and mighty, and he and his men
live for generations. The heathen believed that Odainsakr was
in his realm and that whoever went there cast off sickness and
age and became immortal. After his death he was worshipped
as a god . 85 In other sagas Gudmund rules Glasisvellir and is
skilled in magic, but in one of these his land is tributary to
Jotunheim, ruled by Geirrod, who meets his death by the magic
power of Thorstein . 86 The Story of Olaf Tryggvason tells how
Helgi Thoreson met twelve maidens in the far north, one of
whom was Gudmund’s daughter, Ingibjorg, with whom he
stayed three days. In the sequel when, by Olaf’s prayers, she
could not keep him, she put out his eyes lest the daughters of
Norway should love him . 87

In Eirik Vidforlas-saga , Eirik reached Odainsakr by being
swallowed by a dragon. It was a place of great beauty, with a
tower suspended in the air and reached by a ladder. There
Eirik and his companions found delicious food and wine and
slept in splendid beds. A beautiful youth told Eirik in his
sleep that this was Odainsakr, and Jord lifanda Manna, and that
it was near Paradise . 88

Gudmund’s is an Elysian region, but has dangers incurred
through eating its fruits or loving its women. These are per-
haps made darker by Christian redactors or authors of the stories.
By analogy with Irish Elysian tales, the danger was that, by
eating the fruit of the land or through love of its women, the
visitor became bound to the region or, when he left it, found that
time had lapsed as in a dream. This food-tabu — the danger
of eating the food of gods, fairies, the dead, etc., is of wide-
spread occurrence . 89

Glasisvellir, Odainsakr, and Jord lifanda Manna are Ely-
sian wonder-lands, such as most races have imagined. But there
may have been influence from Irish Elysium stories, notably The


l


THE OTHER WORLD


323

Voyage of Bran, in which some of the voyagers come to grief
by doing what they were advised not to do . 90 The tales, how-
ever, contain several points of contact with native beliefs regard-
ing the region of the dead, e.g., rivers crossed by a bridge, dead
men fighting, the mysterious region beyond the river, perhaps
the equivalent of Hel. Geirrod’s realm is more repulsive in
Saxo’s tale than in the Eddie myth of Thor and Geirrod, and
here we may see the influence of Christian visions of Hell,
though it preserves some features of the Eddie Nastrand with
its snakes and venom, and even of Valhall, for its roof is made
of spear-heads. Rydberg identified Gudmund with Mimir; and
Odainsakr, the walled place in the Hadding story, and the tower
in the Eirik story, with Mimir’s grove where Lif and Lifthrasir,
progenitors of the new race of men, are preserved . 91 To them
the title ‘ living men ’ might be appropriate. But more likely
the names of this mysterious land were suggested to the North-
men by contact with the Celtic people of Britain and Ireland,
in whose myths Elysium bore such names as £ Land of the
Living,’ Mag Mell or ‘ The Pleasant Plain,’ and Tir na n-Og,
‘ The Land of Youth.’


CHAPTER XXXIII


COSMOGONY AND THE DOOM OF THE

GODS

T HE Eddie picture of the origin of the universe goes back to
a time when neither gods nor men, Heaven nor earth, ex-
isted. There was a great abyss, Ginnunga-gap, ‘Yawning
chasm,’ a conception probably due to popular belief in an abyss
outside the ocean surrounding the earth. North of it had been
made (by whom?) Niflheim, a frost and mist region, within
which was the well Hvergelmir, £ Cauldron-rushing,’ from
which flowed several rivers. To the south was Muspell, light
and glowing, ruled over by Surt. The streams or Elivagar from
Niflheim, as they flowed, became ice, which spread into Gin-
nunga-gap. There the ice met warm airs from Muspell or
Muspellheim and began to melt. Life was quickened in this
by the power of that which sent the heat (whose was this power?
there is perhaps a Christian influence here), and took form as
a giant Ymir. From him came the Frost-giants.

From the dripping rime there sprang the cow Audhumla (ex-
plained as £ the rich, polled cow,’ audr, £ riches,’ i.e., its milk,
and humlay £ polled ’). Streams of milk from its udders nour-
ished ,Ymir, and the cow was nourished by licking the salty ice-
blocks. As she licked there came forth from the ice Buri, who
was father of Borr. Borr married Bestla, a daughter of the giant
race. They had three sons, Odin, Vili, and Ve.

Thus the giant race preceded the gods, as Saxo also indicates,
and gods and giants were opposed to each other.

The sons of Borr slew Ymir, and his blood drowned all the
Frost-giants save Bergelmir with his wife and household. The
three brothers bore Ymir’s body into Ginnunga-gap and made
















.










.



























PLATE XLII


The Bewcastle Cross

On this Cross at Bewcastle, Cumberland, and on
the similar cross at Ruthwell, Dumfriesshire, there are
elaborate designs of a tree with roots, trunk, branches,
foliage, and fruit. Birds and animals are shown in
the tree, eating the fruit. On this face of the Bew-
castle Cross, counting from below, there are a complete
quadruped, two fantastic animals with forelegs only,
two birds, and two squirrels. It illustrates Bugge’s
theory that a Norse poet saw these designs and from
them elaborated the myth of the Ash Yggdrasil in
which were various animals, as told in Grimriismal.
The serpent is lacking in the design on the Cross. See
p. 332. The Cross is Anglo-Saxon and dates from
the seventh century. For a full description of these
two Crosses see Professor G. Baldwin Brown, The
Arts in Early England , vol. v, from which the illustra-
tion is taken.




COSMOGONY AND DOOM OF THE GODS 325

of it the earth. Sea and waters came from his blood ; gravel and
stones from his teeth and such bones as were broken ; rocks from
his bones. The sea was placed as a ring round the earth. His
skull became the sky, set up over the earth and upheld by four
dwarfs. The earth is ring-shaped, and on its coasts the gods
gave lands to the giants. Within the earth they erected a wall
against the giants, made of Ymir’s eyebrows. This they called
Midgard. Of Ymir’s brain, thrown into the air, they made the
clouds. The glowing embers and sparks from Muspellheim
were set in the Heaven, above and beneath, to illumine Heaven
and earth. The gods assigned places to all, even to such as were
wandering free. 1

This is Snorri’s account, based partly on sources now lost,
partly on stanzas of Volusia, Grimnismal , and V aft hrudnismal.
V olusfa says :

1 In time’s morning lived Ymir,

Then was no sand, sea, nor cool waves;

No earth was there, nor Heaven above,

Only a yawning chasm, nor grass anywhere.

Then Borr’s sons upheaved the earth
And shaped the beautiful Midgard;

From the south the sun shone on earth’s stones.

And from the ground sprang green leeks.’ 2

The first verse seems to contain the myth of Ymir formed in
Ginnunga-gap. The second gives a myth of earth raised out
of an existing ocean, not made from Ymir’s flesh. The sun
shone on it and growth began. Whether both verses come from
one hand or, as Boer holds, the second alone belongs to an earlier
form of the poem, is immaterial. The myth of earth raised out
of ocean is found in other mythologies. 3 The next verses tell
how sun, moon, and stars were allotted their places, and how the
gods gave names to night, new and full moon, etc.

In V dfthrudnismal the giant in response to Odin’s ques-
tion, tells how earth and sky arose, but does not speak of them
as a work of the gods.


326


EDDIC MYTHOLOGY


‘ Out of Ymir’s flesh was shaped the earth,

The mountains out of his bones,

The Heaven from the ice-cold giant’s skull,

Out of his blood the boisterous sea.’

This is succeeded by an account of the giants, the first of whom is
said to have been made out of the venom from Elivagar. No
mention is made of fire and heat, only of frost and ice . 4

Grimnismal speaks of the origin of earth from Ymir’s flesh,
ocean from his blood, Heaven from his skull, the hills from his
bones, and it adds that trees were formed from his hair, Mid-
gard from his eyebrows, made by the gods for men, and out of
his brain the clouds . 5

In V oluspa three gods lift earth out of ocean, but the other
poems merely mention gods, without specifying the number or
saying how they came into existence. Snorri says that from
Odin and Frigg came the kindred known as the Aisir, a divine
race . 6 In an earlier passage he speaks of All-father or Odin
living through all ages and fashioning Heaven, earth, and all
things in them . 7 The latter is probably a reflexion from Chris-
tian views of Creation.

The conception underlying Snorri’s main account is that
giants, gods, and all things may be traced back to the union of
water (ice and mist) and fire. The ice contains salt, and this
plays an important part in the myth of Audhumla. An inter-
esting comparison is found in Tacitus, who, speaking of the
sacred salt springs near the Saale, says that the waters were made
to evaporate on red-hot coals, and salt was thus obtained from
two opposite elements, fire and water. This may point to an old
Germanic cosmogonic myth with fire, water, and salt as ele-
ments . 8 Skaldic kennings illustrate the Eddie myth of Ymir.
Heaven is £ skull of Ymir ’ or 1 burden of the dwarfs ’; earth is
1 flesh of Ymir’ j the sea is ‘blood of Ymir’; the hills are
‘ Ymir’s bones .’ 9

Grimm cites passages from medieval ecclesiastical documents
dating from the tenth century onwards, in which man is said to



PLATE XLIII

505
Nordic Mythology / Re: Nordic - Eddic Mythology
« on: July 05, 2019, 11:45:02 PM »

In other stories such substantial ghosts do immense harm, and
even after their bodies have been burned, their vitality continues
through the ashes. Thus a cow licked a stone on which the ashes
of the vicious ghost of Thorolf had lain, and its calf continued
the harm done by the ghost. Sometimes holy water and the
saying of Mass, as well as a doom pronounced against the tor-
menting dead, were necessary before their hauntings ceased.
While the 1 ghost ’ haunted, its body was undecayed. These
animated corpses, for they can hardly be called ghosts, resemble
vampires, for the quelling of which similar rites of riddance
were observed — cutting off the head, impaling, burning, and
scattering the ashes . 30 Many stories describe fights with the
barrow-wight by a hero bold enough to invade the barrow and
try to remove the treasure contained in it. Saxo gives such a
story. Asmund and Asvitus had promised to die with each
other. Asvitus died first and Asmund was buried alive with
him. Soon after, the barrow was broken open, and Asmund
came forth, ghastly and bleeding, for Asvitus had eaten his
horse and dog and then attacked his friend, who, however, had
been able to cut off his head and impale his body with a stake . 31

All the dead did not act in these ways. They were helpful
and interested in their descendants, and would appear to give
information on different matters. Hence some cult was paid to
the dead at their barrows or at the natural hillocks into which
they were supposed to have died. The greater or more beloved
they were, so much the more reverence was shown them. Jor-
danes says of the Goths that they regarded dead chiefs as ansis
or semi-deos. Adam of Bremen speaks of the cult of dead men
who had performed mighty deeds, and cites the Vita S. Anskarii


3io


EDDIC MYTHOLOGY


which shows how the Swedes had neglected the gods through the
coming of Christianity. Through a certain man they com-
plained of this and said that if the Swedes desired more gods,
they might worship their former king Eirik, who would now
become one of the gods. A temple was therefore erected in his
honour, and sacrifices offered to him. The Indiculus Sufersti-
tionum shows that the dead were regarded as holy and wor-
shipful . 32 The Sagas give several examples of the worship of
popular or great persons when dead, and of the sacrifices paid
to them . 33 The euhemerized accounts of the gods also show
how they, as supposed mortals, were deified and worshipped
after their deaths.

In Iceland, hillocks or hills were believed to be abodes of the
dead, especially one near the family dwelling, on which we may
suppose the barrows to have been made . 34 The family barrow
or barrows were usually beside the dwelling. The living be-
lieved that they would £ die into the hill.’ One of the early
settlers in Iceland, Thorolf, in reverence for the hill on the
ness to which his high-seat pillars had floated, and which was
near his homestead, called it Helga-fell , 1 Holy fell.’ He would
allow no one to pray to it unwashed ; it must not be defiled ; and
no living thing could be destroyed on it or brought from it to
die. Things and Dooms were held on it, and Thorolf believed
that he would die into it. On one occasion, as we have seen, it
was found open and the dead were present in it. Another ex-
ample is that of the place where the lady Aud was buried, one
of several hillocks on which she had raised crosses. Her kins-
men, falling into heathenism, made it a place of worship and
sacrifice, and believed that they died into these hills. Ari, the
earliest chronicler, says that Selthorir and his kinsmen died into
Thori’s hill . 35

The 1 memory-toast ’ was one drunk to kinsmen in their bar-
rows . 36 The erf or erfiol was a feast in honour of the dead, e.g.,
the head of a house, at which many guests were present and
much ale drunk in memory and honour of the departed. The



PLATE XXXIX


Bronze Age Barrow or Tumulus

Tumulus of the later Bronze Age at Refsnaes, See-
land, made of stones covered with earth. It contains
urns with stone cists.




THE OTHER WORLD


3i i

heir then occupied the high-seat for the first time . 37 These
funeral feasts for the dead are also described by Saxo . 38 The
sacrifices at Aud’s hill were for her benefit, and the dead were
said to be present even visibly at their own funeral feasts . 39

Evidence of this cult of the dead is seen in the denunciations
of the Church through canons of Synods and Councils in the
Teutonic area, as elsewhere . 40

The dead were also enquired of at their mounds regarding
the future, as Odin did regarding Balder, and Svipdag of his
mother Groa . 41 In Harbardsljod Harbard says that he had
learned the words spoken to Thor from the old men who dwell
in 1 the grave-hills of home,’ i.e., ancestral grave-hills. Thor
replies that he is giving a fine name to cairns when he describes
them thus. Cairns, as distinct from barrows, were piled over
criminals. What Harbard had learned had been communicated
by wicked spirits . 42 A shepherd slept on a mound in hope of
composing a dirge in honour of its occupant Thorleif, but could
get no further than £ Here lies a skald.’ One night the mound
opened, and a stately man emerged, who told the shepherd that
if he could remember a poem of eight lines which he would
recite to him, he would become a poet. On awaking, he recalled
the lines and became a famous skald . 43 Saxo tells how the
giantess Hardgrep, desiring to know the future, made Hadding
place a wooden slip engraved with runes beneath a dead man’s
tongue. He then uttered a prophecy . 44 Odin knew a spell
which would make a hanged man talk, perhaps the valgaldr by
which he awakened the dead seeress in Baldrs Draumard 5

There is no example in the Eddas of the dead appearing in
dreams to the living to warn them or to foretell the future. In
Atlamal dead women were seen in a dream by Glaumvor seeking
and calling her husband Gunnar to come quickly to their
benches. They were apparently his kinsfolk, desiring his pres-
ence in the Other World . 48 The belief that the dead communi-
cated with the living through dreams was a common one, and
Saxo gives an example of it. Hadding’s dead wife appeared to


312


EDDIC MYTHOLOGY


him foretelling his death by his daughter’s instigation, and, now
forewarned, he was able to prevent this . 47

The dead ancestor was sometimes thought to dwell in a par-
ticular stone. In the Cristne-saga Codran and his kin are said
to have worshipped at a stone in which their ancestor dwelt.
He told Codran the future and of what he should beware. A
bishop sprinkled the stone with holy water, and the ancestor
complained to Codran that he and his children were being driven
from their home by hot water. After a second sprinkling he
appeared, dark and evil of face, beseeching Codran to drive away
the bishop. After a third sprinkling, his appearance was la-
mentable. Codran told him that he had worshipped him as a
strong god, but, as he had proved false and weak, he would now
become a Christian . 48 A stone at which Thorstan worshipped
and from which a voice was heard foretelling his death, was
probably also a spirit stone . 49

In spite of the power of the barrow-wight, men still sought
in burial-mounds for treasure, and curses against such persons
are known on grave-stones. With the coming of Chris-
tianity the barrow-wight became more or less demoniac, and
later stories of encounters of living and dead are of a darker
kind.

All this belief of the dead living in their graves, barrows, or
hills, or in stones, may seem to conflict with the belief in Hel,
still more with that in the heavenly Valhall. But all religions
and mythologies show how apparently contradictory beliefs can
be held concurrently.


VALHALL

The belief in Hel is as prominent as the Valhall belief in the
Poetic Edda. Snorri and the skalds give it more emphasis, and
it was a profound future hope to warriors in the Viking age,
giving them courage in conflict and confidence that, if slain, Odin
would receive them.


THE OTHER WORLD


3i3


Valhall, £ Hall of the slain,’ £ Hropt’s (Odin’s) battle-hall,’
stands gold-bright and wide in Gladsheim, ‘Abode of joy,’ a
heavenly place. It is Odin’s favourite abode. Spears are its
rafters, shields its roof, its benches are strewn with corslets. A
wolf hangs by its western door, over it hovers an eagle (perhaps
carved figures above the door). The cook Andhrimnir cooks
the boar Ssehrimnir in the cauldron Eldhrimnir, as food for
dead warriors, though few know on what they feast. Odin’s
wolves sit beside him. The river Thund surrounds Valhall and
in it joyously swims £ Thjodvitnir’s fish,’ the sun. The fallen
find it hard to wade through this stream. Valgrind is the outer
gate of Valhall, and behind it are five hundred and forty doors
in the wall. Through each door eight hundred warriors will go
to fight the Fenris-wolf at the Doom of the gods. There is
unfailing mead for the heroes, to whom the Valkyries bring it.
Each day the warriors or Einherjar go forth to fight, felling
each other, but they are magically healed by nightfall, when
they feast. They are waked each morning by the cock Gollin-
kambi, £ Gold-comb.’ 50

Some of these details from Grimnismal and V aft hrudnismal
require explanation. The river Thund may be the sky in which
the sun, the fish to be swallowed by the mighty wolf (Thjod-
vitnir), runs its course, or perhaps it is the ocean surrounding
Midgard, in which is the Midgard-serpent. The three names,
Andhrimnir, £ Sooty-face,’ Eldhrimnir, £ Sooty-with-fire,’ and
Saehrimnir, £ the Blackened,’ are believed by R. M. Meyer to
be formula; of a riddle: — £ Sooty-face seethes the Blackened in
Sooty-with-fire 5 ’ the answer being £ the cook in Valhall seethes
the boar in a cauldron.’ 51

Snorri repeats this description of Valhall, with additions. The
host of Einherjar in Valhall will not be too great in the day of
the gods’ need. The boar’s flesh suffices for all, and though
killed and eaten, he is alive again each evening. Something
better than water is given to the warriors who have bought their
place in Valhall so dearly. From the udders of the goat Heid-


3H


EDDIC MYTHOLOGY


run flows mead enough to fill a tun daily, and all the Einherjar
could become drunk from it. When Gylfi (Gangleri) arrived
in Asgard, he saw a hall with many people, gaming, drinking,
or fighting. This was evidently Valhall. Snorri also says that
in Valhall swords were used instead of fire, just as gold gave
light in /Egir’s hall . 52 Odin appoints dead warriors to Valhall
and Vingolf (not mentioned in the poems). Elsewhere in
Snorri Vingolf is the abode of goddesses, close by Gladsheim.
Warriors may have shared in this abode of goddesses, for
Freyja is said to decree who shall have seats in her hall Sessrum-
nir in Folkvang. She chooses half of the dead, Odin the other.
Sessrumnir may be the equivalent of Vingolf, the meaning
of which is variously given as £ Friend-hall,’ £ Wine-hall,’
and £ Hall of the beloved,’ where Valkyries serve the war-
riors . 53 In the Lexicon Mythologicum the dying Hadding’s
words are given. He speaks of the Valkyries coming to him
and says that he will go to Vingolf and drink beer with the
Einherjar . 54

The Einherjar were outstanding warriors, fallen in fight, and
chosen for Valhall by the Valkyries. They were Odin’s osk-
synir , £ wish-sons ’ or £ adopted sons,’ and Odin himself was Val-
father, £ Father of the slain.’ They are assembled in Valhall
partly to aid the gods in their day of need, when they will ride
forth with them to battle, though it is not known when the grey
Wolf (the Fenris-wolf) will come, and many as they are, their
number will seem small enough in that time . 55 While it is true
that all warriors did not go to Valhall and some went there who
were not warriors, the view of the skalds was that it was exclu-
sively for brave and noble fighters, men of high birth, heroes,
freemen. This is reflected in one of the Bjarka songs in Saxo.
The poet says: £ No humble and obscure race, no low-born ones,
no base souls are Pluto’s prey, but he weaves the fate of the
mighty and fills Phlegethon with noble shapes.’ Pluto stands
for Odin, Phlegethon for Valhall. So in Harbardsljod the
noble who fall in battle are said to go to Odin, while Thor has


THE OTHER WORLD


3i5

the thralls. Yet Thor himself is called £ Einhere ’ in Loka -

56

senna .

In the Eiriksmal and Hakonarmal (tenth century), already
cited, we have seen how the Valkyries were sent forth to bring
the heroes to Valhall. In the former Sigmund and Sinfjotli are
bidden by Odin to go out and welcome Eirik and those who fol-
low him; in the latter Hermod and Bragi are sent to greet
Hakon. Sigmund asked why Odin looked so much for Eirik’s
coming, and was told that he was such a mighty warrior. He
died in fight because the gods need such as he against the day of
the Wolf’s coming. Hakon said that he mistrusted Odin
because he had been slain; but Bragi told him that now
the Einherjar will toast him and he will drink ale with the
gods . 57

The Valhall belief had entered deeply into the Viking mind,
as is seen in the phrase used of a hero fallen in combat with
another — 1 to show him the way to Valhall.’ Such heroes
would wish each other a journey to Valhall before fighting.
When a warrior was buried he was dedicated to Valhall in the
funeral oration . 58

How did the conception of the heavenly Valhall arise in
Scandinavia? As Odin was father of the slain, lord of the
Einherjar, and lord of ghosts ( drauga drqttinn ), 59 so he had
once been god of the dead in general. When he came to be re-
garded as dwelling in the sky, the abode of the dead or, at least,
of those more directly associated with him, was also transferred
there. Valhall in Heaven was thus an extension of the Under-
world or of an abode of warriors within a hill. Valhall with its
surrounding stream, wall, gate and doors, and its hall, is a
replica of Hel. We have seen that the dead were supposed to
go into hills regarded as sacred. Now certain hills in Scandi-
navia are called £ hills of the dead ’ (D^deberg, D^demands-
bjoerge), and some Icelandic and Swedish hills bear the name
Valhall . 60 Odin was connected with hills which bear his name
in Germany and Scandinavia, like £ Sigtyr’s mountain ’ in Atla-


EDDIC MYTHOLOGY


3i6

kvitha. He was ‘ the Man of the mountain,’ and 1 the god of the
fells ’ (Fjallgautr ). 61 Were these hollow hills into which the
dead entered? With some such hills the Wild Hunt was linked,
emerging from them and returning to them, and the dead took
part in the Hunt . G2 The numerous legends of kings or heroes
sleeping in hills with their followers are also in point here. The
king or hero is an earlier deity, Wodan or some other . 63 Charle-
magne’s army fought a battle at the foot of the Odenberg in
Hesse. At night the hill opened, king and soldiers entered, and
then it closed upon them. Every seven or every hundred years
they come forth in battle-array and after a time re-enter the hill.
Other legends of armed men coming out of hills, fighting, and
re-entering them, are known from medieval times . 6,1 The con-
tinual fighting of dead warriors, not in Valhall, is an early belief
enshrined in folk-tradition. It is exemplified in the story of the
Hjadnings’ strife in its various forms. Snorri gives one ver-
sion of this and connects it with Hoy in Orkney. The kings
Hogni and Hedin fought because Hedin had carried off Hild,
Hogni’s daughter. They and their men fought all day, and at
night Hild resuscitated the dead. They renewed the fight next
day, and all who fell turned to stone. But they rose up armed in
the morning and fought again. ‘ In songs it is said that the
Hjadnings will fight thus till the Doom of the gods.’ This con-
tinual fight is also mentioned in Bragi’s poem, Ragnarsdrapa
(ninth century). The story is also attached to the Brisinga-men
myth, Freyja receiving back the necklace on condition that she
should cause two kings and their armies to fight until a Christian
ended the strife. The resuscitation theme occurs here also, and
the fight continues for one hundred and forty-three years until
one of Olaf Tryggvason’s men agrees to kill all the warriors
and so release them from their doom. Another version of the
story is given briefly by Saxo. Hilda is said to have longed so
ardently for Hedin, that after he and Hogni had slain each other,
she resuscitated them by her spells in order to renew the fight . 66
Other legends deal with a similar theme, and Saxo in one of his













' ’ ' '

' 1

'








-

‘ ‘ . J











PLATE XL


H ELGA-FELL AND SaCRED BlRCH-TREE AND MOUND

The upper picture shows Helga-fell, ‘ Holy Fell ’ or
1 Holy Mountain,’ in Western Iceland, with the farm
of the same name beneath it to the right. The hill was
that into which the dead died, and was held to be most
sacred. The idea that it was the abode of the dead may
have arisen from the form of the hill, like a house with
a great gate. From W. G. Collingwood, Sagasteads
of Iceland. See p. 310.

The lower picture is that of a sacred birch-tree and
mound near the farm of Slinde at Sogn, West Norway.
No one might cut its branches and at the Christmas
festival ale was poured over its roots by every member
of the family. The tree fell in 1874. From a paint-
ing by Thomas Fearnley, 1840. See p. 203.





THE OTHER WORLD


3i7

stories of a visit to the Underworld shows us dead warriors
fighting there . 66

Valhall might thus be regarded as an Underworld abode of
warriors transferred to Heaven as a result of Odin’s growing im-
portance in the Viking age. The warriors there awaited the final
assault of demoniac powers. Meanwhile they fought, feasted,
and caroused, as the dead feasted in Helga-fell. It is also sig-
nificant that valhall is the name applied to the hall where Atli
and his warriors drank wine . 67 Apparently fighting as an occu-
pation after death was not a primitive belief, for the earliest
tombs do not contain armour and weapons . 68

Whatever the origin of the Valhall belief may be, it was not
the only conception of Other World life entertained by the
Northmen. It is quite possible that in earlier times the state of
the dead was not definitely formulated in Teutonic belief. In
later times different beliefs arose and some of these were held
simultaneously. The dead active in their barrows are also
linked with Valhall, as the Helgi poem and the reference to
Gunnar in the Njals-saga show. So also, according to Thjodolf
the skald, Halfdan, who died in his bed, was bidden to the Thing
of Odin (Valhall) by c Hvedrung’s maiden,’ i.e., Hel, for
Hvedrung is Loki . 69 In the Helgi poem, as Niedner puts it, the
Valhall belief has been superimposed on an older tradition of
Hel or of the dead living in their barrows . 70

506
Nordic Mythology / Re: Nordic - Eddic Mythology
« on: July 05, 2019, 11:44:21 PM »

The Volva and Spakona, prophetess and spaewife, were
mainly soothsayers (like the German prophetesses mentioned
by Tacitus and Dio Cassius), practised in the art of divination,
though some of them used the most hurtful seidr. The Volva
travelled through the land with a retinue, especially during
the winter nights when spirits were abroad. She visited
one house after another, where she was well received, and
a meal put out for her . 21 In Orvar-Odds-saga Heidr
travelled with fifteen youths and fifteen maidens. The retinue
sang the magic songs by which the Volva fell into a trance and
learned the future. The power of the Volva was gained by
sitting out for several nights. By this sitting out, uti-seta , spirits
of the dead or other supernatural powers were conjured up and
gave revelations to the Volva . 22 Even when dead the Volva
could still supply hidden knowledge, when conjured up by the


EDDIC MYTHOLOGY


300

proper spells. Odin called up a dead Volva to enquire of her
about Balder’s dreams, and possibly the utterance of the Volva
in V oluspa was made to Odin by a dead seeress.

The serial flight of witches and sorcerers to a nocturnal gather-
ing is found in widely separated regions. Only in the later
Middle Ages and under theological influence was it attributed to
direct diabolic agency. In pagan Scandinavia this flight was
practised by the Tunnrida, who sat on roofs or hedge-enclosures
of a homestead to destroy it, or rode and sported in the air,
usually after shape-shifting (tun, 1 a hedged place ’ or £ farm ’).
One of the charms described by Odin in Havamal was used to
discomfit these £ House-riders ’ :

‘ A tenth I know when House-riders
In flight sweep through the air;

I can so work that they wander
Bereft of their own form,

Unable to find their way home.’

The witch’s soul has left her body, assuming another form, and
in that, as a result of the charm, she must wander about . 23

Other Eddie names are Myrkrida and Kveldrida, £ Dark-
rider,’ £ Night-rider,’ both names referring to the riding about
at night. Odin used much seductive craft with Night-riders,
and in the Eyrbyggja-saga the following lines occur:

‘ There are many Dark-riders about,

And often a witch lurks under a fair skin.’

Geirrid said this to Gundlaug in order to keep him from going
home at night But he set out, and was found senseless, bruised,
and the flesh torn in lumps from his bones. Men thought that
Geirrid herself had ridden him. She was summoned to the
Moot as a Dark-rider and for causing Gundlaug’s trouble. But
on her oath that she was not responsible for this, the case was
quashed . 24

In Helgakvitha Hjorvardssonar Atli says to the monster
Hrimgerd:


MAGIC


301


‘ Atli am I, ill shall I be to thee,

Giant- women to me are hateful;

Often have I been in the dripping bows,

And slain the Night-riders.’ 25

A poem by Eilif calls Thor destroyer of konor kveldrunnar or
night-faring beings. 26 The MHG 2 eunriten corresponds to the
Tunnrida: other MHG names are nahtjara , nahtfrouwa , 1 night-
travelling women.’ 27

The witch-ride was performed on a gandr or £ staff ’ — the
gandreid. Witches, troll-women, and demoniac beings also rode
a wolf bridled with snakes, and the wolf was called £ the troll-
women’s steed,’ £ the dusky stallion on which the Night-rider
fareth.’ 28 The distinction between spirits or demons of a dan-
gerous kind and the night-faring witches is not clearly sustained.

Examples of the witch-ride and of nocturnal gatherings occur
in the later Sagas. Thus in the Thorsteins-saga (fourteenth
century), Thorstein overheard a youth call to his mother in her
burial-mound: 1 Mother, give me staff and gloves, for I am
going to gandreid? These were thrown out of the mound.
The youth put on the gloves, rode on the staff, and went off.
Thorstein now repeated the same formula, received gloves and
staff, and rode after the youth to a mountain where many people
sat drinking round a king and queen. Thorstein, whose staff
made him invisible, took a ring and a cloth, but at the same time
dropped the staff, and, becoming visible, had to ride off from the
throng on the youth’s staff. 29

In the Ketils-saga we learn how Ketil was awakened by a
great noise in a wood, and saw a troll-woman with hair waving
behind her. At his question she told him that she was going to
the troll-thing. To it the troll-king, Ofoti, Thorgerd Holga-
troll, and other mighty spirits were coming. 30 An earlier
glimpse of the witch-gathering is seen in the Salic Law of the
Franks (c. 600 a.d.), which condemns in a fine anyone who calls
another herburgium or £ cauldron-bearer ’ for the Striae or
witches. 31


EDDIC MYTHOLOGY


302

Cattle which were troubled by a disease of the spine, causing
palsy, were supposed to be troll-ridden . 32 Witches also caused
disease in cattle and death. This was supposed to be done by an
invisible arrow, the hcegtessan gescot of an Anglo-Saxon charm
already cited . 33 They did harm to crops and caused tempests.
In the Gisla-saga Audbjorga went round a house widdershins,
sniffed to all the points of the compass, and drew in the air. The
weather changed and there came driving sleet, floods and snow,
which caused the death of twelve people . 34 To the witch was
also ascribed the power of blunting weapons and taking away a
warrior’s courage . 36

Icelandic and Norwegian laws condemn these different prac-
tices, including the use of runes and spells, and one of these laws
speaks of the troll-woman who, if proved guilty of riding a man
or his servants, was fined three marks . 36


CHAPTER XXXII


THE OTHER WORLD

I N this Chapter we consider the different views of Other
World existence entertained in the pagan North.

HEL

The Norse word Hel with its cognates — Gothic halja , OS
hellia , AS helle , OHG hella — denotes the general Under-
world of the dead, a primitive conception of the Teutonic peo-
ples. In Scandinavia alone is Hel also personified as ruler of
this Underworld, but it is not always easy to differentiate per-
son and place. Grimm thought that an early goddess of the
dead gave her name to the region of the dead, but the reverse is
more probably correct.

The abode of Hel is under one of the roots of Yggdrasil. Of
Fafnir, Sigurd said that now Hel would have him, and Hogni
said of the five sons of Butli that Hel has now the half. To
come to Hel’s seat is to die . 1 Hel has a dog, Garm, which
barked at Odin when he went to consult the dead Volva. His
breast is besprinkled with blood, and he howls loud before the
Doom of the gods. Hel has also a rust-red cock which crows
and awakens her dwellers . 2 Snorri tells how Hermod rode
down to Hel to seek Balder’s release from her. Her condition
could not be fulfilled because of Loki, who said: 1 Let Hel hold
what she has! ’ Hence Balder is called £ companion of Hel .’ 3
Hel was said to be one of Loki’s monstrous offspring, whom
Odin cast into Niflhel or Niflheim, giving her power over nine
worlds, to apportion their dwellings to all who were sent to her,
those who die of sickness or old age. She has a great abode.


304


EDDIC MYTHOLOGY


Her hall is Sleet-cold; her servant Hunger; her maidservant
Tardy; her threshold Sinking to destruction; her bed Disease;
her bed-cover Unhappiness. She is half black and half flesh-
colour, and with down-hanging head she looks grim and fierce . 4
The personified Hel is somewhat monstrous, but Snorri, in this
account, may have borrowed traits from Christian visions of
Hell. Popular sayings, however, spoke of things £ black as
Hel/ and heljarsk'mn meant a complexion of a deathly hue . 5

The personified Hel in Saxo is called Persephone, who ap-
pears to Balder before his death, saying that soon she will em-
brace him. So king Frodi, when dying, heard voices calling him
£ home to Hel.’ A saying about the dead was: £ Hel will fold
thee in her arms.’ The curious Solarljod or £ Song of the Sun , 5
with its mixture of paganism and Christianity, speaks of the
maidens of Hel calling to them a man about to die . 6 The poem
of Beowulf may preserve a memory of the personified Hel. In
describing the death of Grendel, the poem says: £ There Hel
received him . 5 7

Hel as a place is deep down in the earth, enclosed, with one
or more gates. Within is the hall of Hel, £ a high house . 5 8
Near the entrance is Gnipahellir, £ Cliff-cave , 5 where Garm,
best of hounds, is set to guard . 9 Hel is sometimes called Niflhel,
which suggests a misty region ( nifl , £ mist , 5 £ darkness 5 ). But
the description of it in Baldrs Draumar and in Snorri’s account
of Hermod hardly bears this out. Balder sat on a high seat.
The hall had benches bright with rings and platforms decked
with gold. There the dead ate and drank mead . 10

The way to Hel is the Helveg, a troublesome road, though
the plural is also used, as if there were more than one. When
Hermod went to rescue Balder, he rode for nine nights through
deep and dark vales to the river Gjoll, crossed by the Gj oil-
bridge, thatched with gold. The maiden Modgud who guarded
it asked his name, and said that on the previous day five com-
panies of dead men rode over it, yet the bridge thundered no
less under him alone. Why was he, who had not the hue of dead


THE OTHER WORLD


305


men, riding on the Hel-way? Then, learning that he sought
Balder, she permitted him to ride on the Hel-way to the North . 11
When Brynhild, burned on a pyre, went in a wagon along Hel-
way, she passed the house of a giantess who would have stopped
her . 12 Those who descended to Hel for tidings of the dead were
said to perform the Hel-ride. The dead might traverse Hel-
way on horseback: hence the custom of burying or burning the
horse with its owner. Saxo tells how when Harald’s horse and
chariot were burned on his pyre by Ring, he prayed that Harald
might ride on this steed and reach Tartarus before those who
fell with him, and that Pluto, lord of Orcus, might grant a calm
abode to friend and foe . 13 Possibly Odin and Valhall, not Hel,
are here intended.

The Gj oil-bridge is perhaps ‘ the brig o’ dread, na brader
than a thread,’ which, in Yorkshire belief, the dead had to
cross . 14 The toilsome journey to Hel was aided by the equip-
ment buried with the dead, e.g., the Hel-skor (German Todten-
schuh), 1 Hel-shoe.’ The custom of providing shoes for the
dead existed in prehistoric Europe and continued as a general
custom. When Vestein was dressed for his barrow, Thorgrim
said to Gisli: 1 It is the custom to bind on Hel-skua for folk to
walk to Valhall, and I shall do this for Vestein.’ After putting
them on, he said : 1 I know nothing about binding on Hel-shoes
if these loosen .’ 15 The shoes are here for the journey to Val-
hall, but the old name is retained. In Yorkshire, where we may
see survivals of Teutonic custom, a pair of shoes given to a poor
man in life would cause the giver after death to meet an old man
who would present him with the same shoes at the edge of
Whinnymoor, a region full of thorns and furze, which other-
wise the spirit would have to traverse ‘ wi’ shoonless feet.’
This belief is illustrated by the Lyke-wake dirge, versions of
which are still known in the north of England . 16

Snorri limits Hel to the old and those who died a 1 straw
death,’ i.e., in bed. This is in keeping with the views which sent
warriors to Valhall, women to Freyja, maidens to Gefjun, and


EDDIC MYTHOLOGY


306

the drowned to Ran. Behind these views is the more primitive
one that all, even warriors, go to the Underworld. The Eddie
and skaldic conception of Valhall was mainly a product of the
Viking age, and slain warriors were even yet said to go to Hel,
e.g., Balder, Hjalmgunnar, warriors mentioned in Atlamal,
Sigurd, and others. Thor threatened to smite Harbard and
Loki and send them to Hel. Egil, after slaying three men,
speaks of their faring to the high hall of Hel. Regin and Faf-
nir went to Hel, and Sigurd told Fafnir that a time comes when
everyone must fare to Hel, far a til Heljar. Though this phrase
may be used here and elsewhere in the conventional sense of
£ to die,’ still it points to what was once regarded as following
death . 17 The same conception is seen as late as the time of the
Saxon Widukind of Corvei, who says that gleemen declaimed
after a victory : 1 Where is there an infernum so large as to hold
such a multitude of the fallen? ’ Infernum stands here for the
Saxon hellia , 18 So also in Saxo’s story of Hadding’s visit to the
Underworld, which has much in common with Norse concep-
tions, warriors are found there . 19

Conversely even some of those who did not die in battle went
to Odin in Valhall, e.g., king Vanland, killed by a Mara, and
king Halfdan, who died in bed. These are said to have gone
to Odin, though Halfdan was bidden to go to him by Loki’s
daughter, i.e., Hel . 20


THE DEAD IN THEIR BARROWS

With the early conception of Hel as the general home of the
dead, stands the equally early, if not earlier, conception of the
dead living on in their barrows or burial-mounds, as well as that
of their being within hills. The barrow or group of barrows was
in itself a small Underworld. In primitive thought this passed
over to the conception of a hollow region under the earth or in
the hill where the barrows were set, while yet the grave or bar-
row was thought to be the dead man’s abode. Hel, the hollow



PLATE XXXVIII


Entrance to a Giant’s Chamber

This double Giant’s Chamber or Jasttestue is on the
Island of Moen in the Baltic. It is a large chambered
barrow or tumulus of the Stone Age, with a double
entrance and double interior chamber.




THE OTHER WORLD


307

place, was thus an extension of the barrow where the dead
feasted, occupied themselves with the welfare of their kindred,
and where their presence in these barrows was a blessing to the
neighbourhood . 21

The dead were said ‘ to die into the hill,’ and this belief with
its corollary that they still lived in grave, barrow, or hill is de-
cidedly primitive. Dead Norsemen were vigorously alive in
their barrows. The Eyrbyggja-saga tells how Thorstein’s
shepherd saw the hill on the north side of Helga-fell open.
Fires blazed in it: the clatter of ale-horns was heard. Words of
welcome were spoken to Thorstein and his companions, who had
just been drowned at sea, and those already in the hill said that
he would sit in the high seat with his father . 22 A good example
of the dead alive in their barrow is found in Helgi Hundings-
bana , though it is combined with the Valhall conception. A hill
was raised for Helgi and he went to Valhall. But at night one
of Sigrun’s maidens saw him ride with many men to the hill.
She told this to Sigrun who went to see him and rejoiced at the
reunion. Sigrun kissed him. His hair was covered with frost,
his body damp with the dew of death. Helgi told her that her
tears caused this dew, each tear falling like blood on his breast.
Sorrow will now be forgotten. ‘ Now in the mound our brides
we hold, the heroes’ wives by their dead husbands ’ — as if his
followers were also visited by their living wives. Sigrun made
ready a bed and said : c I will make thee rest in my arms as once I
did when you lived.’ So they rested until Helgi had to ride back
to Valhall ere the cock woke the warrior throng there . 23 Two
beliefs are illustrated in this episode, besides that of the dead
living in their barrow, viz., that excessive tears of mourners
harm the dead, and that the dead can rejoin the living for a
time — both wide-spread conceptions.

Stories in the Sagas show that the forgotten dead in ancient
barrows would reveal themselves to the living; that the dead
resented any desecration of their barrows, and that they would
make known to the living any annoyance caused them, e.g., by a


EDDIC MYTHOLOGY


308

thrall buried beside them . 24 The Hervarar-saga tells how
Angantyr was buried with the famous sword Tyrfing, his eleven
brothers being buried in as many mounds beside his own. His
daughter Hervor, who had taken to Viking ways, visited the bar-
rows in order to obtain the sword. She rode through the fire
which burned around them, and by incantations forced her
father to speak. In spite of his trying to send her away and
telling her that the sword, lying beneath him surrounded by
fire, would bring destruction with it, she still persisted, and now
it came forth from the barrow of itself . 25 Another story de-
scribes a visit paid by Thorstan to a barrow at the invitation of
a dead man. In it were this man, Bryniar, and eleven men, be-
sides other eleven, companions of Ord. Bryniar and his men
had to give treasure to Ord, but their store was running short.
Thorstan, when asked by Ord for a gift, held out his axe, and
when Ord would have taken it, he cut off his arm. A general
fight between the two groups of the dead now began. Ord and
his men were slain, and Bryniar gave Thorstan Ord’s ring
which, laid beneath a dumb person’s tongue, would make him
speak. He also told Thorstan that he would change his faith,
which they, the barrow-folk, could not do, for they were earth-
dwellers or ghosts . 26 The Njals-saga tells how Gunnar’s bar-
row was seen open with lights burning in it, and how he recited
lines in an audible voice. His face was joyous. Yet immedi-
ately after, his son Hogni, who had witnessed this, speaks of
Gunnar’s going to Valhall . 27

The barrow-dweller, the haug-bui or £ barrow-wight,’ was
sometimes troublesome to the living, as many stories in the
Sagas show. Grettir saw a fire in the barrow of Karr who
haunted the region near. He broke open the barrow and was
removing its treasure, when Karr attacked him. After a
struggle Grettir cut off Karr’s head and placed it at his thigh —
a recognized way of laying such substantial ghosts . 28 Another
story in the Grettis-saga relates to the godless Glam who was
slain by a spirit, and now began to haunt the farm on which he


THE OTHER WORLD


309


had been a shepherd, riding on the roofs and nearly breaking
them in. The hauntings continued for two winters. People
who saw Glam went mad; others were killed; cattle were de-
stroyed; farms were burned. After a terrific fight Grettir slew
Glam, cutting off his head and placing it at his thigh. The body
was then burned and the ashes buried deep . 29

507
Nordic Mythology / Re: Nordic - Eddic Mythology
« on: July 05, 2019, 11:43:28 PM »


THE NIGHTMARE SPIRIT 289

sometimes supposed to enter a room by the key-hole or a knot-
hole, and, resuming larger proportions, to attack the sleeper.
If, knowing the Mahr to have entered or having taken precau-
tions to prevent its attack, he closed such means of egress, the
Mahr was found next morning as a beautiful nude woman. She
could be forced to promise never to return, or might beg to be
set free. 4 Often, however, the Mahr was in the form of an
animal. It was usually the soul of a person which had left its
body in order to torment a sleeper. A witch might cause her
soul to act as a Mahr, or it might be the soul of a woman secretly
in love with the victim. 5 Stories show that the sleeper, finding
the Mahr desirable, offered her love or married her. When a
Norse husband asked his nightmare wife how she had entered,
and she replied that she did not know, he showed her a knot-
hole through which, now becoming small, she vanished. This
corresponds to the broken conditions by which a man loses his
fairy or Swan-maiden wife, of whom the nightmare is the
equivalent. Or she might beg the husband to remove the plug
from the hole. This done, she vanished, but might return to
tend her children, like the fairy wife or dead mother in other
tales. A Swedish story tells how a girl, as a nightmare, tor-
mented a man who refused her love. When he placed a scythe
by his bed as a means of riddance, she cried that she would die,
and next morning she was found dead in bed. 6 The Mahr
might be a spectre from the region of the dead, and when ques-
tioned regarding herself or whence she came, she vanished.
When such a spectre was drawn back to earth by a former prom-
ise of marriage, there is a resemblance to the dead lover in the
henore ballad and its parallels ; and where the Mahr is a living
woman or her spirit sent forth by her, she resembles the witch
or fairy who uses a man as a steed and makes him hag-ridden.

Night is the usual time for the Mahr’s attack, but it might
occur to sleepers at noon, and then the Mahr is a form of the
Midday demon. 7

From old Icelandic literature the best example of an oppres-


290


EDDIC MYTHOLOGY


sive nightmare spirit is recorded in the Heimskringla. Van-
land, Svegdir’s son, was king of Sweden, and abode one winter
with Snasr (Snow) the old, and married his daughter Drift. He
left her, but promised to return. She sent for Huld the witch
in order that she might draw Vanland by spells or slay him.
Vanland was sleeping, and cried that a Mara was treading him.
His men tried to help him. She went to his head and legs in
turn, breaking his legs and smothering him, so that he died . 8

That the belief in the Mara was seriously regarded is shown
by the ecclesiastical law which ordained that a woman, proved
guilty of acting as one and riding a man or his servants, must pay
a money fine. If she could not pay, she was outlawed . 9


CHAPTER XXX


WERWOLVES

W HILE transformation of themselves or others was a
property common to gods, spirits, giants, and human
magic-wielders, there was one form of it which, found all over
the world, developed into a belief which for centuries caused
terror and is not now extinct among savages and in backward re-
gions of Europe. This is the belief in lycanthropy, the power
which certain persons have of becoming wolves or, in some re-
gions, the fiercest animal there existing — bear, tiger, leopard,
hyena, etc. The basis of this superstition is the belief in trans-
formation, but its special form is due to mental aberration, per-
sons of diseased mind imagining that they were wolves and the
like, acting as such, and preying upon other human beings.
Without the belief in transformation this form of mental aberra-
tion could not have arisen. The belief in lycanthropy was ex-
ploited by interested persons — magicians and sorcerers. It
is one of the most deeply rooted of all superstitions and the
most wide-spread. We are concerned with it only as far as it
existed among the Norsemen and other members of the Teu-
tonic race . 1

People who could change their form by the soul’s entering
another body or by putting on, e.g., a feather-dress and so be-
coming a bird, were said in Norway to be eigi einhamir , £ not of
one form they were hamramr or hamhleyfa , £ changing form.’
The word for Werwolf (literally £ Man-wolf ’) in Norse was
Vargulf, a wolf worse than any other kind of wolf ( varg ,

£ wolf ’; ulfr , £ wolf ’). Save for one reference, the Eddas do
not speak of the Werwolf, but there are examples of it in the
Volsunga-saga.


292


EDDIC MYTHOLOGY


A she-wolf came night after night and ate one of Volsung’s
sons, set in the stocks by their brother-in-law Siggeir. Their
sister Signy saved the last of the brothers, Sigmund. This wolf
was held to be Siggeir’s mother, who had thus changed her
form . 2

Signy’s son, Sinfjotli, and his uncle Sigmund, came to a house
in the forest where two men were asleep, spell-bound skin-
changers. Wolf-skins hung above them, and every tenth day
they came out of those skins. Sigmund and Sinfjotli put on the
skins, each now howling as wolves, but thinking as men. Each
went his way, agreeing that they should risk the attack of seven
men, but no more. If more attacked one of them, he must howl
for the other’s aid. On one occasion Sinfjotli slew eleven men
without seeking help. For this Sigmund bit him in the throat,
and then carried him home and healed his wound. They now
cast away the wolf-skins, devoting them to the trolls, and later
burned them . 3

The belief was mingled with and perhaps influenced by the
custom of wild warriors and outlaws, e.g., the berserks, wearing
wolf-skins or bear-skins over their armour or clothing them-
selves in these, while they were often victims of frenzy and acted
as if they were animals. As the person who had the power of
changing his form became preternaturally strong, so the berserks
in their fury were very powerful, and, as was said of two brothers
in the train of Earl Hakon of Norway, they £ were not of the
fashion of men when wroth, but mad like dogs and feared
neither fire nor steel .’ 4

The story from the V disun ga- saga is referred to in the Edda
when Godmund says to Sinfjotli: £ Thou hast eaten wolves’
meat . . . and often sucked wounds with cold mouth, and,
loathsome to all men, slunk into the dens of wild beasts .’ 5

Other examples are found in the Sagas. The Story of
Howard the Halt says of the dead Thormod that in life he was
thought to have more shapes than one, and men held him ill to
deal with . 6 The Egils-saga tells of Ulf, grandfather of Egil,


WERWOLVES


293

that at times he would be subject to attacks at night, during
which he changed his form. Hence he was called Kveldulf,
£ Evening Wolf.’ 7 In the Eyrbyggja-saga Thrand was ham-
ramr in his heathen days, but this fell off him at his baptism. 8
Other persons are said to have had this power of changing their
form, and a Norse gloss to the Bisclaverit of Marie de France
says that in earlier times many men took wolf-form and dwelt
in the forests. 9

The word hamramr does not always refer to wolf-form.
Thus Dubhthach and Storwolf were mighty skin-changers.
They quarrelled and were seen by a second-sighted man fight-
ing, one as a bull, the other as a bear. The bear was the stronger
of the two. Next day the valley where they had fought looked
as if an earthquake had occurred in it. Both men were worn
out and lay in bed. 10 In a wild tale from Hrolfs-saga kraka
Bjorn was transformed into a bear by his step-mother, who
shook a wolf-skin glove at him. He lived as a bear and killed
many of his father’s sheep, but by night he was a man. 11

Among the Anglo-Saxons the existence of the belief is proved
by the use of the word c Were-wulf ’ in the laws of Cnut, e.g.,
at the council of Winchester, 1018 a.d., where preachers were
told to guard their flocks from the fierce devouring Were-wulf,
i.e., Satan. Gervase of Tilbury speaks of the English name
‘ Were-wolf ’ and explains its meaning. He also says that at
changes of the moon in England men became wolves. 12

In Germany the belief is witnessed to by the OHG woljhetan ,
the equivalent of ON uljhedinn , and meaning one who puts on
a wolf-girdle or skin ( uljhamr ) in order to become a wolf. 13
The oldest literary testimony to the superstition is found in a
sermon of S. Boniface (eighth century), who speaks of the belief
of the Saxons in fctos lufos , obviously Werwolves. 14 Later evi-
dence is supplied in the Penitential of the 1 Corrector ’ which
speaks of the gift conferred by the Parcae of power to change
into wolf-form or any other shape at will. c Vulgar folly calls
this creature werewuljf ’ — the German name. The connexion


294


EDDIC MYTHOLOGY


of this power with the German Parcae, equivalents of the Norns,
is curious, but points to popular tradition or to the belief that the
power was innate in certain men . 16

Modern collections of Scandinavian and German folk-tales
contain many Werwolf stories. In later medieval times the
superstition was closely connected with witchcraft, and theolo-
gians turned their attention to lycanthropy as a branch of sorcery.
The power of changing the form, or of deluding the eyes of
others so as to make them believe that such a change had taken
place, was ascribed to diabolic agency.

In Scandinavian and German belief the change was effected
by donning a wolf-skin or a girdle of human skin, or by throwing
these over another person. The girdle had sometimes magic
signs upon it, and was held in place by a buckle with seven
catches. When the buckle was broken off, the transformation
ceased. The man was a wolf or bear by night, or he assumed the
animal form for nine days, or even for three, seven, or nine
years, the eyes alone retaining a human appearance. He howled
and devoured like the actual animal.


CHAPTER XXXI


MAGIC


HE practices of divination, prophecy, and magic were com-


mon in the pagan North, but a distinction was drawn be-
tween lawful and unlawful magic. The deities wrought magic,
but this was reflected upon them from human practice.

Magic songs, spells, incantations — s-pjall, galdr , Ijodh —
were used to effect the magic act. These were also called runes
{run, OHG runa , AS run), though this word betokened magic
signs engraved on something and producing magic power. After
being engraved, they were coloured. Hence the verse in
Havamal:

‘ Runes thou shalt find, and fateful signs,

Most powerful signs, most mighty signs,

By the mighty poet (Odin) coloured, by the high gods made,

By the chief of the gods carved.’ 1

The colouring was made with blood, and this increased the
power of the runes.

The Norse word run was used in two senses. The primary
meaning was £ a mystery ’ or 1 mysterious knowledge.’ It also
signified a letter of the alphabet, such as was used before the
Roman letters came into use. The unlearned, who were the
majority, would regard letters as a mystery ; hence the word
run was applied to them. These runes had a magical signifi-
cance besides an alphabetic value, and apparently some magical
runes were not letters in the ordinary sense. In using them,
besides engraving them on some object, there was a necessary
ritual which gave power to them. This seems to be referred to
in Havamal , where, besides cutting, interpreting, and colouring



EDDIC MYTHOLOGY


296

them, there are mentioned invocation, offerings, and the right
method of slaughtering the victim . 2 The runes could not be
used unless one knew their meaning, and there was danger in an
ignorant use of them . 3

Runes were ascribed to the gods, and Havamal also tells how
Odin came into possession of them. He wrote them for the
gods, as Dainn for elves, Dvalin for dwarfs, and Alsvith for
giants. Another verse of Havamal shows that not only was
advice given to Loddfafnir in the hall of Odin, but that there
runes had been spoken and their meaning declared . 4

Each rune had a name which represented a particular object,
and, through this, good or evil magic was wrought. Hence to
produce the magical result, the magic power of each rune must
be known. Examples of imparting this knowledge are given
in the Edda. Thus Sigrdrifa taught runes to Sigurd — victory,
ale, birth, wave, branch, speech, and thought runes. Victory-
runes are to be written on the sword-hilt and other parts of the
sword, the name of Tyr (the name of the rune for the letter T)
being uttered twice. Ale-runes, by which the wife of another
will not betray a man’s trust, are to be written on the drinking-
horn and the back of the hand, the sign Naudr (the runic N)
being written on the nail. Birth-runes, to relieve a woman in
child-birth, are to be written on the palm of the hand and on the
joints, while the Disir are called on to help. Similar explana-
tions are given regarding the other runes. The poem then tells
how Odin stood on a hill with Brimir’s sword, his helmet on his
head: then Mimir’s head first spoke words of truth and wis-
dom. There follows a curious list of mythical and actual things
on which runes were commanded to be written — the shield of
the sun, the ear of Arvak, the hoof of Alsvith (steeds of the sun),
the wheel of the car of Hrungnir’s slayer, Sleipnir’s teeth, the
straps of a sledge, the paw of a bear, Bragi’s tongue, a wolf’s
claws, an eagle’s beak, bloody wings, the end of a bridge, the
reliever’s hand and the healer’s foot, glass, gold, amulets, in
wine and beer, on favourite seats, on Gungnir’s point, or Grani’s






























] IV ;




- * ' ' ; ' SH JU .. 3

.

'

. £- - . ... •„**


















PLATE XXXVII


Spear-head, Sword, and Bear’s Tooth

The spear-head is from Kowel in Volhynia, Russia,
and has runic markings.

The sword, of the La Tene period, has snakes en-
graved on its surface. See p. 216.

The bear’s tooth with a hole for a cord was used as
an amulet. From West Gotland. See pp. 296-97.






MAGIC


297

breast, on the nails of the Norns, and on the beak of the night-
owl . 5

Some of the actual objects on which runes in this list were to
be written resemble the miscellaneous things found in Scandi-
navian graves — bones of a weasel, teeth of a horse, claws,
vertebrae of a snake, etc . 6

The poem continues by saying that runes thus engraved were
scraped off and steeped in mead and cast far and wide. Some
are with the gods, some with the elves, some with the wise
Vanir, and some with men. There are beech-, birth-, and ale-
runes, and the excellent magic runes for him who knows them
rightly and reads them truly: they will benefit until the gods
perish . 7

Whether all the verses describing these runes are in a true
series or drawn together from various sources is not clear. The
account of the objects, mythical and actual, on which they are
written seems to belong to an old myth of the value of runes,
telling how they had been used. The scraping of the runes into
mead and casting them abroad, so that they are now with gods,
etc., is mythical, but it may be based on actual practice — drink-
ing mead into which runes had been scraped from wood or bone.
Havamal also speaks of runes being with gods, elves, dwarfs,
etc . 8

The enumeration of runes is preceded by a verse telling how
Sigrdrifa gave Sigurd a magic drink:

‘ I bring you beer, O tree of battle,

Mixed with strength and powerful fame;

In it are magic songs and healing strength,

Beneficent charms and love-runes.’ 9

As Sigrdrifa taught runes to Sigurd, so in Rigsthula Rig
taught them to the first jarl, and his son in turn learned to use
them — life-runes, everlasting runes; now he could shield war-
riors, dull the sword-blade, and calm the seas . 10

Odin carved and coloured runes before speaking with a dead


EDDIC MYTHOLOGY


298

man on the gallows, and he touched Gerd with a piece of bark
on which spells (runes) were written, inducing frenzy in her.
Grimshild carved runes on the cup from which Gudrun drank
and by which he forgot Brynhild . 11 Runes were carved on a
cup to destroy a poisoned drink within it, as Egil cut them on the
cup which queen Gunnhild gave him. At once it broke. They
were also carved on the insulting-pole which he set up . 12 Saxo
tells how the giantess Hardgrep cut magic runes ( carmlna ) on
wood and placed them under a dead man’s tongue, making him
speak . 13

The list of magic songs ( Ijod ) in Havamal already cited in
Chapter IV shows the different purposes for which they were
used . 14 In Svipdagsmal the dead Groa chants charms at her
son’s request, while she stands at the opening of her barrow on a
stone. These charms will help him in his dangerous quest of
Menglod. The first is that which Ran taught to Rind. The
second will guard him by means of the bolts of Urd. The third
will make dangerous rivers fall away before him. The fourth
will deliver his foes into his hands. The fifth will burst all
fetters. The sixth will prevent wind and wave from harming
his boat. The seventh will protect him against deadly frost and
cold. The eighth will protect him from the curse of a dead
Christian woman — perhaps a pagan view of the potency of a
Christian’s curse. The ninth will give him words and wit in a
word contest with a giant . 15

These different lists in Sigrdrijumal y Havamal , and Svip-
dagsmal show several points of contact. All three have charms
which give power of speech and wit, such as Odin gave to his
favourites . 16 All three have charms to still tempests and to give
victory. Two have charms to break fetters and charms for heal-
ing. It is interesting to compare the fetter-breaking charm with
the similar magic of the Idisi in the Merseburg charm. The
power-giving spells of Odin in Havamal correspond to the
magic ascribed to him in the Ynglinga-saga y and the passage in
the Saga may be a paraphrase of the stanzas in the poem . 17


MAGIC


299

Cursing spells were used, and an example of these is found
in Atlamal where Vingi pronounces a conditional one on him-
self. He devotes himself to giants or to the gallows if he breaks
his oath . 18

Various names were used for magic. One of these, seidr,
which, according to the Ynglinga-saga , owed its origin to
Freyja, usually refers to harmful magic, though sometimes also
protective magic. Gullveig practised it and so also did Odin
according to Loki . 19 In using seidr a special seat was necessary,
and the magician held a staff. Magic songs were sung to effect
the result. The male magician was called seidhmadhr , the fe-
male seidhkona. Deadly results were ascribed to seidr — kill-
ing others, causing tempests, creating delusions. The seidh -
kona, while sitting on the seat, could send her soul out of her
body in another form, while her body remained on the seat. If
the soul was wounded or killed, the body of the witch showed
similar wounds or fell dead . 20 This, as well as other kinds of
magic, is regarded in the Sagas as a natural accomplishment of
the Finns or Lapps, and often a magician was one of these. But
it is improbable that all Norse magic came from Finland.

508
Nordic Mythology / Re: Nordic - Eddic Mythology
« on: July 05, 2019, 11:42:45 PM »

Gerd was threatened with him as her possessor . 25 Helgi told
the monstrous Hrimgerd that she would be mistress of the giant
Lothen, who dwelt in Tholley , 1 Pine Island.’ This very wise
giant was yet worst of all dwellers in the wild . 26 Alvaldi was
father of Thjazi, Idi, and Gangr. He was rich in gold, and at
his death his sons agreed to take the gold each in the same num-
ber of mouthfuls so that all should share equally . 27

However monstrous the giants may be, they are anthro-
pomorphic. A few other beings called giants are theriomorphic,
e.g., the brood of Loki, himself called a giant and the son of a
giant. The giantess Angrboda bore to him the Fenris-wolf and
the Midgard-serpent, giant animals of a supernatural kind . 28
The wolves Hati and Skoll, who pursue the sun and moon, are
giants, offspring of the Fenris-wolf and a giantess . 29 The giant
Hrsesvelg, who causes the winds, is in eagle form and is called
1 the tawny eagle ’ who gnaws corpses at the Doom of the gods . 30
Giants also took animal form occasionally, and some of them had
animal names — Hyndla, 1 She-dog,’ Kott, ‘ Cat .’ 31

The Hill-giants were connected with hills and rocks. Sut-
tung and Gunnlod dwelt in rocks, and the rocks were called £ the
giants’ paths.’ Thrymheim, £ Home of clamour,’ where Thjazi
dwelt, was in the mountains. The giantess who accosted Bryn-
hild had her home in the rocks . 32 The titles Bergbui, Bergrisi,
Berg-daner point to hills as the giants’ dwelling, and some hills
were regarded as petrified giants, while some names of giants
suggest a connexion with stone. Hrungnir had a stone head and
heart, and a shield made of stone.

Frost-giants or Hrimthursar, are personifications of frost,
snow, and ice, or of the mountains covered with snow and ice.
As Ymir himself originated out of ice, so his descendants are the
Frost-giants, who appear at the Doom of the gods in a body, led
by Hrym . 33

Fire-giants are suggested by the dwellers in the Fire-world
who, led by Surt, come forth to fight the gods. Surt’s fire will
destroy the world ; meanwhile he sits at the frontier of Muspell,


28 o


EDDIC MYTHOLOGY


the region of heat, to defend it, brandishing a flaming sword.
Icelandic folk-lore knows that in the Surtarhellir, a great lava-
cave, there once dwelt the giant Svart or Surt . 34 The giantess
Hyrokkin has a name which means 1 Fire-whirlwind.’ Logi in
Utgard is fire which consumes everything. ASgir’s servant was
Eldir, £ Fire-man,’ and other giants have names pointing to the
same element. Eruptions were thought to be caused by giants.

Some giants were connected with the wild forest regions.
Vitholf, £ Wolf of the wood,’ named in Hyndluljod , may be the
Vitolfus of Saxo, skilful in leechcraft, and living in the wilds.
Those who sought him with flattering words to cure them he
made worse, for he preferred threats to flattery. When the
soldiers of Eirik menaced his visitor Halfdan, Vitolfus led them
astray by a delusive mist. His name is from ON vipr (OHG
witu ), £ a wood,’ and he resembles the Wild Man of the Tirol
who aids by leechcraft only when he is threatened. He is akin
to the giant Vidolf in T hidriks-saga and to the Bavarian giant
Widolt, £ the Wood-lord .’ 35 The Ivithjar, £ Wood-giantesses,’
of whom Hyndla was one, and the giant Welderich, £ Lord of
the woods,’ belong to the same category. The Eddas speak of
an old forest called Iarnvith, £ Iron-wood,’ in which lived the
giantess who bore Fenrir’s monstrous brood. In that wood
dwelt troll-women called Iarnvithjur, £ Iron-wood women .’ 36
These giants of the woods resemble the shaggy Wood-spirits or
Schrats of German folk-lore. Such giants resented the cutting
down of timber in their domain, threatening the wood-cutter
with death if he persisted . 37

There were also giants of the waters, like Grendel in Beowulf ,
called eoten and thyrs , and his monstrous mother. Grendel
might be a personification of the storm-flood which devastates
the low-lying coasts of the North Sea. As Beowulf slew the
mother of Grendel in the mere, so Grettir, as is told in the
Grettis-saga , dived into a waterfall and entered a cave where
he slew a giant who dwelt there. Both incidents are variants of
a common theme . 38 Other giants associated with the waters are


GIANTS


281


JEgir and Ran. Akin to Ran is Hrimgerd who, with her
mother, lay in wait for ships, and is called £ corpse-hungry
giantess .’ 39

Possibly other elements of nature were typified in certain
giants.

A curious genealogy of giants shows how the forces of nature
were conceived of as giants, though the genealogy itself is of
comparatively late date. Fornjot, 1 the old giant,’ was pro-
genitor of the giants, the first dwellers in Norway. He was
father of Kari, the wind; of Hler, TEgir, or Hymir, the sea; and
of Logi, the fire. Kari had a son Iokul, c Icicle,’ whose son was
Snaer, 1 Snow.’ Snaer had four children — Snow-heap, Snow-
drift, Black Frost, and Fine Snow. Some of these are euhemer-
ized as kings in the Heimskringla and in Saxo, but the geneal-
ogy suggests an old myth of the cold north wind producing ice
and snow in their different forms . 40

Different theories have been advanced regarding the origin
of the giants. They have been regarded as an earlier and wilder
race of men, with stone weapons, opposed to the more cultured
race which uses the plough, as in stories where a giant’s daughter
carries home a ploughman and his plough and learns that he and
his kind will yet do the giants harm . 41 The wilder traits of
giants suggest a savage race, but the theory does not explain the
universal belief in giants nor the great stature ascribed to them.

They are also regarded as an older group of gods dispossessed
by newer deities and therefore hostile to them. This theory
might apply to some giants, e.g., Thrym and Hrungnir, who are
almost counterparts of Thor himself, but it cannot apply to all.
No trace of a cult of giants is found in tradition, in spite of at-
tempts to discover this . 42

Another theory is that of Schoning, who, taking the word
jo tun in its sense of ‘ devourer,’ considers that this group of
giants at least, the Jotuns, were originally corpse-devouring
demons of the Under-world, viz., Jotunheim, originally a realm
of the dead . 43


282


EDDIC MYTHOLOGY


The giants may be looked upon as mainly personifications of
the wilder elements and phenomena of nature, as these might
be supposed to be arrayed against men and gods whose rule and
attributes were those of order and growth. Probably no one
theory accounts for the archaic belief in giants, but, if this one
does not fit all the facts, it has the merit of fitting many of them.
To this personification must be added the power of imagination,
creating those strange and monstrous forms, and giving them
such intense life and movement.

In folk-tradition giants were favourite subjects of story.
Boulders, rocks, even islands were said to have been dropped by
them as they were carrying them from one place to another. To
this corresponds Saxo’s theory of boulders on hill-tops and the
Eddie myth of the rocks formed from Hrungnir’s stone club . 44
Other stories tell of the huge print of a giant’s hand or fingers
on rocks which he had thrown . 45 Tradition also tells of rocks
or even stone circles which were once giants turned to stone,
sometimes because they opposed the preaching of Christian
saints, e.g., S. Olaf . 46 As in other parts of the world, so in
Scandinavia and Germany, the remains of archaic ages, old and
(to the folk) mysterious buildings or ruins, were ascribed to
giants, the wrisilic giwerc of the Heliand and the enta geweorc
of Beowulf and other Anglo-Saxon poetry, both phrases mean-
ing ‘giants’ work.’ Hence a giant is spoken of as a smipr ,
‘ artificer ’ in the wide sense, like him who rebuilt Asgard, not
merely ‘ a smith .’ 47 Even old weapons were sometimes said to
have been made by giants, as the phrase in Beowulf shows —
eold sweard eotenised 8 Older tradition made giants fight with
stone clubs and shields or with boulders flung at their enemies.

Apart from Eddie myths of giantesses, Snorri gives a prose
account and cites an old poem, the Grottasong y about two giant-
maidens, Fenja and Menja. Their story is mingled with ver-
sions of two wide-spread folk-tales, ‘ The Magic or Wishing
Mill ’ and ‘ How the Sea became Salt,’ and it is also linked to
the myth of Frodi and the golden age of peace. Frodi bought


GIANTS


283

the two maids, huge and strong, and set them to grind the mill
called Grotti, the stones of which were so large that no one
could turn them, though whatsoever one asked for would be
ground by this mill. Frodi bade the giantesses grind out gold,
and this they did along with peace and happiness. Frodi al-
lowed them no rest for longer than the time that the cuckoo was
silent or a song might be sung. So they sang the magic Grotta-
song and ground out a host against Frodi. The sea-king
Mysing (Hrolf Kraki) came and slew Frodi, ending the cele-
brated 1 Peace of Frodi.’ He took the mill and the giantesses,
and bade them grind out salt. They ground so much that the
ship on which they sailed sank, and from that day there has been
a whirlpool in that place in the sea where the water falls through
the hole in the mill-stone. So the sea became salt.

In the song Fenja and Menja tell their story. They, mighty
maidens who know the future, are in thrall to Frodi and must
grind. So they will sing of what they are doing, and, since Frodi
is so hard, they tell how unwise he was in buying them for their
strength, without enquiring about their kindred — Hrungnir,
Thjazi, Idi and Aurnir. These were brothers of Hill-giants,
and of them were the maidens born. The mill-stone would not
have come from the mountain, nor would Menja have been
grinding, had her origin been enquired about. For nine winters
the sisters had been playmates beneath the earth, moving huge
rocks from their places. They had rolled the stone over the
giants’ garth: the ground shook beneath them: they slung the
mighty stone till men took it. Then in Sweden they, as Val-
kyries, went to fight, caused wars, casting down and setting up
kings. For years this continued and many wars did they cause.
Now they are thralls, but they prophesy how they see fire and
hear war-tidings, and how a host is coming against Frodi. Their
song becomes a magic charm by which evils are ground out for
the king. So they ground in giant frenzy, until the stone was
broken, and Menja told Frodi that now they would cease from
grinding . 49


EDDIC MYTHOLOGY


284

This poem is of the tenth century, and references to the story
occur in skaldic poetry. The whirlpool is in the Pentland Firth,
and traditions of the giant-maids still linger in the Orkneys.
The mill-stone (which is not broken in the prose version) came
to men through them, a stone which they had thrown, and pos-
sibly, as Boer suggests, they were identified with the mill-stones
which they turned, as giants often are with the nature elements
which they personify . 60 The appearance of giantesses as Val-
kyries is curious. In this myth, as in the story of Volund, super-
natural beings held in bondage are content to work for a time,
until their wild nature breaks out and causes disaster.


CHAPTER XXVIII


TROLLS

S NORRI often speaks of Thor’s having gone to the East to
slay trolls . 1 The word occurs once in the Poetic Edda>
one of Fenrir’s brood is said to be in the form of a troll . 2 The
word included giants, but also meant beings with magic power,
unearthly beings, and all kinds of monsters. The giant aspect
of the troll perhaps came first, then the more demoniac. The
word occurs in the Sagas in these different senses. Etnar saw a
troll-karl (a giant) sitting on the cliffs and dangling his feet in
the surf . 3 The Grettis-saga makes Grettir say that a rock-troll
attacked Skaggi, when he himself killed him ; and Thorkel’s
men exclaim: c Surely trolls did not take him in daylight .’ 4 A
troll-wife came to a house by night and ate all the food stupidly
left out. Then she tore and slit men asunder and threw them
into the fire . 5 Another troll-wife was overcome by Grettir and
killed, but men said that day dawned as they wrestled, so that
she burst when Grettir cut off her arm. Now she is a rock in
the likeness of a woman . 6 This agrees with popular traditions
of giants or trolls of the mountains turned to stone when sur-
prised by the sun or at the word of a saint. To many super-
natural creatures the sun is believed in many parts of the world
to be fatal. A giant slain by Grettir in a cave, as well as this
troll-wife, haunted a district troubled by trolls, and was himself
a troll . 7

Men could be possessed by trolls, like Thorlaf, who, how-
ever, became a Christian . 8 One person would devote another
to the trolls with the words: £ Trolls take thee and thy com-
pany! ’ This was a common Viking curse, and resembles Har-
bard’s final words to Thor: ‘ Get hence where every fiendish


286


EDDIC MYTHOLOGY


being will have you! ’ Egil said to Hermund in the Bandaman-
na-saga : 1 Though it was prophesied that I should die of old age,
the better would I be content if the trolls took thee first! ’ 9
With the coming of Christianity trolls became more demoniac,
representing the supernatural powers of paganism. When Olaf
was introducing the Faith to Norway, trolls and other evil beings
tempted his men and himself. But by his prayers they were ex-
pelled from their haunts in the mountains. On the whole Olaf
Tryggvason and the later S. Olaf took the place of Thor as
enemy of trolls and giants. Sometimes, however, Olaf would
agree with a troll to build a church, as the gods agreed with the
giant to rebuild Asgard . 10

‘ Half-trolls ’ are spoken of in the Sagas. Grettir told how
one of these ruled a certain valley, the giant Thorir, who made
him his ?protege. Halmund’s song in the Grettis-saga speaks of
his fighting giants, rock-folk, and half-trolls . 11

Troll-women are mentioned in the Eddas , and these are
sometimes giantesses, but occasionally a troll-woman is a witch,
and one of these hailed Bragi by night in a forest. The word is
also used as the name of a Fylgja, like that one who met
Hedin . 12 This troll-woman rode a wolf bridled with snakes,
but giantesses (Hyndla, Hyrokkin) also rode such steeds, and
the skaldic term for a wolf was ‘ the grey horse of the
giantesses .’ 13

In later folk-tradition the word £ troll ’ was applied to less
evil beings, though in Iceland it still retains its older meaning,
and trolls there are more monstrous than elfin, though not lack-
ing elfin traits . 14 In Norway Troldfolk or Tusser may be as
large as men, and music is heard from their mountain-abodes,
to which they carry off mortal maidens . 15 Danish legend con-
nects its Troldfolk, who are akin to dwarfs, with the rebel
angels, who, when cast out of Heaven, fell into mounds and
barrows, or into the moors (these latter the Elverfolk). The
mounds contain treasure and may be seen raised on red pillars
on S. John’s Eve. These trolls are small, with big heads, and




PLATE XXXVI

Runic Monument with Troll-wife

Runic monument at Hunestad, Scania, Denmark,
tenth century. The figure is that of a troll-wife or
giantess riding on a wolf, bridled by a snake. See
p. 286.




TROLLS


287

are generally friendly to men, though old ballads tell of their
stealing maidens and of the seductive power of their women
over men. They can become invisible or transform themselves.
They prophesy, and confer prosperity, strength, and other gifts
on men. The stories told of them resemble those told elsewhere
of fairies and elfins . 16 They dislike the ringing of church bells
and any kind of noise, and this trait has suggested a reminis-
cence of the trolls’ dislike of the noisy Thor and his hammer . 17

The Swedish Dvarg (dwarf) is akin to the trolls or mountain-
dwellers, though these are sometimes of giant form. Little
trolls ride out with witches, or dance and feast under stones
raised on pillars on Christmas-night, and the troll-women entice
men into these when watching their dancing . 18

The trows of Orkney and Shetland recall the old Norse trolls,
the traditions about them being derived from Scandinavian
settlers, but much influenced by Scottish fairy beliefs. They
dwell in mounds, of great splendour within. They are small,
clad in green, and fond of dancing by night, but, if surprised by
sunrise, must remain above ground all day. On the whole, they
are malicious, and are given to abducting women and children . 19


CHAPTER XXIX


THE NIGHTMARE SPIRIT

S AVAGES regard nightmare as the oppression of a demon
or ghost, and the Incubus or demon lover was at first the
nightmare, but personified like the Greek Ephialtes and the
nightmare demons of most European lands. In ancient times
and in the Middle Ages some medical enquirers regarded night-
mare merely as a dream produced by congestion of blood-
vessels, hindrance to breathing, or some other physical cause . 1
The popular view was quite different, and the various names for
nightmare show this. Of these the German Mahr with its cog-
nates in Scandinavian speech, ON Mara, Danish Mare, our own
‘ nightmare , 1 and the French cauchemar , are examples. In
Upper Germany Mahr has been displaced by Alp, and the
words Trut, Trude, Schrettele, and others are also in use. The
Schrettele or Schrat is the medieval filosus , a shaggy spirit . 2

All of these were supposed to ride or press the sleeper, even
to cause death. But the sleeper’s feelings varied from great
pain or oppression to mild or even voluptuous sensations. He
might imagine himself attacked by an animal or a more or less
monstrous or shaggy being (e.g., Fauns, Satyrs), or by a male or
female person. All depended on his physical state, the position
of his body, the nature of his bed, the materials of his bed-
clothes, no less than upon his preconceived ideas aided by his
dream fancies. The Mahr might even be imagined as changing
into a straw, a piece of down, or vapour, if, on awaking, the
sleeper found himself grasping these or his room filled with
smoke . 3

The form of the Mahr varies — now a giant, now a dwarf ;
now deformed, now handsome or lovely. A beautiful elfin was


509
Nordic Mythology / Re: Nordic - Eddic Mythology
« on: July 05, 2019, 11:41:57 PM »

Nothing is said in the Eddas of the dwarfs’ hat or cloak of
invisibility, the Tarnkappe, Tarnhut, Nebelkappe, or Helkappe
of German dwarf traditions, though it must have been known in
Scandinavia as the OS Helidhelm and ON Hulidshjalm show.
This garment also gave its owner great strength, and if it fell
into a mortal’s possession, he could compel a dwarf to do his will
or relinquish his treasure.

The more evil aspects of dwarfs in their relations with men
as shown in later belief is suggested by some of their names in


\


270


EDDIC MYTHOLOGY


the Edda — Althjolf, £ Mighty thief,’ Hlethjolf, £ Hill thief,’
while in T hidriks-saga Alfrek (Alberich) is called £ the great
thief.’ 26 Their love for beautiful girls or women is illustrated
by the desire of Alviss for Thor’s daughter and the amour of the
four dwarfs with Freyja, just as in later German heroic poems
dwarfs carry off maidens into their hills . 27

In all Teutonic lands, especially in their mountainous dis-
tricts, dwarfs have been a subject of popular superstition, and
their traits as seen in the Eddas reappear along with many
others. They are called Bjergfolk, Unterjordiske, Unterir-
dische, Erdleute, Bergsmiedlein, Erdmannlein, Stillevolk,
Kleinevolk, and by other names. They seem now to be un-
known in Iceland, though their name survives in place-names —
Dvergastein, Dverghol, etc. D verge are still known in Norway
and the Danish Bjergfolk or Troldfolk closely resemble dwarfs,
and dwell in mounds containing rich treasure. The Swedish
Dvarg lives in the mountains with wife and daughters of rare
beauty. Dwarfs are also known in the Faroe Islands} and in
Orkney and Shetland the Trolls or Drows are akin both to
dwarfs and fairies, but the older belief in Dvergar is shown by
such a name as £ the Dwarfie stone,’ a huge boulder on Hoy . 28

The dwarfs of Germany have, on the whole, a wider field of
operation than the Norse dwarfs of the Eddas , perhaps because
the older elben are blended with them. They have skill in
smith-work and teach it to men, yet the hammering and ma-
chinery of men drove them away. They spin; they help men in
harvesting and hay-making. They give freely to those whom
they favour, but not to those who seek them out or annoy them.
Tales of dwarfs abound in the mining regions: on the plains the
Unterirdische are a kind of elfin equivalent of the mountain
dwarfs. The dwarfs have great treasures in their underground
dwellings, and music sounds from these places, whence they
come forth at night to avoid the sun. In them they have control
over metals and work at their smithies. An older description of
the dwarfs’ hollow hills is found in the Heldenbuch , where the


DWARFS


271

dwarf king Laurin leads Dietrich and his friends into hills
brighter than the sun because of their encrusted gems. They
echo with the song of birds, and are full of dwarfs, singing,
playing, and feasting . 29

The dwarfs are like little men, sometimes no bigger than a
thumb, deformed, with large heads, long beards, feet occasion-
ally like those of a goose or goat. They are clad in grey, but
their kings are more splendidly attired. These kings have large
territories, and they and their subjects are often described in
German medieval poetry and romance, which reflect on them
the feudalism of the time . 30 Old tradition depicts them as lead-
ing simple lives, and a dwarf in Ruodlieb complains of human
faithlessness which, with unwholesome food, is the cause of
men’s brief life. Dwarfs themselves are often of great age.
Something of the old heathenism clings to them. They are even
called ‘ heathen,’ and dislike the building of churches and bell-
ringing, no less than they do agriculture and the clearing of
forests . 31

The smith or other work of dwarfs was made available to
men who laid metal to be forged or wool to be spun, with a piece
of money, before their holes. Next morning the work was
found done. This custom, referred to in several tales, is con-
nected with Weyland (Volund) the Smith in England. At an
ancient sepulchral monument at Ashbury in Berkshire, supposed
to be the dwelling of Weyland, a horse requiring a shoe was left
with a piece of money. When its owner returned, the horse was
shod and the money was gone. This monument was already
styled £ Welandes Smiththan ’ in a charter dating from before
the Norman Conquest, the tradition thus belonging to Saxon
times. A similar legend was told in Greece of Hephaistos, and
we may regard the story as based on early custom and enshrining
the mystery and fear attaching from long past ages to metal-
workers. It is also connected with the wide-spread custom of
c the silent trade .’ 32

The dwarfs sought human help when they required it, e.g.,


272


EDDIC MYTHOLOGY


in dividing a treasure, as in an incident in the Nibelungenlied.
The dwarf king Nibelung left his hoard to his sons who asked
Siegfried to divide it, giving him the sword Balmung as reward.
But as he was long at his task, they attacked him and he slew
them. The folk-tale incident of a hero called in to divide
magical things among disputants often describes these as dwarfs.
The hero is able to make himself possessor of the things in ques-
tion . 33 Or again dwarfs seek human aid in their fighting, like
the dwarf king who gave William of Scherfenberg a girdle with
the strength of twenty men, on condition of his aiding him and
keeping silence about their pact . 34 Other services done to Ger-
man dwarfs were sometimes rewarded with gifts which brought
prosperity to a family as long as its representatives lived . 36 The
most usual service was that sought for from human midwives,
who were well rewarded for their trouble.

They also gave help to mortals, e.g., by means of their magic
power, as in the well-known story of £ Rumpelstiltschen,’
though here an equivalent was sought in return. As wise coun-
sellors they advise men or warn them of danger, and those
coveted magic articles which produce unfailing abundance are
sometimes given by them to men. Frequently dwarfs or little
red men come out of a magic snuff-box, or appear at the blow-
ing of a flute, or when the ground is knocked on, and perform
otherwise impossible tasks for him who summons them . 36

Yet they were often hostile to men, and many stories relate
how dwarfs, like other elfins, carry off women or girls to be their
wives. They also, like fairies, substitute for mortal children
stolen by them their own deformed offspring. The changeling
is called Umskiptungar (Iceland), Skiftingar (Denmark,
Norway, from skipta , c to exchange’), OHG wihselinga,
German Wechselbalg, Kielkropf. Dwarfs also steal from
men — corn and pease from the field, loaves from a baker, and
the like . 37

Less animistic than elves, the dwarfs seem to be more akin to
men. Does this mean that they are a folk-memory of an actual




































PLATE XXXV


Scene from the Franks’ Casket, Illustrating

THE VoLUND STORY

After Volund had by craft seduced Bothvild, he ap-
parently made himself wings, or, as in the Thidriks-
saga, his brother Egil shot birds, out of whose plumage
a feather-dress was made. Then he revealed to
Nithud all he had done to his sons and to Bothvild, and
now rose aloft in the air, escaping his vengeance. In
the Thidriks-saga Egil is made to shoot at him by
Nithud. A bladder full of blood was concealed under
Volund’s arm. When the bladder, as arranged before-
hand, was pierced by the arrow, Nithud thought that
the blood was Volund’s, and believed that he was dead.
The incident is shown in this design from the Casket.
These designs form the earliest record of the Volund
story.

From a photograph, by permission of the British
Museum authorities.







DWARFS


273

race of small people? This theory has been seriously held or
has been regarded as a possibility by different scholars. Dwarfs
were an aboriginal, small race, driven to the hills by new-comers,
but regarded by them with awe as being in league with the gods
of the land and possessed of powerful magic. They and their
deeds became more and more unreal as time passed on, until
tradition made of them a supernatural folk, with greater
powers and knowledge than men. We must remember, how-
ever, that dwarfs and pygmies belong to universal folk-lore, not
only to that of the Teutonic or even of the Indo-European
people. Even if an actual pygmy people, as in Africa, may be
regarded by their neighbours as more or less supernatural , 38 the
theory does not account for all the facts, and it is equally pos-
sible that a race of spirit-beings might have been invested with
traits of an actual race.

The existence of pygmy races at the present time, Negrillos
and Negritos, as well as their probably wide-spread existence in
Neolithic times, has given support to this theory, especially when
it is proved that certain characteristics of dwarfs are also those of
these races. If traditional dwarfs are a folk-memory of actual
people, then the tradition must be an early one, coming down
through the generations from prehistoric times. But while
some traits of dwarfs and of elfins generally may be traced to
those of actual races of men, others are purely animistic in origin.
Even where, as in Polynesia, Melanesia, or Africa, certain groups
of fairy-like beings seem to be an actual race thus transmuted,
many things ascribed to them are non-human — their tiny size,
the supernatural powers of glamour and invisibility, their spirit
nature. With every allowance for the facts, the existence of an
early pygmy race cannot be the sole cause of the belief in dwarfs
and elfins. The belief in the soul as a manikin, no less than
general animism, has had great influence in its formation. What
is said of dwarfs and fairies is also said of groups of beings with
no human ancestry — Greek Nereids, Slavic Vily, foxes in
Japan, vampires, ghosts, etc., and many fairy-like beings —


274 EDDIC MYTHOLOGY

Nixies, mermaids, swan-maidens — have no link with an older
human race . 39

Primitive animistic or pre-animistic ideas are the basis of
dwarf and fairy beliefs, attached now to groups of purely im-
aginary beings, now to all kinds of supernaturals, now linked
with traditions of actual people. Much also must be assigned
to the free-working fancy of imaginative men in the past, its
results quickly assimilated by their fellows. And there is much
in the saying that 1 the wish is father to the thought.’ Men
wished to be invisible, to transform themselves, to fly, to possess
magic weapons and other articles, abundant treasures, knowl-
edge of the future. What more easy than to believe that certain
beings had such powers and gifts, and that favoured mortals
could obtain them on certain terms, and had actually done so
from time to time!


CHAPTER XXVII


GIANTS

T here are different names applied to giants in the Eddas
and Sagas, as well as in German tradition. ON jo tun, AS
eoten, OD jaetten, from eta, £ to eat,’ perhaps express their glut-
tony, and these names are continued in the £ Etin ’ of Scots folk-
lore. ON thurs , AS thyrs, OS duns, OHG thur'is , perhaps
mean £ powerful ’ (cf. Sanskrit turds, £ strong ’), though the
corresponding Danish tosse means £ simpleton.’ The OHG risi
(sanskrit ursanj , £ strong,’ appears in ON in Berg-risi, £ Moun-
tain-giant.’ The MHG hiune, German Hune , signified in its
root-meaning strength and daring, or perhaps great size, but
was confused with the name of the dreaded Huns. The word
£ troll,’ formerly a more or less demoniac being, is now used in
Scandinavian speech for £ giant ’ or £ ogre.’ Female giants were
called thursa-meyjar, £ giant-maids,’ gygr, and occasionally
gifr or grithr.

Giants appear in the Eddie cosmogony. The first giant,
Ymir or Aurgelmir, existed before earth and sea were formed,
and he was made from venom dropping from Elivagar,
£ Stormy Waves,’ into Ginnunga-gap. According to Snorri, this
venom congealed into ice, and the ice melted in contact with
warm air from Muspellheim. Life quickened in it and Ymir
was the result. He and all his descendants, the Frost-giants,
were evil . 1 To Odin’s question : £ How did Y mir beget children
without a giantess? ’ Vafthrudnir replied that beneath his arms
a male and female grew, and foot with foot formed a six-headed
son. This son was probably Thrudgelmir, mentioned in an
earlier stanza of Vajthrudnismal. His son was Bergelmir, and
Vafthrudnir remembered how he was born in a boat long ago . 2


EDDIC MYTHOLOGY


276

Snorri gives the same account and says that Ymir was nourished
with the milk of the cow Audhumla . 3 When Ymir was slain so
much blood flowed from him that all the Frost-giants were
drowned save Bergelmir who, with his wife, escaped in a boat
(or mill-stone ). 4 Saxo also makes the giants an ancient people,
the first of three races in far off time . 5

The giants dwelt in Jotunheim, or in Utgard outside the
limits of earth and sea, assigned to them by the gods. It is on
the edge of Heaven, beyond Elivagar. The river Ifing, which
never freezes, separates the realms of giants and gods. This
region lies in the North or North-east, or East, according to
various accounts in the poems and in Snorri . 6 It has fields
with cattle, regions where hunting and fishing are carried
on, and halls where the giants dwell. Saxo’s giants have
also herds or goats . 7 On its frontier, on a hill, sits
Eggther, warder of the giants, and the cock Fjalar, whose
crowing wakes them at the Doom of the gods. 8 ' At the
end of Heaven, hence probably near Jotunheim, the giant
Hrassvelg, £ Corpse-eater,’ sits in eagle’s form and makes the
winds with his wings. His hill overlooks Hel . 9 Jotunheim was
a mountainous region, and this, coupled with the fact that in
later tradition mountains are the home of giants, explains the
names Bergbui, Bergrisi, £ Mountain-giant.’ But any distant
region was apt to be called the home of giants and monsters.
Saxo says that a wild region north of Norway and separated from
it by the sea, was peopled with monsters, and perhaps Greenland
is intended. Snorri speaks of giants, dwarfs, and £ blue men,’
dragons and wild beasts, as existing in Sweden. Saxo also
thought that Denmark had once been cultivated by giants, and
found proof of it in megalithic remains and boulders on hill-
tops. The statement in Grimnismal that the Frost-giants dwell
under one of the roots of Yggdrasil, and beside Mimir’s well,
according to Snorri, is due to the systematizing of Norse
mythology . 10

The giants had separate dwellings in Jotunheim, e.g., Gymir,


GIANTS


277

before whose house fierce dogs were bound. Thrym is called
£ lord of the giants,’ and has many giants under him, and
Utgard-Loki is lord of Utgard. Svlpdagsmal also speaks of
£ the seat of the giant raced Hence giants lived in some kind of
community. 11

Giants are of great size and are sometimes monstrous. This
is shown by Skirnir’s vast glove and by other indications. They
have many heads, varying from three to the nine hundred pos-
sessed by Tyr’s grandmother. According to Saxo, they are
shaggy, monstrous beings, who can alter their shape or size. 12
The hero Starkad, sprung from giants, had many hands. Thor
tore four of these off and now his giant’s body was contracted
and made human. Saxo records this, but discredits it. In
another account, Starkad had eight arms, but perhaps the hero
is confused with a giant of the same name overcome by Thor. 13
Giant women were sometimes beautiful, and beloved by gods or
heroes. The giants were of great might. Vidblindi drew
whales out of the sea like little fish. Others tossed huge rocks
as if they were small stones. The giantess Hyrokkin could alone
move Balder’s funeral ship. 14 To giants as to dwarfs the sun
was fatal, turning them to stone. The monstrous Hrimgerd was
thus transformed, and 5 men will mock at her as a harbour-
mark.’ In one of many stories of S. Olaf’s encounters with
giants, he cursed a giantess so that she became stone. 15

Adjectives applied to giants indicate aspects of their char-
acter — £ haughty,’ £ insolent,’ £ dangerous,’ £ joyous,’ £ morose,’

£ fierce,’ £ hard,’ £ energetic,’ £ warlike.’ In later tradition they
are stupid, but in the Eddie poems they have a wisdom of their
own, due to their great antiquity and early origin. Hence they
are £ wise,’ £ sagacious,’ £ full of wisdom,’ as Vafthrudnir was.
Suttung owned the poetic mead, and runes were given to giants
by the giant Alsvith, £ All-wise.’ 16

Giants were often violent, especially when thwarted, and their
rage was called jotunmodr , £ giant frenzy.’ Saxo tells how a
giant fell into such a frenzy, biting his shield, gulping down


EDDIC MYTHOLOGY


278

fiery coals, and rushing through fires . 17 They were nevertheless
often good-natured, ‘ merry as a child,’ like Hymir in Hymis-
kvitha. Mostly they were hostile to gods and men, and Thor
was their great opponent, his hammer the great defence of the
gods against the Frost-giants. The gods feared that the Hill-
giants might cross Bifrost bridge (the rainbow) into their abode.
Hence what was red in it was burning fire, and Heimdall was
its guardian. ,Yet a giant rebuilt their citadel for the gods that
it might be strong against the giants. The breaking of the gods’
pledges to this giant, however, leads to their attack upon them
at the Doom of the gods, when the Frost-giants come out with
Loki and Hrym against the vLsir . 18 The giants sometimes out-
witted the gods, as in the story of Skrymnir, but more usually
gods, especially Odin, were cleverer than giants and cheated
them, just as Thor overcame them by force . 19

Yet Odin’s descent was traced from giants, and at Balder’s
funeral Frost- and Hill-giants were present. Gods also married
giantesses or had amours with them — Frey, Njord, Odin, and
Thor (with Grid and Jarnsaxa ). 20 Giants also sought to unite
with goddesses, Thjazi with Idunn, Thrym with Freyja. Gef-
jun had four sons by a giant . 21 Saxo tells several stories of
giants who carried off princesses; and the giantess Hardgrep,
who had nurtured Hadding, sought and obtained his love when
he was grown up. The Eddie giants also stole mortal women,
as Hrimgerd says her father Hati did. Hrimgerd herself de-
sired Atli as a lover . 22

Besides the giants who figure in the myths of Thor and Odin,
others are named and described. Brimir had his beer-hall in
Okolnir ( £ the not-cold,’ presumably a volcano in the frost re-
gions). From his blood came the dwarfs, and Odin has his
sword, unless Brimir is here the name of the sword itself . 23
Hrimnir, a Frost-giant, has children called Heith, ‘ Witch,’ and
Hross-thjof, ‘Horse-thief.’ Skirnir told Gerd that Hrimnir
would stand and stare at her fate if she refused Frey . 24 Hrim-
grimnir, ‘ the Frost-shrouded,’ dwells by the door of Hel, and


GIANTS


279


510
Nordic Mythology / Re: Nordic - Eddic Mythology
« on: July 05, 2019, 11:41:08 PM »

The Swan-maidens of universal folk-story are usually of
supernatural character, and perhaps they represent most closely
Water-spirits, who would take the form of birds floating on the
water. Such seems to be the nature of the three c wise Water-
women,’ weisen Meerweiber , of the Nibelungenlied , whose
garments Hagene took, thus getting them into his power and
compelling them to prophesy. One said he would have great
honour, thus inducing him to return their garments. Another
then said that the first had deceived him. The poem does not
say that their dresses were of feathers, but they are described as
c wonderful,’ and the women are said to swim 1 as birds upon the
flood .’ 8 In this episode there is no love motif nor does it occur
in a story told by Saxo. Fridleif, king of Denmark, heard an
unusual sound in the air and saw three swans flying and calling
above him. They told how Hythin was rowing on the sea, while
his serf drank out of gold. Better than Hythin’s was the state
of the serf. They then dropped a belt on which was writing by
which their song was interpreted. Hythin, or rather his son
(the text is confused), had been captured by a giant — the serf,
and forced to row his boat. Fridleif must rescue him, and now
he sets out to do this. These birds are Swan-maidens, urging
Fridleif to an heroic deed . 6

In German medieval romance and in tales current from Ice-
land to South Germany, the Swan-maiden appears. A medieval
tale with many variants tells of a knight who saw a maiden
bathing in .a forest lake. He took a gold chain which she had
laid aside and now she could not fly away. Because of the chain
or necklace such women were called Wiinschelwybere. She be-
came his wife and bore him seven sons, each with a necklace by
which they could become swans . 7 An old Swedish tale relates


262


EDDIC MYTHOLOGY


that a knight captured the swan-garment of a maiden and mar-
ried her. Many years after she regained it and flew away,
though she had borne him several children . 8 A more recent
Swedish story has a hunter for hero. He saw three swans flying
to a lake where, doffing their swan-dresses, they became beauti-
ful girls. Their robes appeared like linen. Advised by his
foster-mother, he took the dress of the youngest and most beau-
tiful and so gained her as wife. Seven years later he showed
her the dress and told her the story. She took it, and that in-
stant became a swan and flew away . 9 The seven years recall the
same period in the Volund story: it occurs often in fairy-tales,
especially in those where a mortal is in the power of elfins and
escapes at the end of that time.

The swan is often a prophetic bird in Germanic and other
folk-belief, just as the Swan-maidens also sometimes foretell the
future. In Eddie cosmogony two swans are fed in Urd’s well,
the well of the Norns, and from them comes the race of swans . 10
Whether this has any connexion with the Swan-maiden myth or
with Norns as Swan-maidens is unknown.

The story of the Knight of the Swan had many variants,
mainly Germanic. Vincent of Beauvais gives an early version in
which a skiff drawn by a swan attached to it by a silver chain was
seen on the Rhine at Cologne. From it a knight leaped ashore,
and then swan and skiff disappeared. Long after, when the
knight had married and had many children, the swan returned
with the boat. The knight leaped into it and was seen no more.
His descendants were living in Vincent’s day . 11

In other versions the knight is ancestor of Godfrey of Bouil-
lon or of other noble persons, and is also identified with Lohen-
grin, son of Percival, the tale being thus linked to Arthurian
romance . 12 The Swan-knight who comes and goes so mysteri-
ously is a denizen of the Other World, and his disappearance
was the result of his wife’s asking his name or whence he had
come. Grimm tried to connect this romance, of which still
earlier forms must have existed, with the Danish hero-ancestor


SWAN-MAIDENS


263

Sceaf or his father Scyld, who, as a child, was conveyed in a boat
to the land which he was to aid and rule, sleeping on a sheaf of
corn (hence the name Sceaf), with weapons and treasure. At
his death, his body was put in the boat which then disappeared
as it had come. 13 There is, however, no swan in the legend of
this culture-hero.

The origin of the Knight of the Swan is explained in later
forms of the romance by connecting him with the story of the
swan-children. Seven children were born at a birth to the wife
of a king, each with a silver chain round its neck. Through the
enmity of the king’s mother they were exposed, but a hermit
saved them. She then sent men to slay them, but they con-
tented themselves with taking the chains, and now the children
became swans. One of them, Helyas, was absent, and became
protector of the swans, eventually regaining their chains, when
they reassumed human form. One of them, however, had to
remain a swan, for his chain had been melted to form a goblet.
This swan later drew the skiff of Helyas, the Knight of the
Swan.

This story existed separately before it was joined to the Swan-
knight tale in the twelfth century, and in some versions of it the
sister, not one of the brothers, is guardian of the others. One
of the earliest versions is told by the monk Johannes in his
Dolopathos } c. 1190 a.d. Here the mother of the swan-children
is called a nympha , and was probably a Water-elfin. 14


CHAPTER XXVI


DWARFS

T HE Teutonic forms of the English word ‘ dwarf ’ are: ON
dvergr , OS dvargher , AS dweorg , OHG twerg , OF
dweorh. These can be traced back for at least twelve centuries,
showing that the belief in dwarfs must have been held by the
undivided Teutons. The word may be connected etymologi-
cally with the idea of hurting or oppressing, as by the nightmare
spirit, or with that of deceiving or hurting through deception —
a root-meaning akin to that of the various forms of the word
‘ elf.’

Eddie cosmogony tells of the origin of the dwarfs. A later
addition to Volusia shows the gods in council. Who would
shape the dwarf race from Brimir’s blood and the bones of
Blaenn? Motsognir, mightiest of dwarfs, was created, then
Durin. At Durin’s command the dwarfs made many figures of
human form in (or out of) the earth. Then follows a catalogue
of dwarfs’ names . 1 Brimir and Blaenn may be names of Ymir,
from whose flesh and blood earth and sea were made. The
phrase ‘ figures of human form ’ does not make quite clear
whether these were men created by dwarfs, or, more likely,
dwarfs created in human form by the chief dwarfs.

Snorri quotes these stanzas, but gives his own prose version.
The gods sitting in council recalled that the dwarfs had quick-
ened in the mould and underneath the earth, as maggots in flesh.
They had received shape and life in Ymir’s flesh, but now, by
the gods’ decree, they had human understanding and form.
They dwell in the earth and in stones . 2 Snorri had already told
how the gods placed under each corner of the overarching
Heaven a dwarf — Austre, ‘East’; Vestre, ‘West’; Nordre,


DWARFS


265

1 North’ ; and Sudre, c South,’ names which appear in the
Voluspa catalogue. Heaven is therefore called c Task or Bur-
den of the dwarfs ’ or 1 Helmet of Austre,’ etc . 3

With this Eddie account of the origin of the dwarfs may be
compared that in the German Heldenbuch. God made dwarfs
for the cultivation of waste lands and mountains, and made them
artful and wise to know good and evil and the uses of all things.
They erected splendid hollow hills. Giants were created to kill
wild beasts and dragons and so to give security to the dwarfs.
Heroes were also created for their aid . 4 This must be based on
some older pagan myth.

Of some of the dwarfs Volusia says that they went from stone
dwellings through moist fields to sand fields — a poetic account
of a dwarf migration or of their power over various parts of
nature, rocks, earth, and moisture. Snorri quotes the passage,
and then divides dwarfs into those dwelling in mould and in
stones, and those who proceed from Svarin’s mound to Aurvangr
on Joruplain . 5 There is no doubt that the dwelling of dwarfs is
underground, within hills and rocks.

Some of the Norns are said to be daughters of the dwarf
Dvalin. D valin is a representative dwarf, since other dwarfs are
‘Dvalin’s host’} the sun is called by dwarfs £ Dvalin’s de-
ceiver’; and Dvalin gave magic runes to the dwarfs . 6 The
dwarf Thjodrorir, otherwise unknown, sang before Delling’s
doors a magic song which gave strength to gods, ability to elves,
and wisdom to Odin . 7 Other dwarfs are named as doing certain
deeds or are otherwise singled out for notice. There are the
nine who, with Loki, built Menglod’s palace. Daenn and
Nabbe made the boar Hildesvini for Freyja. Lit was kicked by
Thor into Balder’s pyre. Fjalar and Galarr slew Kvasir and
thus obtained the mead of poetry. Alviss, 1 All-knowing,’ is
prominent in Alvissmal. The dwarf Sindri’s race possess a
hall of gold in Nidafell, according to Voluspa. This is appar-
ently in Hel, and near it is the giant Brimir’s beer-hall. The
verse is a later interpolation. Snorri calls the hall itself Sindri,


2 66


EDDIC MYTHOLOGY


and makes it a future abode of righteous men . 8 Other dwarfs
are named in myths cited in this Chapter.

As we have seen the Eddie dwarfs are hardly to be distin-
guished from the Dokkalfar and Svartalfar, although Odin’s
Raven-song mentions dwarfs and Dokkalfar separately . 9 Cer-
tain dwarfs’ names show a connexion with the elves — Alf,
Gandalf, Vindalf, while Dainn is a name shared by both a dwarf
and an elf. Alberich ( alb — 1 elf ’) was a king of dwarfs, and
Volund, skilled in that smith-work for which dwarfs were
famous, and himself taught it by a dwarf, was yet a ‘ prince ’
and £ lord ’ of elves. Grimm, who identifies dwarfs and Svartal-
far, points to Pomeranian folk-lore which divided dwarfs into
white, brown, and black, according to their dress . 10

Dwarfs were skilled in smith-work and their work was often
of a magical kind. Loki, having cut off Sif’s hair, and threat-
ened with vengeance by Thor, swore to get the Svartalfar to
make hair of gold for Sif. He therefore went to the dwarfs
called Ivaldi’s sons, and they made the hair, as well as the ship
Skidbladnir and Odin’s spear Gungnir. Loki wagered his head
with the dwarf Brokk that his brother Sindri would not make
three equally precious things. Sindri bade Brokk blow the bel-
lows and not cease till the work was done. Loki, transformed
into a fly, stung Brokk three times in hope of making him stop
blowing, but he could not hinder the precious things from being
forged. These were a bear with golden bristles, the ring
Draupnir, and a hammer. Sindri sent Brokk to Asgard to claim
the wager. Loki presented the spear to Odin, the gold hair to
Thor, and the ship to Frey. Brokk also presented his gifts —
the ring to Odin, the boar to Frey, and the hammer to Thor,
telling the magical virtues of each. The gods sat in judgment
on the gifts, and the decision of Odin, Thor, and Frey was to be
final. They decided that the hammer was best of all, their
sure defence against the Frost-giants, and that the dwarf had
won the wager. Loki offered to redeem his head, but Brokk
would not hear of this. ‘ Take me,’ cried Loki, but Brokk could






























• • i










PLATE XXXIV


Scene from the Franks’ Casket, illustrating

THE VoLUND STORY

This Anglo-Saxon casket, presented to the British
Museum by Sir A. W. Franks, is one of whalebone
from Northumbria, and dates from the seventh or
eighth century. There are several designs carved on
it, and two of these represent incidents from the Volund
story. This story was of Saxon origin, and is referred
to in Anglo-Saxon poetry, e.g., Deor’s Lament. It
was popular over all the Teutonic area, where it is
sometimes associated with other legendary cycles, and
in Scandinavia the V olundarkvitha in the Edda and the
V elints-saga contained in the Thidriks-saga show that
it had been adopted there. As told in the second part
of the V olundarkvitha King Nithud learned that
Volund was in Ulfdalir. He had him bound in his
sleep and hamstrung. Then the prisoner was forced
to make ornaments for the king. The king’s two
sons came to see these, and Volund slew them and cut
off their heads. Then he set their skulls in silver, fash-
ioned gems of their eyes, and made a brooch of their
teeth, presenting these to Nithud, his wife, and his
daughter Bothvild, respectively. The illustration
shows Volund holding one of the skulls with a pair of
tongs as he makes a goblet of it. The headless body
lies on the ground. Bothvild and her attendant are
also shown, and Volund’s brother Egil is seen catching
birds with whose wings or feathers Volund is later to
fly off (as told in the V elints-saga) . The design to
the right shows the Magi at the cradle of the Holy
Child. See pp. 259, 267.

From a photograph, by permission of the British
Museum authorities.




DWARFS


267

not, for Loki wore the shoes with which he went through air
and over water. Brokk asked Thor to catch him, and he did so.
Loki told Brokk that he might have the head but not the neck.
The dwarf took a thong and a knife and would have bored a
hole in Loki’s lips and stitched up his mouth, but the knife would
not cut. Then Brokk wished for his brother’s awl, and at once
it was in his hand and pierced the lips. He stitched the lips
together, but Loki ripped out the thong, called Vartari . 11 So
the story ends, and apparently we are to understand that Loki
outdid Brokk by his cunning. The dwarfs, as skilful artificers,
were thus necessary to the gods for some of their most cherished
possessions.

Regin, fosterer of Sigurd, was a dwarf in stature, wise, fierce,
and clever at magic. He became king Hjalprek’s smith and
taught Sigurd, making for him the sword Gram. It was so
sharp that when he thrust it into the Rhine and let a strand of
wool float against it, the strand was cut in two. With this sword
Sigurd cleft Regin’s anvil, and afterwards slew Fafnir the
dragon and Regin himself . 12

Hogni’s sword, Dainslef, was made by dwarfs, and it caused
a man’s death every time it was drawn. If one was only
scratched by it, the wound would not heal . 13 A dwarf forged a
sword for Egil, who had lost his hand, and this sword, fastened
to his elbow, was wielded by him as well as if his hand had
grasped it . 14 Volund fashioned seven hundred rings of gold
adorned with gems, a wonderful sword, and also golden orna-
ments for king Nidud. When he afterwards slew the king’s
sons, he set their skulls in silver, and made gems of their eyes
and a brooch of their teetfi . 15 The Thidriks-saga tells how
Velint (Volund) was placed for instruction by his father Vadi
with the smith Mimir and then with two skilful dwarfs who
dwelt in a hill. None could forge such swords, weapons, and
armour as they. Velint slew them because they desired to kill
him for being cleverer than themselves — a common folk-tale
incident . 16 Dwarfs also made the famous Brisinga-men . 17


268


EDDIC MYTHOLOGY


When forced to exercise their skill, dwarfs would sometimes
curse the weapon made by them so that it would bring disaster
for generations after. Svafrlami, grandson of Odin, was hunting
and saw two dwarfs standing by a stone. He forced them to
make him a sword which would cut iron like cloth and always
bring victory to its wielder. When he returned to get the
sword the dwarfs told him that it would be the death of a man
every time it was drawn, that it would be the instrument of
three acts of villainy, and that it would cause Svafrlami’s death.
Svafrlami struck at the dwarfs as they fled within the rock, into
which the blade sank deeply. He called the sword Tyrfing.
It shone like a sunbeam, and it could be sheathed only when
human blood was still warm upon it . 18

In parallel stories the sword or treasure of dwarfs or super-
natural beings is forced from them as a ransom for their lives,
and again these bring disaster to their new owners or their suc-
cessors, like the treasure which Loki took from Andvari . 19 This
treasure is prominent in the Saga and the Eddie poems of the
Volsungs, and the fulfilling of the curse is seen in these. In the
German version the treasure belongs to the Nibelungs or
Niflungar, who, though depicted as Burgundian kings and their
people in some accounts (because these were the last possessors
of the treasure), are in other versions, following an older tradi-
tion, subterranean beings, dwarfs or black elves. The Nibelungs
are the ‘children of Nebel ’ or ‘darkness’ (cf. Niflheim).
Siegfried (Sigurd) acquired their hoard, a Tarnkappe or cloak
of invisibility, and the sword Balmung . 20

Besides skill in smith-work and possession of treasure, dwarfs
are dowered with cunning, hidden knowledge, and supernatural
power . Andvari was forced by Loki to tell what retribution will
befall deceivers in the Other World, viz., wading through the
stream Vadgelmir. Alviss can name earth, sun, moon, etc., ac-
cording to the names given them by different orders of beings,
and Thor says: ‘ In one breast I have never found so much
ancient lore.’ The dwarfs Fjalar and Gallar collected the blood


DWARFS 269

of Kvasir, mixed honey with it, and so made the mead of poetry,
or ‘ the dwarfs’ drink.’ 21

The Eddie dwarfs and those of later folk-lore dwell in rocks
or within hills, where they pursue their craft of metal-workers.
Alviss is described by Thor as pale, as if he had lain with corpses,
and he says that he dwells deep under the earth, his house is
under a stone. 22 Svegdir, a grandson of Frey, sought the home
of the gods and of Odin. After much travelling he came to a
stead called Stone in the east of Sweden, where was a huge rock.
There he saw a dwarf sitting, and was told that, to find Odin, he
must enter the rock. Svegdir ran into it; the rock-door closed,
and he was never seen again, like many others who, in popular
tales, enter concealed doors in hills into dwellings of super-
natural beings. 23 That mountains were an abode of dwarfs is
shown by the Norse word for £ echo,’ dverga-mal , literally
1 speech of dwarfs,’ the dwarfs being supposed to throw back the
words spoken. Mountain-tops in Sweden are sometimes called
Dvergemal-kietten , c Dwarf-speech summit .’ 24

In their subterranean region, as later Sagas and stories show,
the dwarfs have a beautiful kingdom and are ruled by kings.
They come forth at night, for sunlight is fatal to them, turning
them to stone, as Thor says to Alviss: £ Daylight is upon thee,
O dwarf; now shines the sun in the hall.’ The implication is
that the dwarf was turned to stone, like dwarfs in other stories
or the monstrous Hrimgerd. 23 Hence, from dwelling under-
ground, dwarfs are pale of countenance.